
🌾 Create, Cultivate, Profit!
You've inherited your grandfather's farm, which has been reduced to a lone island amidst a relentless sea. With nothing but a deck of cards and the entrepreneurial spirit, you are tasked to pay off a mounting debt, turning this desolate patch of land into a thriving agrarian empire.Each card you play represents different elements of your farm - from the crops you sow, the animals you raise, to the structures you build.
💰 Choose, Produce, Profit!
Every few turns choose between unique cards, and buffsGenerate items each turn, sell them for cash, and invest this money to expand your farm, pay off fees, and gradually chip away at the enormous debt.
the challenge is to maximize efficiency and make as much money as possible.
Update 1.3.0 is finally out! Enjoy the HUGE update.
Hey there, we\'re happy to announce that 1.3 is finally done and out! After months of work (a lot of work) we\'re releasing it today.\n\n
What\'s New?
\nThe game has been completely rewritten from the ground up (as you may have seen on the previous news)! We\'re now using GameMaker instead of Godot to improve the stability of the game and also its support to older hardware.\n\nWith this change, you can definitely expect smoother gameplay - say goodbye to the late-game lag!\n\nWe pointed some changes on the previous post, but let\'s take a look at those again:\n- \n
- The beloved nerd-mode is back! \n
- Say goodbye to late-game performance issues. \n
- A new Discover screen awaits for your read. \n
- The game over screen now shows a lot of cool information! \n
Achievements!
\nThe most requested feature of the game is finally here! You can now get achievements. Not only that, but achievements becomes perks on the game, which can be used to buff your next run and completely change your gameplay!\n\nCharacters
\nYou can now choose between four different characters, each one with their unique gameplay-style and different starter hand.\n\nNote that you need to get some achievements before playing with those!\n\nModding
\nIt\'s not a \"real thing\" yet, but we started working on it. If you browse the local files of Terracards, you may see that we\'re exposing some files like \"plants.json\", \"animals.json\", \"structures.json\". Feel free to play with those, they\'re pretty self explanatory.\n\nA fully functional modding API will probably be released on 1.4!\n\nWhat\'s next?
\nSome of you may notice that this updates (unlike previous ones) do not add to much content to the game, instead, we focused on bringing stability, performance and fixing annoying bugs that you guys related to us.\n\nThere are some new animals like Unicorn, Electric Chicken, Electric Rabbit but we didn\'t focus on content at all.\n\nSo expect more content on further updates![ 2024-04-29 18:12:47 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 20.04 LTS or equivalent
- Processor: 2 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Support for OpenGL 3
- Storage: 500 MB available space
Recommended Setup
- OS: Ubuntu 22.04 LTS or equivalentMemory: 8 GB RAMGraphics: Dedicated GPU with OpenGL 3.3+ supportStorage: 500 MB available space
- Graphics: Dedicated GPU with OpenGL 3.3+ support
- Storage: 500 MB available space
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