This build contains a few big ticket bounty items as well as a large number of small tweaks, fixes and improvements.
Emote Bindings
A long standing request has been the ability to rebind the emoticons on the 1-9 keys. While this has been possible with some fiddly config file editing in the past, now it has a fully fledged in-game menu for rebinding, which is instantly reflected in-game.
You can access the emote bindings through the new "bindings" sub-menu in the "esc" main menu in-game.
Taunt Menu
While the appearance is still something we're interested in improving, the taunt menu is now fully functional.
You now can quick-chat in-game using B (by default, button is bindable as always) - a radial menu will pop up with various categories of quick-chat - for both communicating with your team and taunting your enemies. The text will even go to the correct chat channel, so that enemies don't learn your plans, but they do hear your taunts!
Siege Through Platforms
Siege engines (both catapult and ballista) can now fire safely through (very close) platforms.
This allows some extra protection against arrows on towers, but also allows them to be put safely into platform-enclosed bunkers!
Keg Improvements
Kegs got some attention to make them more appealing and interesting to play with as well:
- Chain reactions - kegs now set other kegs off, allowing for devastating explosions!
- Fire and enemy fire arrows can light kegs, so burning enemy keg caches is an option!
- Water bucket splashes deactivate lit kegs (but not water bombs/arrows, to allow existing techniques for launching kegs to still work)
Full Changelog
Added Taunt Menu (B button by default) (thanks eps)
Multiple "types" of taunts
Taunt goes to all-chat or team-chat as appropriate
Improved keg functionality (thanks eps)
Fire/fire arrows activate (arrows only collide with unlit enemy kegs
and any lit keg -> archer can't just light own keg)
Water buckets deactivate (only water buckets to still allow
launching kegs with water bombs)
Explosion chain reaction (keg activated by other explosion)
Invincible to other keg explosions (to allow for chain reaction)
Fixed weird fuse sound when relighting keg after it was frozen by admin
Catapult Rocks & Ballista Bolts Pass Through Platforms (thanks Monkey_Feats)
Only works for nearby platforms
This allows enclosed siege bunkers that don't self-destruct
Added in-game emote binder (thanks eps)
Can rebind emote hotkeys 1-9 and saves preferences
Translation
Initial Italian Translation added (thanks Guardian-of-Irael)
Miscellaneous
TTH fire updated the same rate as CTF
Updated accolades (thanks bunnie)
Fixed description of Water Bombs in TDM. (thanks cruxiat)
Held item is no longer dropped when using eat key (thanks eps)
Removed weird pixels in knight shield anim (thanks franek)
CTF/TDM Map Improvements (thanks map mods and authors)
Removed winter holiday sprites and script changes
- todo: make them come back when it's xmas each year!
Added ability to upgrade damaged wood blocks (thanks eps)
Increased starting fire size of fire arrows. (thanks shylie)
Fixed knight cursor alignment (thanks eps)
Fixed knight glide trampoline infinite flying glitch (thanks eps)
Adjusted some pickup priorities (thanks shylie)
Lit kegs now are even more prioritized, and unarmed enemy mines are now a priority as well.
Added more fireplace improvements (thanks eps)
Fireplaces settle when spawned & cooked food maintains original velocity
Dinghy improvements (thanks shylie)
Dinghies no longer decay when left alone.
Dinghies can be captured.
Players cannot pick up enemy dinghies without capturing them.
Added dinghy dump inventory button.
Shop Improvements
Change range of the buy button for trader post (thanks goldenguy)
Prevented buying items from destroyed shop (thanks eps)
Improved sponges (thanks eps)
Increased health slightly because they are currently quite fragile
Dries out slowly when in flames or near a fireplace
Interacting with sponge disables auto destroy
King Arthur's Gold
Transhuman Design
Transhuman Design
2013-11-05
Action Indie Singleplayer Multiplayer Coop
Game News Posts 136
🎹🖱️Keyboard + Mouse
Very Positive
(5164 reviews)
https://kag2d.com/en/
https://store.steampowered.com/app/219830 
The Game includes VR Support
King Arthur's Gold Linux [63.09 M]
King Arthur's Gold: Flags of the World Heads Pack
King Arthur's Gold: Fantasy Heads Pack
King Arthur's Gold: Community Heads Pack
- Build Defenses With Freeform Building
- Destroy the enemy castles with physics and explosives
- Freedom to move by land, water, dig tunnels or fly in the air
- Use the environment to burn or drown enemies
- Interact with a living animal and plant world
- Drive siege machines with your teammates
- Fight with 32 unpredictable humans in multiplayer
- Freely change to one of 3 distinct classes
- Singleplayer, cooperative and competitive game modes
- Customize with 60+ unique heads
- Create your own adventure with community created mods & scripts
- OS: Ubuntu 20.04 or later
- Processor: 1.5 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 64MB IntegratedNetwork: Broadband Internet connection
- Storage: 256 MB available space
- OS: Ubuntu 20.04 or later
- Processor: Intel Core i5 2.1GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB DedicatedNetwork: Broadband Internet connection
- Storage: 1 GB available space
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