





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey Folks! Largely a fix-heavy build this time, but a few community-requested look and functionality changes as well:
Game Changes:
[fixed?] warning and potential crash in console cmd /kick
[added] engine-side functionality and script bindings for
CMap::SetBorderColourLeft
CMap::SetBorderColourRight
CMap::SetBorderColourTop
CMap::SetBorderColourBottom
CMap::SetBorderFadeWidth
[added] semitransparent sky border using new map border binds
[added] borders set semitransparent only when there's a clear sky,
to prevent the appearance of "floating" edges
[added] minimap colour calculation bindings
can be overridden just for tiles >255 or for all tiles
has fallback for (simple) no script case
[fixed] knight attacks around very-close doors
can still be blocked potentially more than they should
but not by much/only compared to tiles
needs lots of feedback
[fixed] pressurecooker dirt camping vulnerability
[added] properly scaled vehicle cooldown bar
vehicle.max_cooldown_time for anything implementing
the custom firing methods + using vehicle gui
[fixed] catapult ignoring cooldown
[added] can right-click (action2) to cancel vehicle shot charge
and incur half-second cooldown
[added] sync for chest open/closed on join
[fixed] fall damage "eating" spike damage
(colliding with terrain took away the velocity before
the spikes could read it)
[added] tdm has tdm_vars.cfg control for mapcycle scramble or
not - defaults to letting autoconfig decide if missing from cfg,
but value in default config is 1
[added] setdamagetocarrier.as to food/heart/boulder to fix achievements
[modified] made yagger/makmoud head invisible
[modified] file send chunk size reduced to decrease load on running
modded game when someone's joining (todo: consider autoconfig var for it)
Official Modded Server Changes:
[updated] mod server config with some new tweaks, still waiting on
working tcpr bridge as part of the gshost api but it's more or
less ready to be plugged in.
[added] waste kind to official modded server + changed cycle time to 3hr
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