Over the last weeks I have polished the template limb sprites and fixed an issue relating to network skins loading into local games after a network game has been setup
An issue was discovered that related to how skins in network games including sideloaded skins would attempt to display themselves in local games. This would result in a disagreement between the game and the display as even though it the skin was selected, the skin would fail to display. This has been fixed so only skins that are locally owned or downloaded will automatically appear in local games after being used in network games.
I have also polished two limbs from the template skin as one had not been cropped appropriately and another had a black outline surrounding it. These issues have each been respectively cropped and and removed.
Next week I am hoping to release a Beta which includes the skinning feature! This will enable anyone who downloads the beta to create, download and share skins. I may also add the rebalanced Spear back into the game and see what people think of it.
Pending tasks are now
Polish and debug skin feature
Steam workshop for player skins.
Complete network game lobby UI (make pretty and complete all network game modes).
Complete network game restart UI (make pretty).
Research different arenas and backgrounds.
General bug fixing, tidy up and enhancement of look and feel..
Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons using the mouse until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.
Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.