
EXPLORE THE UNIVERSE 2175
MEGABOT's hive-mind is conquering the galaxy. The Mycelari are spreading across dead worlds. Seven factions war for survival. You're entering a war as old as the galaxy.
Command fleets and your defense networks in a living galaxy where faction wars reshape territory in real-time, bosses hunt across open space, and your base can be destroyed by forces you never see coming. This is a real-time strategy adventure in a persistent universe that never stops evolving.
The War of the Robots is about to begin....
A GALAXY AT WAR
Factions don't wait for you to trigger events. They expand, collapse, and clash while you're exploring, and adventuring.
MEGABOT's fleets conquer Mycelari homeworlds. Wild Clans reclaim scorched sectors. Space Dwarves strip dying stars for rare metals. You arrive at battles already won, wars already lost, territory already claimed.
This is a fully simulated War. Custom AI makes galactic-scale real-time warfare possible for the first time. Your decisions shape how it unfolds, but you don't control when it happens.
The galaxy is too large. The war is too complex. You're one player in a conflict that spans star systems.
BOSSES THAT HUNT
MEGABOT doesn't guard a single zone. He's a roaming general conquering the Galaxy.
You can join his war against the Mycelari. Sabotage his supply lines. Ignore him and pray he doesn't notice you. Build defenses before he reaches your sector.
But you can't schedule the fight. He moves when strategy demands. And if you trigger his aggro range? You better lose him before returning to base. Because if MEGABOT finds your station, everything you built dies with it.
World bosses in Explore the Universe 2175 are strategic threats, not loot encounters. They shape the map. They end runs. They force you to adapt or abandon territory.
PHYSICS-DRIVEN FLEET COMMAND
Advanced Physics drives the combat in Explore the Universe: Momentum, inertia, and gravity matter as much as your weapons speed! There are many new tactical variables in this game for players to explore.
Gravity wells create ambush points. Large capital ships are forced to maneuver around large celestial objects to aim at their enemies. Positioning decides fights before the first shot fires.
Strategically command where physics matters as much as firepower. Fly your flagship directly while coordinating AI wingmen. Issue commands mid-combat. Adapt when your plan need to change.
Skill expression is deep in this game. Let's explore what's possible.
BUILD YOUR BASE. DEFEND IT. OR LOSE EVERYTHING.
Launch expeditions from persistent space stations. Mine resources. Craft new parts. Assemble compenents. Salvage wrecks. Decode transmissions. Push deeper into hostile space.
But every expedition is a calculated risk. Manual saves mean you choose when to lock in progress. Base destruction is permanent. If a roaming boss finds your station cluster while you're gone, you lose everything.
No checkpoints. No auto-saves. No safety nets. Strategic decision-making matters because consequences are real.
CHOOSE YOUR ROLE IN THE WAR
Evil Machines — MEGABOT's hive-mind. Planet-scale AI constructs stripping worlds for metal and energy. Total galactic conquest.
Mycelari — Fungal intelligence spreading across asteroids and dead biospheres. Adaptive. Relentless. Expanding.
Space Dwarves — Hyper-industrial miners obsessed with rare elements. Heavy weapons. Heavier mining rigs.
Wild Clans — Nature's last stand in a dying galaxy. Organic tech. Desperate resistance.
Lumari — Ancient crystal entities resonating through spacetime. Barely understood. Dangerously powerful.
Rogue AI — Machine rebels who split from MEGABOT during the first war. Fighting their creators.
Magmen — Heat-seeking beings thriving in stars and lava worlds. Extreme gravity specialists.
And nine more factions fighting for survival. Your alliances shift faction wars. Your betrayals reshape borders. Your absence lets others decide the outcome.
Who deserves to control the galaxy? Who can you afford to let win?
INFINITE PROGRESSION
Technology trees unlock Advanced Super Fun weapons: charge-shot lasers, beam arrays, splitter missiles, homing mines. Ship customization lets you build precision strike craft or armored command vessels. AI copilots develop unique personalities based on your playstyle.
The galaxy scales with you. Your skill determines how far you go.
EXPLORATION THAT CHANGES YOUR BUILD
Salvage wrecks for modular components. Decode alien transmissions for faction secrets. Discover anomalies that unlock new abilities. Steal experimental tech from active battlefields.
Every expedition risks your fleet. Every discovery can reshape your strategy permanently. No cosmetic filler. Exploration yields power of new knowledge and technology or death.
EARLY ACCESS ROADMAP
Launch (February 2, 2025):
Four complete galaxy sectors
Full faction warfare systems
Base building and orbital defense
Dynamic boss encounters
Complete progression trees
Post-Launch:
Expanded sectors and storylines
New factions and world bosses
Advanced physics systems
Community-requested features
Special expeditions and challenges
Built on a custom engine. Infinite room to evolve. Your feedback shapes development.
NO COMPROMISES
No pay-to-win. No microtransactions. No cash shops. Skill and strategy decide survival.
Pure real-time strategy in a persistent universe that never stops evolving.
The galaxy is at war. MEGABOT is conquering. Your base is vulnerable.
Wishlist now. Join the Discord. Prepare for Feb 2.
The machines aren't waiting.
Minimum Setup
- OS: Ubuntu 20.04 LTS / SteamOS 3.0
- Processor: Intel Core i5 / AMD Ryzen 3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 / AMD RX 570 (4 GB VRAM)
- Storage: 8 GB available space
Recommended Setup
- OS: Ubuntu 22.04 LTS / SteamOS 3.5
- Processor: Intel Core i7 / AMD Ryzen 5Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1080 / AMD RX 6700 XT
- Storage: 12 GB available space
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