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Developer blog. Entry 114 UMC Archives: Forgotten battles
Soon, the next UMC Archives event will become available to all pilots. It will include a special battle pass, consisting of only one stage and lasting approximately one month. The event itself will run in parallel with the main battle pass Leap into the abyss and will end in June. All pilots who complete the new event and unlock all 30 cells in it will receive a new unique Imperial rank 16 gunship fighter Bark-2, as well as the modules and weapons of this ship, for free. And those who additionally buy pass packs will get additional bundles of resources, seed-chips and ammunition. You will be able to find them in most of the battle pass levels. We will share more details about the contents of the levels with you during the start of the event.
With the start of the event, all pilots will have access to the new ship Bark-2. [quote]Il-2EA was the first successful adaptation of a military airplane to the presence of the Signal. Its easy production and reliability of operation made Il-2EA the most mass-produced airplane of the late XXIearly XXVI century. During the religious wars, Il-2EA was used as the basis for the development of a multimode fighter jet plane called MF-2SC (multimode fighter), which became known worldwide as Bark, capable of independent entry into near space and combat operations in space. After the beginning of the active expansion of the Direktorium, Bark was equipped with a shield and improved radars and was included in the list of technology accessible to any colony. Some were against the production of a spaceship that uses such an old structural base, suggesting the use of modern aircraft and spaceship designs for planetary defense forces. Because of this, Bark was produced in small numbers until the First War for the Bartle Sector. Then the Direktorium expanded the production of the ship and even attempted to use it in attacks on the Jericho fleet. Immediately after the Purity Revolt, the Commander in Chief ordered a multifold increase in Bark production on all planets; every colony with at least a billion inhabitants began producing thousands of ships annually. The large number of squadrons patrolling the systems deprived Jericho of the surprise factor when attacking Imperial worlds. At the same time, the Emperor realized that this ship could be used to conduct assault raids on Jerichos mining facilities. The ability to use tens of thousands of cheap ships in a single battle allowed the Commander in Chief to buy time to mass-produce Harpy. Upon gaining control of a great number of planets, the Federation completely shut down the production of Bark, arguing that its technological base was too primitive. Nevertheless, the Federation engineers did not create any alternative for the ship, so the planets self-defense forces still use a few Barks. During the Third War for the Bartle Sector, the ship was thoroughly modernized and became known as Bark-2. Squadrons of the new version of the multimode airplane-ship were able to slow down the Jericho counterattack, improving the Empires stance in the battles. When the war with the Aliens began, the Emperor issued a decree to modify and produce versatile aircraft and military spaceships. Bark-2 proved to be a decent ship, but battles with Crystallids were still too much of a danger for it. Nevertheless, the ability to utilize huge fleets with the new fighter helped slow the advance of the Aliens. It is estimated that about 125,000 Bark-2s were involved in the operation to defend Earth. The New Empire worked on improving the mass fleet and created a Bark-2 modification in 4623. It was based on the mass application of iridium technology. The resulting ship had firepower and durability on par with modern Imperial fighters, but was quite expensive to produce. In 4624, the New Empire signed a contract to supply fighters to the UMC mercenaries.[/quote] What will make the Bark-2 special? It will be armed with a special automatic turret at the rear of the ship. In active mode, the turret increases the rate of fire and inflicts more damage to enemies. Pilots will also be able to launch high damage bombs with a large blast radius. Additionally, the increased maneuverability of the new ship is also worth noting, although Bark-2 lacks stabilizing engines. Therefore, vertical and horizontal sharp movements will be severely limited during flights. You dont have to wait for long! Stay tuned!
[ 2024-05-03 06:00:53 CET ] [ Original post ]
Pilots! We continue to share the latest features that will appear on the game servers in the upcoming updates. Among them are new modes, events, and of course, ships!
New event UMC Archives: Forgotten battles
Soon, the next UMC Archives event will become available to all pilots. It will include a special battle pass, consisting of only one stage and lasting approximately one month. The event itself will run in parallel with the main battle pass Leap into the abyss and will end in June. All pilots who complete the new event and unlock all 30 cells in it will receive a new unique Imperial rank 16 gunship fighter Bark-2, as well as the modules and weapons of this ship, for free. And those who additionally buy pass packs will get additional bundles of resources, seed-chips and ammunition. You will be able to find them in most of the battle pass levels. We will share more details about the contents of the levels with you during the start of the event.
New rank 16 ship Bark-2
With the start of the event, all pilots will have access to the new ship Bark-2. [quote]Il-2EA was the first successful adaptation of a military airplane to the presence of the Signal. Its easy production and reliability of operation made Il-2EA the most mass-produced airplane of the late XXIearly XXVI century. During the religious wars, Il-2EA was used as the basis for the development of a multimode fighter jet plane called MF-2SC (multimode fighter), which became known worldwide as Bark, capable of independent entry into near space and combat operations in space. After the beginning of the active expansion of the Direktorium, Bark was equipped with a shield and improved radars and was included in the list of technology accessible to any colony. Some were against the production of a spaceship that uses such an old structural base, suggesting the use of modern aircraft and spaceship designs for planetary defense forces. Because of this, Bark was produced in small numbers until the First War for the Bartle Sector. Then the Direktorium expanded the production of the ship and even attempted to use it in attacks on the Jericho fleet. Immediately after the Purity Revolt, the Commander in Chief ordered a multifold increase in Bark production on all planets; every colony with at least a billion inhabitants began producing thousands of ships annually. The large number of squadrons patrolling the systems deprived Jericho of the surprise factor when attacking Imperial worlds. At the same time, the Emperor realized that this ship could be used to conduct assault raids on Jerichos mining facilities. The ability to use tens of thousands of cheap ships in a single battle allowed the Commander in Chief to buy time to mass-produce Harpy. Upon gaining control of a great number of planets, the Federation completely shut down the production of Bark, arguing that its technological base was too primitive. Nevertheless, the Federation engineers did not create any alternative for the ship, so the planets self-defense forces still use a few Barks. During the Third War for the Bartle Sector, the ship was thoroughly modernized and became known as Bark-2. Squadrons of the new version of the multimode airplane-ship were able to slow down the Jericho counterattack, improving the Empires stance in the battles. When the war with the Aliens began, the Emperor issued a decree to modify and produce versatile aircraft and military spaceships. Bark-2 proved to be a decent ship, but battles with Crystallids were still too much of a danger for it. Nevertheless, the ability to utilize huge fleets with the new fighter helped slow the advance of the Aliens. It is estimated that about 125,000 Bark-2s were involved in the operation to defend Earth. The New Empire worked on improving the mass fleet and created a Bark-2 modification in 4623. It was based on the mass application of iridium technology. The resulting ship had firepower and durability on par with modern Imperial fighters, but was quite expensive to produce. In 4624, the New Empire signed a contract to supply fighters to the UMC mercenaries.[/quote] What will make the Bark-2 special? It will be armed with a special automatic turret at the rear of the ship. In active mode, the turret increases the rate of fire and inflicts more damage to enemies. Pilots will also be able to launch high damage bombs with a large blast radius. Additionally, the increased maneuverability of the new ship is also worth noting, although Bark-2 lacks stabilizing engines. Therefore, vertical and horizontal sharp movements will be severely limited during flights. You dont have to wait for long! Stay tuned!
[ 2024-05-03 06:00:53 CET ] [ Original post ]
Star Conflict
Star Gem Inc.
Developer
Gaijin Entertainment
Publisher
2013-02-27
Release
Game News Posts:
1640
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(14735 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Content [287.77 M]
Available DLCs:
- Star Conflict Mercenary Pack
- Star Conflict Galaxy Explorer Pack
- Star Conflict Elite Pilot Pack
- Star Conflict: Pirate Pack - Corsair
- Star Conflict: Pirate Pack - Jolly Roger
- Star Conflict: Pirate Pack - Dead Man's Chest
- Star Conflict: Fleet Strength - Loki
- Star Conflict: Fleet Strength - Razor
- Star Conflict: Fleet Strength - Blood Tormentor
- Star Conflict: Fleet Strength - Sawtooth
- Star Conflict: Fleet Strength - Cutter
- Star Conflict: Fleet Strength - Mauler
- Star Conflict: Dogs of War - Nyx
- Star Conflict - Shark
- Star Conflict: Journey - Object NY18
- Star Conflict: Ellidium Destroyer Starter pack
- Star Conflict: Ellidium Destroyer VIP pack
- Star Conflict: Thar'Ga. Deluxe Version
- Star Conflict: Tai'Kin. Deluxe Version
- Star Conflict: Waz'got. Deluxe Version
- Star Conflict - Pilgrim
- Star Conflict: Empire destroyer “Invincible”
- Star Conflict: Jericho destroyer Archon
- Star Conflict: Federation destroyer “Procyon”
- Star Conflict: Federation destroyer Sirius
- Star Conflict: Jericho destroyer Tyrant
- Star Conflict: Empire destroyer Vigilant
- Star Conflict - Into the unknown
- Star Conflict - A big step for mankind
- Star Conflict - Return from the Stars
- Star Conflict - Custodian
- Star Conflict - New Foundation
- Star Conflict - New Foundation (Deluxe edition)
- Star Conflict: Black Ghost
- Star Conflict: Ze'Ta. Deluxe Version
- Star Conflict: Papa Crab
- Star Conflict: Scylla. Deluxe Version
- Star Conflict: Scylla
- Star Conflict: Gungnir
- Star Conflict: Gungnir. Deluxe Version
- Star Conflict - Pirate Chronicles. Stage one
- Star Conflict - Pirate Chronicles. Stage one (Deluxe edition)
- Star Conflict - Pirate Chronicles. Stage two
- Star Conflict - Pirate Chronicles. Stage two (Deluxe edition)
- Star Conflict - Dyrnwyn
- Star Conflict - Dyrnwyn (Deluxe Edition)
- Star Conflict - Raven
- Star Conflict - Raven (Deluxe Edition)
- Star Conflict - Black Ghost (Deluxe Edition)
- Star Conflict - Starter Pack. Pterosaur
Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.
This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.
The whole world for PVP and PVE!
- PVP battles on dozens of space locations
- PVE missions and quests for groups or lone wolves
- Unique sandbox mode with extensive PVP and PVE capabilities
- Corporations' battles for influence
- More than a hundred ships of various types and purposes
- 9 tactical roles, hundreds of modules and the possibility of modifying
- Production of modules and ships!
Key Features:
- A Fleet at Your Fingertips
Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.
- Survival in outer space
You can undock from the station and travel around space colonies invaded by an ancient alien race. You can complete quests, collect valuable items, craft modules and ships, meet other players to fight or team up to resist pirates and evil aliens from deep space.
- Choose Your Path
Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. Impressive arsenal of weapons and gadgets, as well as the opportunity to craft items and ships will help you with it.
- If You’re Not With Us, You’re Against Us!
Form an alliance with friends to create a deadly squadron of elite pilots. Fight with other players, perform PVE missions. Create corporation and take part in the battles for control of the territories. Enter your name in the annals of Universe history.
- Gain Experience and Skill
Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!
Story
Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Aliens have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.
MINIMAL SETUP
- OS: Most modern Ubuntu distributions 13.04 or higher. SteamOS
- Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
- Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
- OS: Ubuntu 14.04. SteamOS
- Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 1024 MB. NVidia GeForce 650 / AMD Radeon HD 5750Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
- Memory: 6 GB RAMVideo Card: 1024 MB. NVidia GeForce 650 / AMD Radeon HD 5750Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
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