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The game currently has 3 levels containing 18 holes each.
The controls are simple and the game is designed for the user to be able to host or join a game within a few seconds.
The game will be hosted on our servers where the user has the ability to add a password if so required or leave it open to the public.
Key Features
- 3 Vibrant challenging levels containing 18 holes each, 54 in total. (With more on the way)
- 12 Player multiplayer
- Ball customization
- Player created servers
Hey all.
Sorry for the size of the update, the lighting needed to be re-baked for the new Unity update.
The AMD A-Series issue should also be resolved thanks to Unity for the help.
We are hard at work on the haunted mansion level and will update you guys when we push it to experimental.
Hope you had / are having a great weekend.
Full changelog:
[Unity] Updated to 5.4.0
[Added] Safeguard to prevent joining a game that's in the process of loading
Should help to prevent loading into the wrong level
[Fixed] Puck going under carts
[Fixed] Network not saving new regions or viewing players and ping for new regions on first time play and when set
[Fixed] Falling through the ground on practice
[Fixed] AMD A-Series crashing
[Fixed] Tube support had no collision
[Fixed] Players pretending to be other players in chat
[Fixed] Players getting stuck on the rim of the hole, unable to shoot
[Fixed] Out of bounds detection, players shouldn't get stuck out of bounds unable to shoot.
[Fixed] Inconsistent jumping
Minimum Setup
- OS: Mint 18 / Ubuntu 16.04.01
- Processor: Intel i3-2100 / AMD FX-6300 @3.1GHz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 460 / Radeon 6870 / Intel HD Graphics 630Network: Broadband Internet connection
- Storage: 4 GB available space
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