Hey all, wow, I've never done an announcement on here before, but, I thought I'd drop by, blow away a couple of cobwebs, and invite all of you to check out my new game, Volume.
It's a stealth game, but one designed to welcome new players as much as reward sneaky veterans. We're really proud of it, and the community are already doing great things with the editor.
Also, Danny's in it, which is always fun
http://store.steampowered.com/app/365770
Hey all, wow, I've never done an announcement on here before, but, I thought I'd drop by, blow away a couple of cobwebs, and invite all of you to check out my new game, Volume.
It's a stealth game, but one designed to welcome new players as much as reward sneaky veterans. We're really proud of it, and the community are already doing great things with the editor.
Also, Danny's in it, which is always fun
http://store.steampowered.com/app/365770
Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Guide a group of rectangles through a series of obstacles, using their different skills together to get to the end of each environment.
Listen to awesome music by David Housden. Jump over rectangles meticulously placed by Mike Bithell. Listen to voiceover read wistfully and a bit amusingly by Danny Wallace.
Thomas Was Alone tells the story of the world's first sentient AIs, and how they worked together to, well, not escape: Escape is a strong word. 'Emerge' might be better. 'Emerge' has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you'll discover under wraps. We didn't even mention the bouncing. That'd be overkill.
Key Features
Beat 100 levels, and uncover the story of the AIs.
Utilize the unique skills of 10+ characters.
Immerse yourself in David Housden's critically acclaimed procedural score.