King Arthur's Gold
Transhuman Design Developer
Transhuman Design Publisher
2013-11-05 Release
🎹🖱️Keyboard + Mouse
Very Positive
(5185 reviews)
The Game includes VR Support
Public Linux Depots:- King Arthur's Gold Linux [63.09 M]
Available DLCs:- King Arthur's Gold: Flags of the World Heads Pack
- King Arthur's Gold: Fantasy Heads Pack
- King Arthur's Gold: Community Heads Pack
Build 2872 - Hide Admin colour, some noanim fixes, basic support for CJK fontHey folks,
This is smaller release. Short summary of changes:
- Change for all the admins. Redname is now hidden by default. Game should remember your preference. You can toggle it using "!toggle redname".
- Added basic support for CJK fonts. You can now specify font used for translation at the top of the file.
- Few noanim issues should be fixed but this is ongoing work by @Verrazano and will continue over the course of next few releases.
- Added more custom Patreon heads.
- Quickswap was temporarily removed from CTF/TDM until we figure out how to make it better.
And other minor changes that can be found in changelog below.
This is the first time when I'm doing KAG release, so be gentle on me and report anything broken. Sorry for no fancy image.
Forum discussion can be found
here.
Cheers,
Furai
EDIT: I've just pushed hotfix for not being able to change class at workshops.
Changelog:
Base:
[removed] quickswap using a boolean in code
[added] persistence to to name color toggle.
[added] basic font-swapping support to locale
[added] Initial Chinese Translation
[added] QuoteFox patreon head
[fixed] off-by-one division
[added] admin red name toggle
[added] Joan_Rivers custom Patreon head
[added] checks for valid class
[modified] Replacing an item in a catapult no longer 'deletes' the original item
[fixed] floating female knight
[modified] Prevent players from kicking other players out of catapults
[modified] Boulders no longer enter rock n' roll mode when swapped out of catapult
[modified] Reduced warm up time to 1 second
[fixed] spawn immunity not being unset for joining players
[added] Sugoi_Hands patreon head
Engine:
[added] required support to "translate" font filenames on the fly when loading locales - important for multiple scripts support without enormous font like noto
[added] check in UpdateStaticBody
[added] functions and bindings to get the original size of a texture used by CSpriteLayer.
[fixed] server not sending delta on small threshold.
[ 2019-02-27 15:45:25 CET ] [ Original post ] If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of
Lost Vikings, mashes them with the full destructibility of
Worms and the visual style and action of
Metal Slug, brought to you by the creators of
Soldat.
- Build Defenses With Freeform Building
- Destroy the enemy castles with physics and explosives
- Freedom to move by land, water, dig tunnels or fly in the air
- Use the environment to burn or drown enemies
- Interact with a living animal and plant world
- Drive siege machines with your teammates
- Fight with 32 unpredictable humans in multiplayer
- Freely change to one of 3 distinct classes
- Singleplayer, cooperative and competitive game modes
- Customize with 60+ unique heads
- Create your own adventure with community created mods & scripts
MINIMAL SETUP- OS: Ubuntu 20.04 or later
- Processor: 1.5 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 64MB IntegratedNetwork: Broadband Internet connection
- Storage: 256 MB available space
RECOMMENDED SETUP- OS: Ubuntu 20.04 or later
- Processor: Intel Core i5 2.1GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB DedicatedNetwork: Broadband Internet connection
- Storage: 1 GB available space
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