Hey Folks!
A small build to ease into February - it's going through the build server now and should be out on all platforms within the hour.
As mentioned in the January Round Up, we've been looking into the crashes that have been happening for the last few builds, and working on some minor content changes.
The Official Modded Server was also put into beta in the USA - this build should make it the same colour in the list as the rest of the official servers. We'll be opening up a thread next week to get feedback on it, talk through any issues and start sourcing new mods for it now that it seems to be working - particularly mods compatible with the custom heads mod!
This build has a tentative fix for a nasty memory corruption bug that was causing occasional issues with deltas, as well as crashing servers on join if certain conditions were met. We hope to see improvements to server stability, and we'll be monitoring it in the weeks to come.
There have also been changes to the TDM map cycle - a few smaller changes as well as 3 new maps.
Dichotomy - one half of the map is randomly closed off each round.
Pressure Cooker - The map slowly floods from outside in, forcing players to engage.
Craggy Outlook - Cliffs overlook a central treasure trove with randomly selected entrances.
As a result of community feedback, sponges are now 15 coins in CTF, as they weren't seeing much use.
The "Mines Not Showing Activated on Join" bug may also be fixed, but this needs more attention - if it's not fixed this time around it'll need a reimplementation of how the animation is synced.
Last but not least, Norill has received his honorary special head for service through the THD intern program.
Congratulations Norill, and thanks for your work!
Have Fun,
Max
Full Changelog:
[added] New RTDM maps + fixed some "bugs" in old ones
[fixed?] mines not showing activated on join
(issue with cmds vs sync(), if not fixed might
need reimplementation)
[modified] sponge is 15 coins
[fixed] memory corruption due to race condition on join
[added] USA modded server to official server list
[added] norill head (king of horses) - congrats
If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of Lost Vikings, mashes them with the full destructibility of Worms and the visual style and action of Metal Slug, brought to you by the creators of Soldat.
Build Defenses With Freeform Building
Destroy the enemy castles with physics and explosives
Freedom to move by land, water, dig tunnels or fly in the air
Use the environment to burn or drown enemies
Interact with a living animal and plant world
Drive siege machines with your teammates
Fight with 32 unpredictable humans in multiplayer
Freely change to one of 3 distinct classes
Singleplayer, cooperative and competitive game modes
Customize with 60+ unique heads
Create your own adventure with community created mods & scripts
MINIMAL SETUP
OS: Ubuntu 20.04 or later
Processor: 1.5 GhzMemory: 1 GB RAM
Memory: 1 GB RAM
Graphics: 64MB IntegratedNetwork: Broadband Internet connection
Storage: 256 MB available space
Memory: 2 GB RAM
RECOMMENDED SETUP
OS: Ubuntu 20.04 or later
Processor: Intel Core i5 2.1GHzMemory: 2 GB RAM
Graphics: 512MB DedicatedNetwork: Broadband Internet connection