
Pilots! This update has minor changes and bug fixes. Also, it launches the first of the experiments we have planned for the game this year.
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PvP Arena maps rotation

In this update, we are beginning to explore ways to transform the game experience in the PvP Arena mode.
As a temporary experiment, the set of available maps and modes
for high ranked ships will be somewhat limited: approximately 30% less than was previously available. In the list below you can familiarize yourself with the maps and modes that will be available in the PvP Arena mode:
[table]
[tr][th]
Maps[/th][th]
Domination[/th][th]
Beacon Hunt[/th][th]
Detonation[/th][th]
Team Battle[/th][th]
Four lives[/th][/tr]
[tr][td]Devil's Jaw[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Pandora anomaly[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Dreadnought debris[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Destroyed Station[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Ice Reef[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Eastern Mining Site[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Northern Mining Site[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]The Source[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Lava Spines[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Threshold[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Derelict Stronghold[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Ancient Ruins[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Sanctuary[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Warden Outpost Ruins[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Monolith Remains[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Alpha-7' Complex[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Abandoned Complex[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Iridium Strand[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]PB-42[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Excavation site 6[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Pilgrim-11[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Depot 15[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Research Center[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Ice Pits[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Huron base[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Terminal D[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Captain Kidd's anchorage[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Foul ground[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Northern berth[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Skeleton island[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[tr][td]Spyglass[/td][td][/td][td][/td][td][/td][td][/td][td][/td][/tr]
[/table]
The regular rotation of maps and modes is the point of this experiment. The list of combinations is planned to be updated monthly, offering players new conditions on a regular basis.
Why are such restrictions necessary? At the moment, there is quite a large number of maps and modes combinations available in the PvP Arena, and you can often get the same map with a different mode in a row. This could make the game feel like it didnt have as large a selection of locations, and playing different modes at the same map could get boring. Maps and mode rotation reduces the total number of combinations, which promises players a more varied experience by curating the combinations more carefully.
Within the rotation, the combinations of maps and modes will vary: for some maps, the number of modes may be reduced or increased, and some will be removed from the rotation altogether. This approach will effectively adapt the PvP game environment to new gameplay content such as ships and equipment, eliminating maps and modes combinations that may not seem to fit the current environment.
The rotation is designed to solidify the balance of power, offering a more challenging environment for powerful new ships, while still leaving room for less relevant ones.
The Artuga sector locations have received a significant reduction in the available game modes, but the possible combinations should provide the best gameplay on these maps. For example, the Captain Kidds anchorage map used to appear in Team battle mode, but this mode did not offer the best gameplay for this rather open map, placing players from opposing teams quite close to each other, so battles took place more on the outskirts of the map. The Beacon hunt mode was chosen as the most suitable for this map, offering fights for points of interest deep within the location.
In addition, the current rotation will bring back such combinations of maps and modes as:
- Beacon hunt at the Northern mining station;
- Domination at the Derelict Stronghold;
- Domination at the Iridium Strand.
We will keep track of the balance of power in the game and your feedback, and will try to provide the most up-to-date list of maps and modes as part of the next rotation.
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Changes to the Survival mode

Attention, pilots!
We are pleased to inform you that a change of teams has been made to the Survival mode! Starting from May 23, all pilots will have the opportunity to try out the newest ships and their unique mechanics.
The ships available in Survival mode for the upcoming season:
- Guard frigate Drag'Thir
- Engineering frigate Hellas
- Gunship Bark-2
- ECM interceptor Cor Vulnus
Customize your ships systems, recruit your crew, and prepare to take on your opponents.
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[ 2025-05-23 05:29:50 CET ] [ Original post ]