Gnomoria
Robotronic Games Developer
Robotronic Games Publisher
2016-02-23 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(2827 reviews)
The Game includes VR Support
Public Linux Depots:- Gnomoria Linux [212.08 M]
Gnomoria v0.9.15General
- Stockpile UI is now resizable. Size and position are preserved across play sessions like other resizable windows
- Added a restock threshold setting to each stockpile
- Stockpile automatically suspends itself when full and unsuspends when there are the same or more number of spaces available as the threshold
- Manually turning suspend on or off will override any automated behavior
- Gnomes now use items that can be piled (dirt, stone, straw, etc) to pick up similar items while stocking
- Added an option on the Smelter to automatically smelt worn items
Fixed
- Visual artifacts with some sprites
This update has been crazy! If you haven't seen the indev board on the official forums, I ran into a ton of bugs getting dirt, etc to act like wheelbarrows. Some bugs might have been old but the majority were new, so I left them out of the changelist going from 0.9.14 to 0.9.15. This has been the longest patch in Gnomoria's history and took much longer than I or anyone could have guessed. I'll still be working on bugs along the way but it will be nice to start working on some other areas of the game again :)
Also, I wanna say thanks to everyone who's been testing out the changes on the indev branch. It's been a huge help, you guys are awesome!
[ 2014-10-07 21:23:00 CET ] [ Original post ] Gnomoria v0.9.15General
- Stockpile UI is now resizable. Size and position are preserved across play sessions like other resizable windows
- Added a restock threshold setting to each stockpile
- Stockpile automatically suspends itself when full and unsuspends when there are the same or more number of spaces available as the threshold
- Manually turning suspend on or off will override any automated behavior
- Gnomes now use items that can be piled (dirt, stone, straw, etc) to pick up similar items while stocking
- Added an option on the Smelter to automatically smelt worn items
Fixed
- Visual artifacts with some sprites
This update has been crazy! If you haven't seen the indev board on the official forums, I ran into a ton of bugs getting dirt, etc to act like wheelbarrows. Some bugs might have been old but the majority were new, so I left them out of the changelist going from 0.9.14 to 0.9.15. This has been the longest patch in Gnomoria's history and took much longer than I or anyone could have guessed. I'll still be working on bugs along the way but it will be nice to start working on some other areas of the game again :)
Also, I wanna say thanks to everyone who's been testing out the changes on the indev branch. It's been a huge help, you guys are awesome!
[ 2014-10-07 21:23:00 CET ] [ Original post ] Gnomoria is a sandbox village management game where you help lead a small group of gnomes, who have set out on their own, to thrive into a bustling kingdom! Anything you see can be broken down and rebuilt elsewhere. Craft items, build structures, set traps and dig deep underground in search of precious resources to help your gnomes survive the harsh lands. Build your kingdom and stockpile wealth to attract wandering gnomads to your cause, but be wary of also attracting enemies!
Key Features:
- Procedurally generated world - Every game is different
- Fully destructible environment - Everything can be mined, dug, chopped and rebuilt or used for crafting
- Open sandbox gameplay - Play how you want - manage a peaceful town or build up military and fend off invasions.
- Crafting - Tons of items to craft at different workshops
- Mechanisms - Construct elaborate contraptions using parts like hatches, levers, steam engines
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