





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey Folks! First, welcome new players from the steam sale! Hope to see you on the battlefield. This build contains all changes from our first round of bounties, and a lot more besides! Two big changes this build for CTF:
Full Changelog:
CTF:
[added] Quarry shop in CTF (thanks Mazey, v6steeda)
[added] stalemate (cannot-capture situation) support to CTF (thanks Pirate-Rob)
[modified] Gold stacks to 100 - as 2 separate lumps of 50 (thanks PotatoBird)
Misc:
[added] dedicated button for healing with food (V by default) (thanks Ferre)
[added] Tapping inventory key as builder swaps to last block (thanks Potatobird)
[added] new emotes to emote menu
[modified] players registered earlier than 2 weeks don't drop hearts, for handicap
[fixed] archer grapple beyond top of map (thanks Asu)
[fixed] TTH win condition issues
[fixed] arrow spawn location for mounted bows (thanks FuzzCat927)
[modified] emote menu in front of the rest of the gui
[fixed?] camera flying around after some maps glitch - please report any changes here
[fixed] client_AddToChat "eats" non-ascii characters (thanks Diprog for the report)
[fixed] "Back" entries in menus not translated
[modified] unlocked framerate for cursors in menus (thanks Asu)
[fixed] infinite join loop when using kag:// links
[fixed] steam not used when using kag:// links
[added] async loading messages draw at 30FPS instead of realtime (loads faster with vsync)
[fixed] autoupdater: ESC/cancel not working during downloading files
[fixed] autoupdater: alignment of file download texts rendering
[added] `debug_mode` seclev to allow `g_debug` on a per-seclev basis
[fixed] sanitize getLandHeightAtX with invalid x coord (thanks Asu, TFlippy for the report)
Translation:
[modified] Russian Translation Updated/Completed? (thanks Diprog, Mirsario)
[modified] Polish Translation Updated (thanks Vans, BraveDragonRL)
[added] translatable vote reasons
Modding/Mapping:
[added] new key_eat button
[added] CPlayer.getRegistrationTime() - returns time of players account registration
[added] Time_DaysSince(unixtime) - returns days since unix date
[added] support for custom no-build-zone in maps (thanks Mazey)
[added] support for distance-checking from buy offset to shops; allows shops to have buy buttons well removed from their location
[modified] file limit from 2048 to 8192 (relevant for heavy modders)
[modified] more explicit position tile/worldspaces for CMap in manual
[fixed] mods breaking singleplayer (mods and game objects are now flushed after disconnect)
[modified] alignment of mod download window elements
[added] RemoveScript for scripted render functions
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