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Star Conflict 1.11.5.3 1/33


Pilots


Pilots!


PILOTS!!!


This week, amazing changes are waiting for you. Ships, weapons, modules and modifiers, game modes weve changed everything we could! And what we couldnt whatever, that would do. This year is no less significant than the previous one, being the first year since the decade of our beloved cosmic universe, so we went into complete isolation from reality in search of something crazy! [hr][/hr]

Ships


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General


  • Due to the lack of places for new ships at high ranks, it was decided to turn the tree of ships around. Now the strongest ships are the ships of the first ranks, and the strength of all the others has been proportionally reduced.
  • Now the trace from the ships engines is a physical object that has its mass and is considered an obstacle.
  • It is possible now to land the Pilgrim and Gungnir ships only near the Parking sign. Comment: these days the UMC gets too many complaints about non-compliance with the elementary rules of space traffic by the pilots of the organization, as a consequence, strict control measures were taken.

Albiero


  • The weapons of the Albiero interceptor are now inherited from the destroyer. Comment: we are certain that you will be able to find a way to fight the interceptor with GTharDu.
  • The strength of the shield and the hull of the interceptor are now also inherited from the destroyer. Comment: something got broken there, but it doesnt look too critical the fix is already scheduled for the next day, but for now lets see how it works. Weve also found and fixed the inheritance of modules!

Tornado


  • The model of the ship was turned upside down. Comment: the ships artist noticed that the model had been turned upside down all this time now the ship looks as it supposed to be.

Tyrant


  • On the ships bridge, all lamps were replaced with LED ones. As a result, the energy regeneration has increased by 1 pts/sec.
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Weapons


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  • Now all weapons consume energy with every shot. Comment: players too often equipped their ships in such a way that they could easily use the afterburner when they wanted to, being absolutely insensitive to it. And the afterburner has feelings too
  • Now, instead of claws, paws are installed on ships. Comment: this change is aimed at increasing the success of parrying statements about the lack of skill.

Ion Emitter


  • Removed from the game. Comment: this change is aimed at reducing the popularity of the weapon to zero, forcing pilots to take a more careful approach to setting up the ship.

Scatter Gun, Eclipse Launcher


  • Now they ignore resists and shields again.
[hr][/hr]

Modules and modifiers


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Ikarus-DIV, Ikarus-DVII


  • The Icarus-DIV and Icarus-DVII modifiers became available for installation on (any) ship. Comment: meet the newest modifiers youve never seen before! These engine modifiers will dramatically increase the maneuverability of your ship, making acceleration in all directions almost instant! In addition, these modifiers will allow the players to use some of the less popular weapons more effectively!

Cluster torpedo


  • Now flying missiles and warheads can be shot down with the help of Active missile shield and Dome missile shield.
  • The Cluster Torpedo now deals damage to allied ships as well. Comment: these changes are aimed at accelerating the team self-destruction process, which was so much requested by the participants of the SC Balance.

Active missile shield, Dome missile shield


  • Now they redirect or shoot down allied missiles, torpedoes and warheads. Comment: a reactive change that compensates for a couple of the above-mentioned changes.
[hr][/hr]

Game modes


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General


  • The tests on the Experimental destroyer boss have finally been completed now its titled Destroyer.

Special operations


  • Now, when assembling a team for a special operation, you need to submit an application for permission to hold a public event to the game administration ten calendar days before it starts. Your application may be rejected if we are not satisfied with your staff.

Open world


  • Now the achievement Strikeforce Prometheus or Universe Conqueror is required to enter the open world again.
    • let's make both achievements necessary
    • so that the newcomers could get into the OW at who knows when? Who were we doing all this for???
    • its called the player involvement, so they spend more time playing the game
    • MORE?
    • testers disagree
    • Done, it's already in the game
    • Wait, did you guys start a chat right in the patchnotes again?
  • Now your karma also works in real life. Comment: dont thank us.

In search of the lost Shuttle


  • Now, if the Boss of the landfill is destroyed by the player controlling the Thrasher ship, this player automatically becomes the new boss of the landfill, and the remaining players now need to destroy him.
  • If the player who became the boss of the landfill is destroyed by another player controlling the Thrasher ship, this player becomes the next boss of the landfill.
  • The transfer of power takes place until the boss of the landfill is destroyed by a player who doesnt control the Thrasher ship.
  • If a player who is the boss of the landfill lasts more than a day in his position, he receives a salary. At least, this was promised by the higher authorities times are rough for the company now
[hr][/hr]

Miscellaneous


[hr][/hr]
  • The maximum ship speed is limited to 1 m/sec.
  • Weapon damage reduced by 99.9(9)%.
  • Shaking of the camera during hits was removed.
  • Visual effects from the hits were removed. Comment: after a long and thorough analysis of statistics, we came to the conclusion that the game has become too fast and dynamic, which is why players have no opportunity to enjoy the beauty of our outer space. These changes should allow players to enjoy the beauty without being distracted by battles.
  • Now the space police will issue fines to pilots who exceeded the permissible speed limit of 800 m/sec. by 20 km/h.
  • In addition, tinting the cabins windshield is now considered a violation the police promise to issue fines.
  • Now the ship repairs take up to two hours; the ship cannot be used during this process. Comment: this change was implemented in order to increase the realism of the game.
  • Now you can add a player to the wing without his personal consent. Comment: this change is intended to force malicious and irresponsible slackers to participate in team activities. The wing needs you, pilot!
  • Now xenochips will be deducted from the player for each uncompleted task. Comment: this change is aimed at encouraging players to complete tasks. The set norm must be fulfilled!
  • The possibility of improving equipment for Galactic standards has been returned. Comment: after analyzing the statistics from all players, we decided that you have lots of those, right?
  • Now the cost of one credit is zero credits. Comment: after analyzing the statistics from all players once again, we have concluded that you still have a lot of GS, so this change is aimed at stimulating players to spend GS.
  • Due to the depletion of sources of resources in the universe, the output of gold production has been reduced to zero.
  • The equipment bonus Increases experience gain by 3% has been replaced with Increases the damage of the main weapon by 10000. Comment: By 10,000 of what? you ask. By 10,000, we answer.
  • Now avatars can leave the player if he dies too often.
  • Now all avatars purchased in the game need to be paid a salary, otherwise they will no longer be available. Comment: this pair of changes is aimed at increasing the responsibility of players to high-class avatars who need to feed their families.
  • Old icons have been returned. Comment: if you couldnt find them, it means you are looking for the wrong ones.
  • The hyperpopulation of black holes began to influence the space of sectors, which is why objects can disappear from the pilots storages in some cases, forever.
  • The Deer antlers decor can no longer be removed from the ship. Comment: you can try to shake them off, but then new ones will grow. Good luck.
  • The Mendes-IX station location has been renamed to Mendes-XXX station.
  • The Fort Muerto location has been washed with soap.
[hr][/hr]

Modules and modifiers


[hr][/hr]

Ikarus-DIV, Ikarus-DVII


  • Modifiers were removed from the game. Comment: as a result of additional checks by the development team, it was decided to remove these modifiers from the game. It turned out that almost instant acceleration in all directions doesnt affect the players ability to hit the ships too well. It was also revealed that these modifiers made it possible to use absolutely any weapon more effectively, which slightly shifted the balance in an undesirable direction.
[hr][/hr]

Bug fixes


[hr][/hr]
  • Fixed a bug that caused the Tornado ship model to appear upside down. Comment: right, we turned the model upside down again, because before all that it was correct.
  • Fixed a bug that prevented the game from crashing. Comment: now crashes of the client occur more often. After additional work, crashes of the client occur all the time.
  • Added a number of mesteaks in texts and descriptions.
  • Fixed a bug due to which the compiler of the list of fixed bugs could be the target of disintegr


[ 2023-04-01 06:00:25 CET ] [ Original post ]

Star Conflict
Star Gem Inc. Developer
Gaijin Entertainment Publisher
2013-02-27 Release
Game News Posts: 1653
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (14735 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux Content [287.77 M]
Available DLCs:
  • Star Conflict Mercenary Pack
  • Star Conflict Galaxy Explorer Pack
  • Star Conflict Elite Pilot Pack
  • Star Conflict: Pirate Pack - Corsair
  • Star Conflict: Pirate Pack - Jolly Roger
  • Star Conflict: Pirate Pack - Dead Man's Chest
  • Star Conflict: Fleet Strength - Loki
  • Star Conflict: Fleet Strength - Razor
  • Star Conflict: Fleet Strength - Blood Tormentor
  • Star Conflict: Fleet Strength - Sawtooth
  • Star Conflict: Fleet Strength - Cutter
  • Star Conflict: Fleet Strength - Mauler
  • Star Conflict: Dogs of War - Nyx
  • Star Conflict - Shark
  • Star Conflict: Journey - Object NY18
  • Star Conflict: Ellidium Destroyer Starter pack
  • Star Conflict: Ellidium Destroyer VIP pack
  • Star Conflict: Thar'Ga. Deluxe Version
  • Star Conflict: Tai'Kin. Deluxe Version
  • Star Conflict: Waz'got. Deluxe Version
  • Star Conflict - Pilgrim
  • Star Conflict: Empire destroyer “Invincible”
  • Star Conflict: Jericho destroyer Archon
  • Star Conflict: Federation destroyer “Procyon”
  • Star Conflict: Federation destroyer Sirius
  • Star Conflict: Jericho destroyer Tyrant
  • Star Conflict: Empire destroyer Vigilant
  • Star Conflict - Into the unknown
  • Star Conflict - A big step for mankind
  • Star Conflict - Return from the Stars
  • Star Conflict - Custodian
  • Star Conflict - New Foundation
  • Star Conflict - New Foundation (Deluxe edition)
  • Star Conflict: Black Ghost
  • Star Conflict: Ze'Ta. Deluxe Version
  • Star Conflict: Papa Crab
  • Star Conflict: Scylla. Deluxe Version
  • Star Conflict: Scylla
  • Star Conflict: Gungnir
  • Star Conflict: Gungnir. Deluxe Version
  • Star Conflict - Pirate Chronicles. Stage one
  • Star Conflict - Pirate Chronicles. Stage one (Deluxe edition)
  • Star Conflict - Pirate Chronicles. Stage two
  • Star Conflict - Pirate Chronicles. Stage two (Deluxe edition)
  • Star Conflict - Dyrnwyn
  • Star Conflict - Dyrnwyn (Deluxe Edition)
  • Star Conflict - Raven
  • Star Conflict - Raven (Deluxe Edition)
  • Star Conflict - Black Ghost (Deluxe Edition)
  • Star Conflict - Starter Pack. Pterosaur
Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.

The whole world for PVP and PVE!

  • PVP battles on dozens of space locations
  • PVE missions and quests for groups or lone wolves
  • Unique sandbox mode with extensive PVP and PVE capabilities
  • Corporations' battles for influence
  • More than a hundred ships of various types and purposes
  • 9 tactical roles, hundreds of modules and the possibility of modifying
  • Production of modules and ships!

Key Features:

  • A Fleet at Your Fingertips
    Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.

  • Survival in outer space
    You can undock from the station and travel around space colonies invaded by an ancient alien race. You can complete quests, collect valuable items, craft modules and ships, meet other players to fight or team up to resist pirates and evil aliens from deep space.

  • Choose Your Path
    Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. Impressive arsenal of weapons and gadgets, as well as the opportunity to craft items and ships will help you with it.

  • If You’re Not With Us, You’re Against Us!
    Form an alliance with friends to create a deadly squadron of elite pilots. Fight with other players, perform PVE missions. Create corporation and take part in the battles for control of the territories. Enter your name in the annals of Universe history.

  • Gain Experience and Skill
    Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!

Story

Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Aliens have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.

This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.

MINIMAL SETUP
  • OS: Most modern Ubuntu distributions 13.04 or higher. SteamOS
  • Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
  • Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
RECOMMENDED SETUP
  • OS: Ubuntu 14.04. SteamOS
  • Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 1024 MB. NVidia GeForce 650 / AMD Radeon HD 5750Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
  • Memory: 6 GB RAMVideo Card: 1024 MB. NVidia GeForce 650 / AMD Radeon HD 5750Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
GAMEBILLET

[ 6047 ]

18.00$ (70%)
2.47$ (17%)
24.78$ (17%)
22.24$ (11%)
4.97$ (17%)
6.83$ (66%)
1.60$ (89%)
12.72$ (15%)
1.50$ (85%)
10.07$ (16%)
33.97$ (15%)
8.39$ (16%)
21.24$ (15%)
16.52$ (17%)
16.97$ (15%)
17.79$ (11%)
17.79$ (11%)
17.59$ (12%)
11.43$ (12%)
16.99$ (15%)
26.09$ (13%)
8.27$ (17%)
3.55$ (11%)
4.19$ (92%)
4.07$ (18%)
4.19$ (16%)
21.22$ (15%)
13.37$ (46%)
33.97$ (15%)
6.04$ (60%)
GAMERSGATE

[ 1709 ]

1.28$ (74%)
2.5$ (50%)
19.8$ (67%)
15.74$ (37%)
6.8$ (66%)
7.5$ (75%)
5.0$ (50%)
10.0$ (75%)
2.97$ (40%)
3.0$ (90%)
1.19$ (40%)
35.99$ (28%)
1.5$ (85%)
9.37$ (63%)
1.96$ (87%)
2.29$ (23%)
7.19$ (40%)
7.49$ (63%)
3.4$ (57%)
8.5$ (83%)
3.25$ (75%)
2.0$ (90%)
1.17$ (90%)
17.99$ (40%)
9.37$ (63%)
12.74$ (58%)
17.99$ (40%)
4.4$ (80%)
4.5$ (77%)
11.24$ (63%)

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