





Rivalry Status Update #97 - Restarting Development of Rivalry!
[ 2020-02-04 07:44:59 CET ] [ Original post ]
Development of Rivalry has restarted!
My aim is to continue both working on and refining the skin feature in the coming weeks. My latest change now enables the user to rename their personal skins through the UI instead of manually through the YAML file.
I am also planning on adding new weapons to the game soon and any more weapon suggestions would be greatly Appreciated.
I would also like to thank all those who have taken the time to create and share skins online for myself and others to see and use!
Remaining tasks are now
- Continue to polish skin feature
- Complete network game lobby UI (make pretty and complete all network game modes).
- Complete network game restart UI (make pretty).
- Research different arenas and backgrounds.
- Sound effects and music
- General bug fixing, tidy up and enhancement of look and feel..
[ 2020-02-04 07:44:59 CET ] [ Original post ]
Rivalry
Kew McParlane
Developer
My64K
Publisher
2016-01-22
Release
Game News Posts:
113
🎹🖱️Keyboard + Mouse
Very Positive
(315 reviews)
The Game includes VR Support
Public Linux Depots:
- Rivalry Depot - Linux [127.28 M]
Rivalry is a hotseat game where two players take turns moving their rag-doll character’s limbs and weapons using the mouse until one is victorious. While the beginning stages of each game captures the strategic essence of swordplay, as damage and limbs are taken, the endgame turns rather Pythonesque.
Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.
Imagine a game that's a turn based strategy game, mixed with a side scrolling fighter and then add some rag-dolls and you've got Rivalry.
As the result of a successful Kickstarter for the marketing on his game at PAX , 14 year old Kew McParlane is presenting 'Rivalry', playable wireframe of his turn based two player sword fighting game of deep strategy and hilarious fun.
MINIMAL SETUP
- OS: Ubuntu 12.04. SteamOS
- Processor: 2.4 GHz Intel Pentium 4Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 720p display. Any graphics card since 2004 should work.
- Storage: 300 MB available space
- OS: Ubuntu 12.04+. SteamOS+
- Processor: 3.4 GHz Intel i7Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 720p+ Display. Intel HD Graphics 4000 and higher. ATI Radeon HD-Series 4650 and higher. Nvidia GeForce 2xx-Series and up
- Storage: 1 GB available space
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