Build 2924 - Assists, more emote keys
[ 2019-04-21 21:38:04 CET ] [ Original post ]
Archers, knights, builders, To those celebrating: I hope you're having a wonderful Easter! We've had a couple of small patches to fix issues that arose after we went free-to-play, but this is the first real update! This build mostly has bugfixes, but we're introducing a pretty exciting feature as well. Straight to the point:
- Assists! When you contribute to a kill, you will now get assists. Assists are fully functional but this is the first public version, expect some finishing touches soon. Here you can see my dear friend Biurza assist me in killing Zanzibar:
- Numpad emoji support! You can now bind up to 18 unique emoji to the number buttons on your keyboard instead of the usual 9. Here is how you do it:
- Added missing accolades and added more Patreon custom heads.
- Joining a modded server will no longer require a restart
Changelog:
fixed null pointer recent damage list.
[fixed] triple equals signs
[fixed] assists appearing for everyone and for teamkills
added github accolades.
added racoonman10's custom head.
fixed camera issue
[added] heal amount tracking for quarters and dorms
[added] core features for assist system
Changed even more spaces to tabs.
Changed spaces to tabs.
Changed spaces to tabs
Auto-Indent seemed to have missed one indent for some reason
Ran auto-indentation
Remove excessive tab from EmoteBinderMenu.as
EmoteBinderMenu.as indentation finally fixed (really now)
Add newline to EmoteBindings.cfg
Fix indent of EmoteBinderMenu.as
Isolated report-related things inside Report.as
Removed Report-related things
Correct indent of emoteBinds
Fix? emoteBinds indent
Fix invalid configuration in EmoteBindings.cfg
Update EmoteBinderMenu to be able to bind numpad hotkeys
Correct invalid numpad EKEY_CODE codes
Implement numpad emote hotkeys
Add numpad checks
Update emote configuration
Select most fitting food
Add getHealingAmount
removed some leftovers.
removed some leftovers.
[added] 'AdminLogic.as' a new script to handle reporting and swapping to spectator team.
[fixed] kickafk, code formatting, added a script 'AdminLogic.as' to handle reporting and swapping to spectator team.
[fixed] issues related to not having a spectator team in a gamemode.
King Arthur's Gold
Transhuman Design
Transhuman Design
2013-11-05
Action Indie Singleplayer Multiplayer Coop
Game News Posts 136
🎹🖱️Keyboard + Mouse
Very Positive
(5164 reviews)
https://kag2d.com/en/
https://store.steampowered.com/app/219830 
The Game includes VR Support
King Arthur's Gold Linux [63.09 M]
King Arthur's Gold: Flags of the World Heads Pack
King Arthur's Gold: Fantasy Heads Pack
King Arthur's Gold: Community Heads Pack
If you like total freedom in the way you conquer the enemy this is the ultimate war game for you. Build freeform constructions as a medieval Builder, fight in sword duels as a Knight or snipe with your bow as an Archer. KAG blends the cooperative aspects of Lost Vikings, mashes them with the full destructibility of Worms and the visual style and action of Metal Slug, brought to you by the creators of Soldat.
- Build Defenses With Freeform Building
- Destroy the enemy castles with physics and explosives
- Freedom to move by land, water, dig tunnels or fly in the air
- Use the environment to burn or drown enemies
- Interact with a living animal and plant world
- Drive siege machines with your teammates
- Fight with 32 unpredictable humans in multiplayer
- Freely change to one of 3 distinct classes
- Singleplayer, cooperative and competitive game modes
- Customize with 60+ unique heads
- Create your own adventure with community created mods & scripts
MINIMAL SETUP
- OS: Ubuntu 20.04 or later
- Processor: 1.5 GhzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 64MB IntegratedNetwork: Broadband Internet connection
- Storage: 256 MB available space
- OS: Ubuntu 20.04 or later
- Processor: Intel Core i5 2.1GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512MB DedicatedNetwork: Broadband Internet connection
- Storage: 1 GB available space
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