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A Valley Without Wind 2 Updated

Official 1.002
(Released February 19th, 2013)

  • Fixed a bug in the prior version where mouse aiming was on by default.
  • Thanks to Varone for reporting.
  • Updated the crates room to include text telling you that you can enable mouse aiming in the settings menu. Updated the controls display at the start of the game and the armory with the same.

Official 1.001 Mouse Aiming For Those Who Stood And Fought
(Released February 19th, 2013)

  • Fixed a bug that could occasionally cause exceptions to be thrown when first generating the interior of a new building. - Thanks to windgen, Vatticson, and Mick for reporting.
  • Previously, there was a bug where the "enter NPC movement mode" keybind could work in side view, causing a warning message to pop up. - Thanks to Mick and Penumbra for reporting.
  • Fixed a minor graphical issue where "molten lava damage" was reporting damage 100x higher than was actually being done to you.

Mouse Aiming Option Added To Settings
An option has now been provided in the settings menu for "Enable Mouse Aiming." This lets players who find keyboard or gamepad controls to be repugnant to experience the game in some manner. Our view is that this manner is sub-par and watered-down, but we've finally started looking at this as more of an accessibility mode. It's not ideal, but it allows a certain demographic to play who is otherwise unable/unwilling to do so. There is also a corresponding default keybinding set that has been added, which gives you WASD + mouse controls when used in tandem with the above option. Or you can set your own.


[ 2013-02-21 20:31:00 CET ] [ Original post ]

A Valley Without Wind 2
Arcen Games, LLC Developer
Arcen Games, LLC Publisher
2013-02-18 Release
Game News Posts: 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mixed (110 reviews)
The Game includes VR Support
Public Linux Depots:
  • Valley 2 Linux [114.6 M]
A modern take on the 16-bit era, A Valley Without Wind 2 blends a variety of mechanics across multiple genres, seamlessly bringing together the best qualities of old-school platform-shooters and turn-based strategy games. You choose how and where to explore via the world map, how to upgrade your character via mage classes, feats, and perks that you unlock, and how to battle the forces of evil every step of the way.

Your character is a mage who has infiltrated the inner circle of the evil Demonaica, and you now share the power of immortality that he uses to terrorize the land. Using this power against him, it's time to lead an uprising and ultimately bring him and his henchmen back to mortality so that they can be dispatched.

Gameplay alternates between two modes that complement each other: brief, tightly-designed platforming segments where your character customization and equipment can be tuned to meet the tactical needs of the current stage; and quick strategic turns on the world map where you order your troops to fight, scavenge, build, recruit, farm, and use special powers. Demonaica and his armies pursue your forces directly on the world map, while his five henchmen have been sent to recapture you in the platforming segments.

Your immortality came at great personal cost, but it makes you the one last hope of saving the world from darkness.

Key Features:

  • Platforming and Turn-Based Strategy Coupled Together:

    Flip back and forth between your own adventure, and the progress of the resistance you're in charge of. Freely adjust difficulty levels for both to tailor the experience to your own personal playstyle. Both sides of the game can be quite easy or incredibly hard.
  • More Tactile Combat:

    The physics of movement and attacks have been completely redone from the first title, with more traditional gamepad and keyboard support. Spells have mass and can block each other, leading to many interesting tactical situations in the platforming segments.
  • Vastly Improved Visuals:

    Fully redone artwork by Heavy Cat Studios, including 125 all-new monsters, 200 spells, and lots more.
  • Focused Gameplay Arc:

    Unlike the endless sandbox-style first game, this complete re-imagining has a distinct beginning, middle, and end.
  • Procedurally Generated Worlds:

    Each world is a unique challenge, leading to excellent replay value once you do beat the game!
  • Co-Op Multiplayer:

    Bring along as many friends as you like on your journey, depending on your connection speed. 2-8 players recommended on most Internet connections; many more on LAN.
  • See Just How Deep An Arcen-style Rabbit-Hole Goes:

    After dozens of hours you still haven't seen it all: 50 mage classes in 5 tiers, 200 spells, 125 enemies, 14 biomes, 100+ types of world map tiles, 64 character customization perks, 100ks of procedural equipment possibilities.
  • Extra Challenges For Expert Players:

    String together flawless kills to earn "concentration" and become even stronger. Beat the game on harder difficulties to earn rare achievements.
  • Get The Original Game For Free!

    The original game was unique and experimental, and it comes included absolutely free when you buy the sequel.

GAMEBILLET

[ 6132 ]

4.15$ (79%)
11.89$ (66%)
4.19$ (30%)
12.74$ (15%)
7.07$ (76%)
4.79$ (76%)
1.60$ (90%)
11.24$ (25%)
4.22$ (15%)
10.26$ (49%)
7.99$ (20%)
3.29$ (18%)
50.95$ (15%)
3.29$ (18%)
17.14$ (66%)
2.83$ (81%)
1.72$ (78%)
11.25$ (55%)
12.74$ (15%)
6.65$ (65%)
3.69$ (85%)
4.34$ (13%)
4.12$ (17%)
8.49$ (15%)
8.49$ (15%)
16.57$ (17%)
0.89$ (70%)
4.95$ (67%)
10.19$ (54%)
7.97$ (20%)
GAMERSGATE

[ 2625 ]

1.72$ (89%)
1.69$ (79%)
11.24$ (63%)
2.53$ (86%)
4.95$ (67%)
3.48$ (83%)
0.45$ (85%)
5.0$ (75%)
1.92$ (81%)
1.0$ (80%)
0.85$ (83%)
16.19$ (46%)
10.91$ (22%)
10.13$ (77%)
1.5$ (85%)
1.5$ (85%)
0.86$ (57%)
2.0$ (80%)
3.61$ (82%)
1.2$ (85%)
4.19$ (30%)
2.61$ (83%)
6.0$ (90%)
4.22$ (86%)
1.69$ (79%)
19.99$ (20%)
0.77$ (74%)
18.69$ (40%)
7.2$ (64%)
2.55$ (83%)

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