Rivalry
Kew McParlane Developer
My64K Publisher
2016-01-22 Release
🎹🖱️Keyboard + Mouse
Very Positive
(315 reviews)
The Game includes VR Support
Public Linux Depots:- Rivalry Depot - Linux [127.28 M]
Rivalry Status Update #90 - First Network Game With Skins!This week I managed to finish the functionality of sideloading and play the first network game with skins. As well as this, I also managed to fix many gameplay and Character Setup UI issues that have arisen from the implementation of skinning.
https://youtu.be/ItBrsERwuPs
(First network game featuring skins, This is also the first time I realised that the chat feature is visible during rendering..)
Now both uploaded and privately owned skins can be display in network games through sideloading. There are however still some aspects of the system that need to be fixed, For example: if someone joins a game after skins have already been decided, such skin information wont be sent to them and theyll therefore have only the default skin displayed.
Many bugs have also been fixed such as player weapons randomly becoming black, highlighting bugs crashing games, and the ability for the display players within the Character Setup UI to reanimate and fly away.
Sadly I will have to take a few weeks break off of Rivalry development seeing school exams are coming up again once more (but this time they count). So I hope to continue work either during late December or Early January.
Pending tasks are now
- Implement skinning server functionality
- Creating inventory system and skin database.
- Steam workshop for player skins.
- Complete network game lobby UI (make pretty and complete all network game modes).
- Complete network game restart UI (make pretty).
- Research different arenas and backgrounds.
- General bug fixing, tidy up and enhancement of look and feel..
[ 2018-12-01 08:20:52 CET ] [ Original post ] Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons using the mouse until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.
Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.
MINIMAL SETUP- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz Intel Pentium 4Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 720p display. Any graphics card since 2004 should work.
- Storage: 300 MB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04+. SteamOS+
- Processor: 3.4 GHz Intel i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 720p+ Display. Intel HD Graphics 4000 and higher. ATI Radeon HD-Series 4650 and higher. Nvidia GeForce 2xx-Series and up
- Storage: 1 GB available space
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