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Gear Up is a multiplayer game where you build tanks and battle online opponents. Crawl the arena in devious spider legs, escape with your trusty jetpack or serve your opponents a healthy dose of proximity mines as you design with over one million different combinations.

  • Master the art of propulsion – Will you go for the rumbling caterpillar tracks, swoop across the arena using wind turbines or let loose the smell of burning rubber with go-kart tires?
  • Adapt your arsenal of weaponry – Do you prefer the cold steel of the minigun or the heartwarming sensation of the flamethrower? Will you fall for the old world charm of a thundering bronze cannon or does the electric zapping of the tesla generator tickle your mind?
  • Wage war your way – Regardless if you deploy the body of a submarine, blend into the background with stealth generators or love giving your opponents the dry taste of gunpowder with a barrage of missiles – the choice is yours to make.

Features

  • Battle up to 16 players online
  • Play Deathmatch, Team Deathmatch and Conquest
  • Massive customization with over one million different combinations of parts
  • Arcade physics simulation
  • Leaderboards and achievements

Gear Up
Doctor Entertainment ABDeveloper
Doctor Entertainment ABPublisher
2015-01-28Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (4409 reviews)
VR Support
Public Linux Depots:
  • Gear Up Content Linux [1.09 G]
Update 1.0.11

NEW

  • New level "Tankodrome" added.

FIXES
  • Fixed scroll offset bug when updating lobby list.
  • Fixed sniper camera with spider legs.
  • Fixed correct values for tank achievement.
  • Fixed invisible ghosts, still need further testing.
  • Fixed bug causing ghost tank to get stuck in ground.
  • Keep ammo when re-building vehicle.
  • Self heal not allowed with repar unit. Will be reversed if unpopular.
  • Added stat and leaderboard for tracking healing. (Leaderboard soon to be added to UI.)
  • Smaller granularity of resource creation locks in DX11 renderer, was causing big stalls when new player enter match and also when new ghosts was created.

TWEAKS
  • Removed tonemapping when post processing is disabled. Now only color
  • correction is performed.
  • Randomized initial set of levels when creating new lobby.
  • Changed sorting in lobby list to account for XP.
  • Loading time optimization. Checking if threaded resource creation is allowed by driver in DX11 renderer.
  • Shader graph optimizations.
  • Script optimizations.
  • Localization fixes.
  • Text layout fixes.
  • Some minor polish in terrain color layers of hillside and oasis.
  • Don't display acceleration stat if it is 0.

[ 2015-05-19 09:13:52 CET ] [Original Post]
GAMEBILLET

[ 6487 ]

49.77$ (17%)
16.57$ (17%)
13.43$ (10%)
3.93$ (21%)
5.03$ (16%)
5.87$ (16%)
16.79$ (16%)
24.59$ (18%)
46.52$ (22%)
40.26$ (19%)
41.47$ (17%)
16.57$ (17%)
13.95$ (30%)
8.39$ (16%)
16.79$ (16%)
8.39$ (16%)
16.79$ (16%)
16.57$ (17%)
33.17$ (17%)
20.72$ (-4%)
33.59$ (16%)
17.79$ (11%)
16.96$ (15%)
5.03$ (16%)
8.27$ (17%)
53.35$ (11%)
41.47$ (17%)
24.87$ (17%)
16.79$ (16%)
5.03$ (16%)
GAMERSGATE

[ 2143 ]

1.88$ (81%)
1.13$ (96%)
2.55$ (87%)
1.11$ (91%)
0.85$ (91%)
4.5$ (85%)
8.5$ (79%)
7.2$ (64%)
1.02$ (91%)
5.31$ (79%)
5.1$ (74%)
8.49$ (58%)
7.2$ (64%)
1.7$ (91%)
3.06$ (83%)
12.75$ (74%)
0.68$ (86%)
1.5$ (85%)
7.73$ (45%)
3.75$ (62%)
8.99$ (55%)
3.19$ (87%)
0.85$ (91%)
2.4$ (70%)
0.51$ (83%)
0.85$ (91%)
1.91$ (87%)
1.13$ (62%)
0.43$ (91%)
5.95$ (83%)
MacGamestore

[ 1910 ]

53.99$ (10%)
1.19$ (88%)
1.19$ (94%)
53.99$ (10%)
3.39$ (92%)
0.99$ (75%)
6.24$ (75%)
1.19$ (88%)
1.99$ (87%)
1.99$ (89%)
2.54$ (87%)
1.71$ (91%)
13.99$ (7%)
1.19$ (76%)
1.10$ (89%)
1.28$ (87%)
1.19$ (88%)
21.49$ (14%)
17.49$ (13%)
8.99$ (10%)
1.19$ (70%)
9.49$ (5%)
0.99$ (80%)
1.24$ (75%)
1.99$ (85%)
1.49$ (90%)
1.10$ (86%)
55.49$ (8%)
1.89$ (87%)
1.29$ (87%)

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