Happy Holidays everyone!
We’ve been working hard at Muse HQ to get prepared for our next test phase with a bunch of new content and some major balance changes to make a much smoother Alliance experience. Two massive heavy weapons are coming to the skies including the very requested Heavy mine launcher! We also have a screenshot contest we’re really excited to invite everyone to.
This session will be shorter than last starting on December 27th and ending January 2nd, so make sure you get in early and leave your mark on the history of Icarus.
Follow along to See all the notes and see the requirements for our Screenshot Contest!
New content/features:
Alliance Beta (For Open Test Period)
- The Heavy Remote Mine Launcher sends a storm of high powered explosives into the sky, daring any to get near them.
- The Heavy Cavitation Gun fires a singularity, piercing ships and pulling them closer to their destruction.
- Added alliance specific loadouts
- Added leader icon for chat
- A notification appears for officers and leader when player applies for their clan
General
- Pietro’s veil (male & female) — As a token of appreciation for those who have supported us early. Every pre-order of Alliance will come with this mask
- Up/down arrow in chat rotates over your sent messages
- Dead ships are marked on scoreboard
- On respawn map, the spot is marked where your ship was destroyed
Changes:
General
- Modified visibility rules to prevent visible from ships popping out of existence in dust clouds
- Social icons’ optimizations
- Team tab moved to last in sequence at match end screen
- Changed mines’ description to less confusing
- AI that are set to 'shoot only' repair the guns they are on
Alliance Beta (For Open Period)
- Increased the margin for the in match objective text
- Visual solution for not shooting at barge and friendly outpost
- Assault Enemy Goal Per Player Count
- Match-end UI: war chest full warning display
- Fade in and out AI airship spotted lens flares
- All faction resource goals are now visible on the world map resources panel
Fixes:
General
- Mighty Pirate using wrong lines while on helm
- Player popup buttons sometimes don't work
- AI switching guns between each other
- Map edge gust at low altitudes on Dunes
- Old thumbs up notification is back
- No sound feedback when clicking on ship's name to check loadout in lobby
- 5:4 Scaling too high on menu ui, social panel overlap
- Blocking players will obscure their name text with the background
- Player profile popup issue with scoreboard
- Match chat cut off and overlap on 4:3
- Vet Matches option on matchmaking menu missing text
- City Hunter 4v4 initial spawn issue
- Clan missing levels
- Blue team's 1st captain title is sometimes wrapped and truncated
- Start screen callout text overlaps images
- Long descriptions for costumes get cut off
- Removing clan members from clan list does not immediately show them as removed
- Improved CPU utilization, particularly for large matches. Should result in better framerates for many systems.
Alliance Beta (For Open Period)
- Defense was not counting the boss in its "Kill all enemies" end goal
- AI boss and bases not firing guns
- Chaladon and Fjord baronies description on faction select screen gets cut off
- Footer menu items misaligned
- No boss spawn on survival boss wave
- Hitches/slowdowns when bosses and large groups of airships spawn
- Erratic rotation for map icons
- Reinforcement buttons popping up on world map refresh
- Pressing ESC while looking at a specific territory brings you back to main screen instead of the full map
- Faction Icon Display in faction selection not displaying properly
- Hear Charging sounds for longer distances
- Typo in "Mechanized Rebuild” skill name
- Laser effect is shortening when it hits your own ship
- Faction leaderboard ordering was reversed
- Laser sound effect doesn't clean up
Alliance Screenshot Contest
We want the community involved in showing off the game in the best way possible. The images you send in will be used to market the game and make up map screenshots (that you see when selecting a map.)
Rules:
- All images must be from no-UI spectate.
- Images must express the feel and scope of the map, ships, or game mode.
- Contributors can submit as many or few maps (game modes) as they wish.
- Contributors can submit up to three screenshots per map.
- Screenshots should be [tbd] resolution in [tbd] file format.
- Recommend graphics settings. Have to decide if we want to limit the field of view options as well as preferred postprocessing/film grain.
- Screenshots must be sent to feedback@musegames.com (in a zip file?) with the map name as the file name. paritian_rumble1.png for example. Include ingame name.
- Set date.
- Specify that images will be used to promote the game so no one gets surprised if their image shows up on some website.
Categories:
- Maps. Showcases the features of the map itself. Ships and battles may be included, but should not be the main feature of the screenshot. At least 3/4 of the screenshot should be background. Avoid prominent decals and players
- Ships.
- a. Pristine: Showcase the ships in the best way possible. Try to keep the shot clear of chem, armor, and buff, and other effects.
- b. In Action: Show the ships giving or taking hell.
- AI
- a. Capital (boss) ships: Show these beasts as they truly are. Try to express the scale of these ships.
- b. Front line: Give the other ships some love as well. Or hate. Whatever you prefer. Just make it a good shot.
- Players: Show your fellow players at their finest, in their finest.
Rewards:
Names in credits as contributing 'photographers'. A Muse made item from the store. Title: Shutterbug
[ 2016-12-23 19:05:30 CET ] [ Original post ]
🕹️ Partial Controller Support
- guns-linux new [0 B]
- GoI:O Workshop Tool: Linux [0 B]
- Guns of Icarus Online Co-Op Linux [0 B]
Guns of Icarus Alliance Pre-order
Get early access to Guns of Icarus Alliance DLC before official release! To help us test and follow the development, please email us at feedback@musegames.com with your steam receipt. Help us make Alliance the best it can be!Guns of Icarus Alliance is the PvE Expansion DLC and is now available for Pre-order. From a single pilot to as many as 16 players can unite in their battle for the wasteland, completing objectives in all new PvE/Co-op game modes like capturing cargo or destroying drilling platforms. You just need to grab your friends and go. Choose a faction and unlock their special costumes, weapons, and airships as each victory brings your faction one step closer to their ultimate goal of reshaping the world.
Guns of Icarus Online
Hop aboard a steampunk airship with friends and play as Gunner, Engineer, or Pilot. Gun down dirigibles, repair your way out of danger, pilot the ship into combat. Are you a decisive Captain or dutiful Crew? Teamwork is required to survive the skies of the premier airship combat game: GUNS OF ICARUS ONLINE!Raising the stakes on team-based PvP combat with an emphasis on strategic competition and truly cooperative play, Guns of Icarus Online is the best airship-to-airship combat game that’s all about teamwork, tactics, and fast-paced action. With a good ship and the right crew, you can conquer the skies!
Key Features
- Richly crafted steampunk/dieselpunk-inspired world
- Genre-busting gameplay with strategy, navigation, shooter, and time-management elements
- Pick a role to suit your play style: Pilot, Gunner, or Engineer
- Choose your airship and its weaponry to execute the perfect strategy as a Captain
- Form a group with up to 3 other friends and crew a ship together
- Integrated voice chat keeps you in constant contact with your teammates
- Diverse ship classes and tons of weapons to choose from with realistic flight and projectile physics
- Massive air battles with up to 32 players in a match
- Multiple game modes including Deathmatch, VIP, King of the Hill, and Crazy King
- Rise in the ranks! Earn titles and cosmetic items as you progress
- Achievement system fully integrated with Steam achievements
- Balanced, competitive matches reward strategic, skillful play, not level grinding
- Show off your style with a wide range of cosmetic options in the in-game store with an amazing dye system
- Support Workshop for hats, goggles, and ship decals
- 1st person and 3rd person camera modes
- Custom games with spectator mode for streaming and tournament play
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