





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey dudes and ladies, just a small accumulation of fixes here and there; getting it out before a bigger wave of community fixes are merged in and mechanisms and new menus are ready, which will be the next few big builds to make it out.
Knights have swanky new slash animations.
The fixes this time around largely focus on making it easier to get into and removing areas of confusion. They should result in clearer combat, easier to navigate bases, and fewer admin/hosting headaches.
An overview of the changes:
Full Changelog:
[added] working swear filter when kid safe mode set on - will also filter serverside if server has kid safe set
[added] better door opening/closing that doesn't worry too much about directionality - thanks Cameron1010!
[modified] doors easier to damage as builder and with bombs to counter door spam - thanks Cameron1010!
[added] bigger indicator of slash distance
[fixed] TDM not setting mapcycle to work (fixes "derp" setup issues, usually when swapping gamemodes)
[fixed] can farm team-mates for coins with spike kills - thanks cameron1010 for the report!
[modified] formatted every script for consistent tab indenting, bracket style, etc. Reduced file size a bit due to sheer reduction in space bytes
[fixed] particles not created at edge of screen on different res aspect ration
[modified] correct aspect ratio resolutions are at top of list in setup
[fixed] pitch corrected sounds no playing if too many sounds played at once
[fixed] issues loading maps with dots in the path instead of the filename
[fixed] savemap broken by previous fixes
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