





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
This is a follow-up build to 2367, and brings in the map changes that were decided on by the community over the last month.
There's a healthy mixture of conventional, competitive, and creative mapmaking that all fall within the bounds of the official map content; I'm happy to see a nice, diverse set of maps hit the public stage. Give them a play and be sure to show support for the maps you think are special!
The specific mapcycle changes can be seen in the changelog, but a few things are worth pointing out:
Changelog for Build 2374
Maps:
[modified] CTF mapcycle changes: (big thanks to the maps team!)
[added] Asu_DeadPlateau, Mcrifel_Fish, SJD360_Stampede, 8x_Pass_Fest, Skinney_Glitch, SJD360_Paradox, PUNK123_BlockCity
[removed] Cerbero's Rift, ffsff_ClassicWar2, ffsff_SecludedForest, ffsff_UnderhangPit2, Lavaguy678_Meadow, Mazey_Rioter, Potatobird_SharkRomance, Punk123_MemoryLane, Punk123_Hillo, Punk123_AntKing, Punk123_AlienFrogAssault, SJD360_Overdose2, an_obamanation_AlientAntAssault, Punk123_toothgrinderx2, 8x_Fest_Pass, 8x_BBiscuit, Trekobius_DragonsLair, Joiken_CTF2
Game:
[modified][experimental] buckets start filled so they can be used for fire fighting
[modified] KickAFK moves kick-immune players to spectator if they are detected afk (thanks mazey)
Translations:
[added] WIP Russian translation (thanks diprog!)
Fixes and Tweaks:
[added] script interface dumps individual objects into Objects/ (thanks asu)
[fixed] incredibly long standing minimap bug
(rendered overlapping the top edge of the border, offset when fully viewed)
(this affected modders more than vanilla - thanks GoldenGuy for the tip off)
[modified] TheDirtySwine head changed to Cruxiat head at mutal request.
[modified] locale selection centred and extended to allow for longer locale labels if needed
[fixed] some "broken" heads in settings menu
[fixed] tips not showing properly (thanks asu)
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