Key Features
- A fast-paced, arcade-inspired blend of arcade action and turn-based strategy!
- Rub shoulders with the colorful denizens of the Afterlife and power up your army to deadly demons!
- Rampage through 24 levels in an epic single-player campaign!
- Confound opponents with the all-new Tanuki Monk unit!
- Gain experience and fuse emblems with an all-new player progression system!
- Battle up to 4 players at once on spectacular multiplayer maps, both locally and online (realtime and turn-based asynchronous modes)!
- Power your way through an all-new episode, which features persistent troops and the mischievous new Tanuki Monk!
- Get inside our heads with all-new Developer Commentary!
Hello everyone!
This is a minor housekeeping update for Linux - the Windows and macOS versions were untouched in this update.
The short version: Valve failed this game for Steam Deck cert because of the Skulls Anywhere login dialog; the service was shut down some time ago so this was no longer supported anyway. I went in and removed the login button and the Skulls Anywhere option in the multiplayer menu, no other changes were made. The game actually works great on Steam Deck as-is!
(For preservation folks: If you want a build with the login button intact, the linux32 branch still has it just in case!)
One known issue that remains from the last version is that Xwayland combined with a high-DPI mode will result in a black screen - for whatever reason multisampling is forced on in Xwayland, which breaks our presentation system (and many others, I would imagine). Thankfully with the SDL2 update you can set SDL_VIDEODRIVER=wayland and get around this with a fully native Wayland window. This will eventually be made the default in a future SDL release, so at some point this will just passively go away. (Also: You can enable specialized high-DPI support by passing /enablehighdpi:1 as a launch argument.)
Thank you for your continued support!
Minimum Setup
- OS: glibc 2.17+. 32/64-bit. S3TC support is NOT required.
- Processor: Dual Core CPUMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)Hard Drive: 1 GB HD space
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