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Developer Diary 24 Beta Test Announced
The test will run from Oct 21. Before applying, please consider whether you have enough free time during the first week of the test. Youll be needing several hours to familiarize yourself with the game, and then provide feedback and comment. We need all of this (including feedback) to happen during the first week of the test, otherwise its of limited usefulness to the project. Some technical notes about the beta: we will be testing a Steam version of the game, on Windows. Mac and non-Steam versions are planned, but not being tested right now. If you plan on testing multiplayer, note that only hotseat will work in this version. Again, online multiplayer is planned, but not being tested this time. The scenario editor is included. If you still think this is something you want to do, please throw your name in the hat by filling in the form. Steam doesn't allow links to Google forms, but you'll be able to find the copy of this Diary and the link here: https://unityofcommand.net/blog/2019/10/10/developer-diary-24/ We look forward to seeing you in the beta forum!
I havent posted anything on this blog since July. I guess thats how you know were really working then. Occasionally weve been live-streaming from our Steam page, and if you want to catch yourself up on that, check out this YouTube replay. Our Steam community posts are worth a read for the little teasers and reveals. Here we show the cards system, with an Opel Blitz pretending to be a GMC. In this other one, we tease out how the in-game upgrades work.
If youre spoiler averse, or you have a mac, or you just dont have time to help these people with their game anyway, you get the point, you dont have to be in the beta, the game is releasing in November which should be soon enough. Were in the home stretch now, thanks for your support and for following these diaries. The next one will have the word release somewhere in the title. Life is good. Cheers, Tomislav https://store.steampowered.com/app/809230/Unity_of_Command_II/
[ 2019-10-10 10:02:49 CET ] [ Original post ]
Were starting the beta test for UoC II in ten days or so. If you dont mind spoilers and have a high tolerance for bugs, please apply and help us make it an awesome wargame.
The beta application is open to everybody. We will ask a few questions, and invite a select group of testers based on the replies. Dont be sad if youre not invited the application form is there to weed out the obvious trolls, and apart from that we mostly pick people at random.
How to Apply
The test will run from Oct 21. Before applying, please consider whether you have enough free time during the first week of the test. Youll be needing several hours to familiarize yourself with the game, and then provide feedback and comment. We need all of this (including feedback) to happen during the first week of the test, otherwise its of limited usefulness to the project. Some technical notes about the beta: we will be testing a Steam version of the game, on Windows. Mac and non-Steam versions are planned, but not being tested right now. If you plan on testing multiplayer, note that only hotseat will work in this version. Again, online multiplayer is planned, but not being tested this time. The scenario editor is included. If you still think this is something you want to do, please throw your name in the hat by filling in the form. Steam doesn't allow links to Google forms, but you'll be able to find the copy of this Diary and the link here: https://unityofcommand.net/blog/2019/10/10/developer-diary-24/ We look forward to seeing you in the beta forum!
In Other News
I havent posted anything on this blog since July. I guess thats how you know were really working then. Occasionally weve been live-streaming from our Steam page, and if you want to catch yourself up on that, check out this YouTube replay. Our Steam community posts are worth a read for the little teasers and reveals. Here we show the cards system, with an Opel Blitz pretending to be a GMC. In this other one, we tease out how the in-game upgrades work.
If youre spoiler averse, or you have a mac, or you just dont have time to help these people with their game anyway, you get the point, you dont have to be in the beta, the game is releasing in November which should be soon enough. Were in the home stretch now, thanks for your support and for following these diaries. The next one will have the word release somewhere in the title. Life is good. Cheers, Tomislav https://store.steampowered.com/app/809230/Unity_of_Command_II/
[ 2019-10-10 10:02:49 CET ] [ Original post ]
Unity of Command: Stalingrad Campaign
2x2 Games
Developer
Dvaput
Publisher
2012-10-17
Release
Game News Posts:
25
🎹🖱️Keyboard + Mouse
Mostly Positive
(780 reviews)
The Game includes VR Support
Public Linux Depots:
- Unity of Command Linux Content [155.05 M]
Available DLCs:
- Unity of Command - Red Turn DLC
- Unity of Command - Black Turn DLC
Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.
Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.
Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.
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