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Guns of Icarus Alliance 2.0.0 Release Notes
Many new ways to experience the game, many new ways to take control of the skies. When you turn on Guns of Icarus Alliance, you’ll find your chance to earn new tools of destruction and new ships to put them on. You’ll unlock your factions ship and weapon first through your faction reputation. You can unlock ships and weaponry of all remaining factions by joining them or staying put with your own faction, which will take a bit longer. The Fjord Baronies bring the stalwart Crusader and Seraph Tempest Missile Launcher, capable of firing off a devastating swarm of missiles. The Order of Chaladon created the speedy, yet deadly Shrike and the Kalakuta Gas Mortar, able to disable multiple enemies in a suffocating cloud. The Mercantile Guild put their graceful sails to the sky with the Magnate and harness the sun’s wrath with the Aten Lens Array. The Anglean Republic offers a beast of a ship – the Corsair – and the Februus Weaponized Coil that turns multiple ships’ components to slag.
Like specials, especially super violent ones? In the heat of combat and in the most dire of situations, every player, every crew member, would have the chance to be the hero and save the day. In Guns of Icarus Alliance, you can unlock and equip special abilities as you gain personal progression. Once you earn them, you can unleash them in any mission. To name of few of the awesome powers you get to unlock use via player progression: Oversurge Ram Ability Speed forward with a massive surge and demolish enemy ships with a powerful ram. Take reduced damage as you shred your foes! Air Horn Draw attention from all the enemies around, saving vital objectives and valued allies. Extremely valuable for clutch situations to change the enemy forces’ plan. Cataclysm Rounds Double your damage and blow apart your enemies in a concentrated volley. Now’s your chance to focus fire and cause extreme damage. Static Turret Deploy a weapons turret that demands enemy attentions and puts out damage. Nows your chance to even the odds with your own deployable weapons platform.
Choose your side The battle is being waged right now! As soon as you turn on Guns of Icarus Alliance, you are taking your first step into a war that spans a million players. Take your time to choose your side from the scheming Merchants to the scientific Angleans, honorable Baronies, or ecological Chaladons. Each side has different objectives and provides a different challenge on the map. You’ll need to get your resources, take control of the map, and conquer the world! Complete Contents List: Ships: Unlockable through faction progression/reputation.
[ 2017-03-30 23:07:22 CET ] [ Original post ]
Guns of Icarus Alliance and its glorious co-op is finally here with lots of contents and meaningful factional warfare!
- Buy now for a 25% loyalty discount for all Guns of Icarus Online owners!
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Factions with New Ships and New Guns!
Many new ways to experience the game, many new ways to take control of the skies. When you turn on Guns of Icarus Alliance, you’ll find your chance to earn new tools of destruction and new ships to put them on. You’ll unlock your factions ship and weapon first through your faction reputation. You can unlock ships and weaponry of all remaining factions by joining them or staying put with your own faction, which will take a bit longer. The Fjord Baronies bring the stalwart Crusader and Seraph Tempest Missile Launcher, capable of firing off a devastating swarm of missiles. The Order of Chaladon created the speedy, yet deadly Shrike and the Kalakuta Gas Mortar, able to disable multiple enemies in a suffocating cloud. The Mercantile Guild put their graceful sails to the sky with the Magnate and harness the sun’s wrath with the Aten Lens Array. The Anglean Republic offers a beast of a ship – the Corsair – and the Februus Weaponized Coil that turns multiple ships’ components to slag.
You’re Special and Now You Have the Abilities To Prove It!
Like specials, especially super violent ones? In the heat of combat and in the most dire of situations, every player, every crew member, would have the chance to be the hero and save the day. In Guns of Icarus Alliance, you can unlock and equip special abilities as you gain personal progression. Once you earn them, you can unleash them in any mission. To name of few of the awesome powers you get to unlock use via player progression: Oversurge Ram Ability Speed forward with a massive surge and demolish enemy ships with a powerful ram. Take reduced damage as you shred your foes! Air Horn Draw attention from all the enemies around, saving vital objectives and valued allies. Extremely valuable for clutch situations to change the enemy forces’ plan. Cataclysm Rounds Double your damage and blow apart your enemies in a concentrated volley. Now’s your chance to focus fire and cause extreme damage. Static Turret Deploy a weapons turret that demands enemy attentions and puts out damage. Nows your chance to even the odds with your own deployable weapons platform.
The Factions Fight!
Choose your side The battle is being waged right now! As soon as you turn on Guns of Icarus Alliance, you are taking your first step into a war that spans a million players. Take your time to choose your side from the scheming Merchants to the scientific Angleans, honorable Baronies, or ecological Chaladons. Each side has different objectives and provides a different challenge on the map. You’ll need to get your resources, take control of the map, and conquer the world! Complete Contents List: Ships: Unlockable through faction progression/reputation.
- Baronite Crusader: It supports 2 heavy and 4 light weapons onboard and great for broadsides.
- Chaladonian Shrike: If features a streamlined layout capable of carrying 2 heavy and 2 light weapons. It is also maneuverable and versatile.
- Mercantile Magnate: It supports 2 heavy and 4 light weapons and can charge or broadside.
- Anglean Corsair: It is a hulking beast of a ship carrying 3 heavy and 3 light weapons. It is highly durable and powerful but with a more complex layout.
- Seraph Tempest Missile Launcher (Baronite): Capable of firing off a devastating swarm of missiles. Once you fire the missiles, you can move your mouse to guide them.
- Kalakuta Gas Mortar (Chaladonian): Capable to disable multiple enemies in a suffocating cloud. Mouse to fire, then right mouse to detonate the cloud at anytime.
- Aten Lens Array (Mercantile): Hold down mouse to fire it. The longer you can train and sustain fire on a target, the more damage it does. Once you start firing though, the gun is locked into place, so you’ll need to communicate with your pilot in order to deal maximum damage.
- Februus Weaponized Coil (Anglean): It is capable of turning multiple ships’ components to slag. If there’s a cluster of enemy ships or planes nearby, the lightning from the coil would strike a primary target and then scatter to hit multiple components and targets.
- Infiltration (2-4 ships): In this asymmetric game mode, one ship is designated as the VIP, and it CANNOT die! If the team can escort the VIP ship to infiltrate and destroy all the enemy outposts and then escape at the end, it wins. If the VIP dies, the match is lost.
- Defense (1-4 ships): Go out into enemy territory to destroy 3 enemy advance drills while keeping your base alive against enemy assaults. After all 3 enemy drills are destroyed, then survival against the final onslaught for 5 minutes for victory. If the your base is destroyed at any point? Defeat.
- Assault (1-4 ships): Locate and destroy enemy outposts and a final base (3 objectives total) for victory. The entire team shares a pool of lives, and if that runs out the match is lost.
- Search & Destroy (1-4 ships): There are 5 waves and an objective to complete for each wave. Complete them all to win. The entire team shares a pool of lives, and if that runs out the match is lost. Beware of the boss!
- Intercept (2-4 ships): Chase down the enemy convoy ships that are carrying cargos before they destroy all your outposts. Grab the cargo that you wrestled from them and deposit the cargo back at any of your outpost. Deposit all the cargos to win. If the enemies destroy all your outposts, the match is lost.
- Defense: Devil's Eye, Voyager's Cove
- Search & Destroy: Drowning Wastes, Burning Valley
- Assault: Parous Glen, Seas of Alleron
- Intercept: Thornholt Crest, Oblivion Approach
- Infiltration: Blood Narrows
- Piloting:
- Oversurge Ram: Remove engine safety mechanisms for an intense boost in forward speed causing your ship to slice through unarmored enemies like a hot knife through butter while taking less damage yourself.
- Engine Stabilization: Install temporary stabilizers on engines that repairs them over time for 15s.
- Tar Bomb: Unleash a plume of highly caustic gases behind you to damage enemies.
- Air Horn: Draw aggro from enemies, except for highly determined convoys, within 500m radius, for 2 min.
- Enhanced Envelope: Balloon will heal over time, resist flechette and fire damage, and have reduce vertical drag and increased vertical speed.
- Rushing Drift: Ship will gain increased movement abilities to help travers great distances and side drift around enemies at the cost of less fine control.
- Gunning:
- Concussive Blast: Unleash supercharged balloon gases in the direction you are looking to push enemies that are within 600m back with extreme force.
- Proximal Detonation: Reload all weapons with specially outfitted rounds that have 3x AoE burst size and will automatically detonate when near an enemy. Shoot into groups for maximal effect.
- Cataclysm Rounds: Engage auxiliary power to all guns and double their damage output for 18s.
- Lightning Draw: Activate rigged ship mechanics to quickly reload all guns with 75% increased clip size.
- Mine Ejection: Hoarded mines are hurled out from the ship in the direction you look at, 400m away. Mines will automatically detonate after 2m.
- Gigaton Blast: Deploy devastating fiery burst that will melt the armor of enemies that are in your line of sight and within 500m of your ship.
- Component Disruption: Unleash a massive energy burst in the direction you’re looking that will disable the components of enemies within 600m.
- Salvo Neutralizer: Generate a field in the direction that you are looking that will neutralize all incoming fire and prevent harm to the ship for 60s.
- Static Turret: Deploy an unmoving weapons platform in the direction you’re looking that will target enemies. Drone will last for 90s.
- Combustion Dampener: Release fire dousing chemicals from rigged valves to extinguish all fires, and apply fire immunity and 15% damage reduction to all components for 30s.
- Mechanized Rebuild: Engage special machinery to instantaneously rebuild all components and repair them for 375 health over 30s.
- Advanced Dynabuff: Special machinery automatically applies standard, but 15% more powerful, Dynabuff enhancement to all components for 2m.
- Raider Mask, Goggles M/F
- Whisker’s Beard, Goggles M
- Masque Mortuaire, Goggles M/F
- Boiler Hat for the Industrious Chap, Hat M
- Compass Rose, Decal free to all players
- Stray Dagz, Decal
- Passionate Cake, Decal free to all players
- Dapper Dame’s Top Hat, Hat F
- Boiler Hat for the Enterprising Lass, Hat F
- Mantis, Decal
- Mutton Chops, Goggles M
- Frostflake, Decal free to all players
- Golden Earings, Goggles M/F
- Posh Penguin, Decal free to all players
- Mark of the Reaper, Decal
- Gear Logo, Decal free to all players
- Spiderpunk, Decal
- Crowned Tyrant, Decal free to all players
- Skull and Crossbones, Decal free to all players
- Top n’ Skull, Decal
- Internal Clockwork, Decal free to all players
- Satanic Gears , Decal
- Steampunk Clock, Decal free to all players
- Steampunk Pirate, Decal free to all players
- Icarus Ex Machina, Decal free to all players
- The Gentlemen, Decal free to all players
- Steampunk Squirrel, Decal free to all players
- Lily of the Valley, Decal free to all players
- Sky Queen, Hat F free to all players
- Heavy Clip: -90% jitter (from -70%), -20% Rate of Fire (from -25% Clip Size)
- Heavy Carronade: Upward arc 30 degrees (from 20), yaw arcs 35 degrees (from 25)
- Light Harpoon: 250m/s muzzle speed (from 120), projectile drop 12m/s2 (from 6), vertical arcs 40 to -20 (from 25 to -45), reload speed 10s (from 16), range 600m (from 800), 135 flechette (from 70) and 80 piercing (from 60), 6s attachment time (from 8s)
- Rename/finalize Alliance mode names from prototype names.
- Retrieve is now Intercept
- Survival is now Search & Destroy
- Lowered smoke stacks on mobile drill
- Objective icon consistency across loading, lobby, and in-match displays
- Particles repositioned on base weak points
- Faction Leader Buff Display on World Map
- Tweaked boss smoke from having sharp edges in particles
- Alliance menu music updated
- Added missing 4-ship map configurations to Search & Destroy
- Ashen Scuffle added to practice maps
- Loading Screen fixes and adjustments
- MK 2 Flak particles
- Fixed Artemis reload animation when clip gets empty
- Heavy flak's barrel lids pop up without animation
- Fixed other characters not being animated while on helm
- Main screen logo and alliance prompt fixes
- Fixed repeating sound at helm when descending
- Spire: fixed rubberbanding in ladder well
- Junker: fixed rubberbanding between helm platform and engine catwalks
- Connection screen style fixed to be more consistent
- Fixed some memory leaks that could cause crashes on 32-bit systems or after long sessions
- Linux: Fixed several errors that would sometimes cause crashes
- Linux: Fixed draw order of practice arc indicator (no longer renders behind clouds)
- Linux: fixed browser links not working
- Linux: mouse cursor is no longer locked to the center of the screen when switching to other windows
- Fixed missing screen raindrops on some platforms (DX11 and some OpenGL)
- Fixed pipe wrench twitches after swing
- Fixed an issue that could cause two copies of a ship to appear at match end screen
- Assault: Fixed the base you just killed sometimes remaining marked on the map, while the next active base did not show up on map or HUD
- Fixed Aten Lens Array “impact” sound ignoring SFX setting
- Fixed rebuilding with the Fail-safe Kit starting a repair cooldown
- Fixed match end not transitioning to "team" panel
- Fixed lights and halo misplacements on master bases
- Boss lightning gun muzzle flash sound fixed
- Fixed reflections not actually disabling on some maps
- Textures for the ooze cloud particles on the Shrike smoothed out
- Fixed weird collision FX occurring on the ground after boss dies
- Fixed generic particles that were rotated the wrong way the on Mobile Drill
- Fixed special ability projectiles remaining visible for too long
- Fixed bug in Alliance Training where restarting the barge carrier state would spawn another carrier
- Fixed Faction Leaders being mispositioned in the rankings
- Thornholt Crest: fixed flying through the train tracks on Intercept (formerly Retrieve)
- Tutorial fixes and adjustments
- Fixed missing spawn animation on Mobile Drills
- Fixed Infiltration end-match timer freeze
- Fixed rare case of AI crew not spawning
- Fixed victory banner incorrectly showing on match end in personal tab
- Fixed particles glitch with boss missile launcher
- Parous Glen - Fixed outposts showing transparent in some areas when viewed from beneath on low settings
- Defense - Fixed AI ships and planes not making lane progress under some circumstances
- Fixed dying after killing the boss in Search & Destroy (formerly Survival) counting as a loss
- A player's war chest does not have a deduction from the cost of using 'Marching Band' on the World map interface
- Fixed offset Baronite Carrier missile trails
- Fixed balloon paints not working on Crusader
- Match list shows correct match difficulty
- Fix Baronite Carrier main gun animations
- Attached equipment cleanup sound is cut off too early
- Fixed inconsistent numbering of gun slots’ in ship customizer/preview
- Fixed a bug that caused out-of-sight AI ships to not be recycled properly
- Fixed a random-seeming crash in Skyball maps
- Fixed a social tab malfunction
- Fixed class 'covers' on the search for lobby menu opening and closing very briefly when moving the cursor over them
[ 2017-03-30 23:07:22 CET ] [ Original post ]
Guns of Icarus Online
Muse Games
Developer
Muse Games
Publisher
2012-10-29
Release
Game News Posts:
99
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(8246 reviews)
The Game includes VR Support
Public Linux Depots:
- guns-linux new [0 B]
- GoI:O Workshop Tool: Linux [0 B]
- Guns of Icarus Online Co-Op Linux [0 B]
Guns of Icarus Alliance Pre-order
Get early access to Guns of Icarus Alliance DLC before official release! To help us test and follow the development, please email us at feedback@musegames.com with your steam receipt. Help us make Alliance the best it can be!Guns of Icarus Alliance is the PvE Expansion DLC and is now available for Pre-order. From a single pilot to as many as 16 players can unite in their battle for the wasteland, completing objectives in all new PvE/Co-op game modes like capturing cargo or destroying drilling platforms. You just need to grab your friends and go. Choose a faction and unlock their special costumes, weapons, and airships as each victory brings your faction one step closer to their ultimate goal of reshaping the world.
Guns of Icarus Online
Hop aboard a steampunk airship with friends and play as Gunner, Engineer, or Pilot. Gun down dirigibles, repair your way out of danger, pilot the ship into combat. Are you a decisive Captain or dutiful Crew? Teamwork is required to survive the skies of the premier airship combat game: GUNS OF ICARUS ONLINE!Raising the stakes on team-based PvP combat with an emphasis on strategic competition and truly cooperative play, Guns of Icarus Online is the best airship-to-airship combat game that’s all about teamwork, tactics, and fast-paced action. With a good ship and the right crew, you can conquer the skies!
Key Features
- Richly crafted steampunk/dieselpunk-inspired world
- Genre-busting gameplay with strategy, navigation, shooter, and time-management elements
- Pick a role to suit your play style: Pilot, Gunner, or Engineer
- Choose your airship and its weaponry to execute the perfect strategy as a Captain
- Form a group with up to 3 other friends and crew a ship together
- Integrated voice chat keeps you in constant contact with your teammates
- Diverse ship classes and tons of weapons to choose from with realistic flight and projectile physics
- Massive air battles with up to 32 players in a match
- Multiple game modes including Deathmatch, VIP, King of the Hill, and Crazy King
- Rise in the ranks! Earn titles and cosmetic items as you progress
- Achievement system fully integrated with Steam achievements
- Balanced, competitive matches reward strategic, skillful play, not level grinding
- Show off your style with a wide range of cosmetic options in the in-game store with an amazing dye system
- Support Workshop for hats, goggles, and ship decals
- 1st person and 3rd person camera modes
- Custom games with spectator mode for streaming and tournament play
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