Star Conflict is an action-packed, massively multiplayer space simulation game that puts players in the role of elite pilots engaging in a widespread interplanetary skirmish.
This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.
The whole world for PVP and PVE!
- PVP battles on dozens of space locations
- PVE missions and quests for groups or lone wolves
- Unique sandbox mode with extensive PVP and PVE capabilities
- Corporations' battles for influence
- More than a hundred ships of various types and purposes
- 9 tactical roles, hundreds of modules and the possibility of modifying
- Production of modules and ships!
Key Features:
- A Fleet at Your Fingertips
Take command of varied battleships, from nimble scouting ships to heavy frigates loaded with guns and rockets. In due time, you can command your own fleet.
- Survival in outer space
You can undock from the station and travel around space colonies invaded by an ancient alien race. You can complete quests, collect valuable items, craft modules and ships, meet other players to fight or team up to resist pirates and evil aliens from deep space.
- Choose Your Path
Each ship can be used for strategic missions—investigate the area, hunt enemies from the shadows, or gain support from allies. Impressive arsenal of weapons and gadgets, as well as the opportunity to craft items and ships will help you with it.
- If You’re Not With Us, You’re Against Us!
Form an alliance with friends to create a deadly squadron of elite pilots. Fight with other players, perform PVE missions. Create corporation and take part in the battles for control of the territories. Enter your name in the annals of Universe history.
- Gain Experience and Skill
Develop your abilities, establish specialized skills, and perfect your tactics. You could rush into battle full-force, operate stealthily from a distance, or sneak around your enemies and strike a crushing blow from behind — the strategy is up to you!
Story
Three thousand years have passed since the first colonists left Earth. Now the galaxy is divided between the militant star empires and independent mercenary groups. In a remote corner of the galaxy — Sector 1337, the area of the dead — a world has been left behind. Here, the ruins of a great civilization of Aliens have recently been discovered. Huge factories and sprawling cities are falling into decay. Fragments of ships lie on the fields where massive battles were once fought. But there is not a living soul. Everything has been destroyed by a mysterious Cataclysm — a pulsing anomaly that burned out all life within this sector.This doesn’t stop mankind, the new «owner» of the Universe. Mercenaries and adventurers have flocked to the sector to sift through the ruins and loot its abandoned artifacts, without consideration of the danger. Many have disappeared — including members of well-armed expeditions — but those who have managed to return have uncovered unprecedented riches. So looters continue to come here, to find the Aliens’ lost treasures — and to fight for them.
New packs Star Conflict: Helios
When Alfred Warren announced the creation of the Great Empire, he immediately realized the main weakness: due to the size of its fleet, the Empire could not quickly upgrade ships of older designs. Therefore, he decided to start creating a new military doctrine that would produce a few long-range, high-powered ships to replace the mass-produced Centaurs.
In 4617, the Ares design bureau of the New Babylon system began development of a new frigate. Unlike the old Empire, the Great Empire was not afraid of using Alien technology. The development of the first model lasted more than three years, including the creation of a new active module, a new weapon, and a long range main calibre. The resulting prototype of the Helios frigate impressed Warren: its effectiveness was on par with the Wardens best designs.
Warren was about to begin mass production of the new frigate, but the shipyards lead engineer proposed a daring plan to improve the production model: to integrate Alien computation circuits into the ships systems. It was easy to obtain them at the time, after the Invasion, and it would substantially speed up the production of the new frigate. The only difficulty would be adapting the technology.
Under the strict control of the Great Empire security service, the necessary systems were developed and put into operation. In 4623, serial assembly of the new frigate for the Great Empire Guard began.
In 4624, it was decided to start export production of frigates with simplified Alien computing circuits. The first buyers were Sparta military units and mercenaries, including the UMC. At the same time, rumours of the ships unreported capabilities and flaws began to circulate. In response to a journalist asking him about this, Alfred Warren pointed to Ironsides possible involvement in spreading these rumours.
Pilots! New packs Star Conflict: Helios and Star Conflict: Helios. Deluxe edition became available in the official project store . The packs will be available for a limited time, until December 12. The ship will be available to pilots without a time limit.
Star Conflict: Helios. Deluxe edition
https://store.steampowered.com/app/3212070/Star_Conflict__Helios_Deluxe_edition/This pack includes:Additionally, the pilot receives:
- Rank 16 Empire long-range frigate Helios
- Transcompression weapon Mesimeri
- Active module Disintegrator circuits overload
- Unique portrait Emmet Banks
Additionally, the pilot receives the modules:
- 10% bonus to credits gain for 90 days
- Colouring Calaveras
- Decor Denlon
Special bonus for everyone who buys the bundle Premium license for 90 days!
- Unique CPU modifier Night hawk camo system
- Unique capacitor modifier Matter accelerator
- Capacitor modifier Emergency barrier 13-17 Mk.4
- Capacitor modifier Acceleration coils 11-17 Mk.4
- Shield modifier Compact shield generator 11-17 Mk.4
- Hull modifier Reactive armor 11-17 Mk.4
- Hull modifier Armor-plated hull 11-17 Mk.4
- Hull modifier Improved missile pylons 12-17 Mk.4
- CPU modifier Overclocked CPU 11-17 Mk.4
Star Conflict: Helios
https://store.steampowered.com/app/3212060/Star_Conflict__Helios/This pack includes:Special bonus for everyone who buys the bundle Premium license for 30 days!
- Rank 16 Empire long-range frigate Helios
- Transcompression weapon Mesimeri
- Active module Disintegrator circuits overload
- Unique portrait Emmet Banks
When Alfred Warren announced the creation of the Great Empire, he immediately realized the main weakness: due to the size of its fleet, the Empire could not quickly upgrade ships of older designs. Therefore, he decided to start creating a new military doctrine that would produce a few long-range, high-powered ships to replace the mass-produced Centaurs.
In 4617, the Ares design bureau of the New Babylon system began development of a new frigate. Unlike the old Empire, the Great Empire was not afraid of using Alien technology. The development of the first model lasted more than three years, including the creation of a new active module, a new weapon, and a long range main calibre. The resulting prototype of the Helios frigate impressed Warren: its effectiveness was on par with the Wardens best designs.
Warren was about to begin mass production of the new frigate, but the shipyards lead engineer proposed a daring plan to improve the production model: to integrate Alien computation circuits into the ships systems. It was easy to obtain them at the time, after the Invasion, and it would substantially speed up the production of the new frigate. The only difficulty would be adapting the technology.
Under the strict control of the Great Empire security service, the necessary systems were developed and put into operation. In 4623, serial assembly of the new frigate for the Great Empire Guard began.
In 4624, it was decided to start export production of frigates with simplified Alien computing circuits. The first buyers were Sparta military units and mercenaries, including the UMC. At the same time, rumours of the ships unreported capabilities and flaws began to circulate. In response to a journalist asking him about this, Alfred Warren pointed to Ironsides possible involvement in spreading these rumours.
[ 2024-11-05 06:00:39 CET ] [Original Post]
Minimum Setup
- OS: Most modern Ubuntu distributions 13.04 or higher. SteamOS
- Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
- Memory: 6 GB RAMVideo Card: 512 MB. NVidia / AMD Radeon / Intel (HD 3000. HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
Recommended Setup
- OS: Ubuntu 14.04. SteamOS
- Processor: 2.3 GHz. Intel Core 2 Duo / 2.5 GHz. AMD A6-9220Memory: 6 GB RAMVideo Card: 1024 MB. NVidia GeForce 650 / AMD Radeon HD 5750Hard Disk Space: 8.5 GBAdditional: Broadband Internet connection
GAMEBILLET
[ 6391 ]
GAMERSGATE
[ 1953 ]
MacGamestore
[ 4278 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB