Oh hiI didnt see you there. I was just putting the finishing touches on JETT: The Far Shores new campaign expansion, "Given Time," due early 2023.
Who am I, you ask?
I'm Craig D. Adams, the bozo who founded Superbrothers A/V way back in 2003. I'm also the co-creator of Superbrothers: Sword & Sworcery EP (2011/2012), as well as the co-creator of JETT: The Far Shore + Given Time (2021/2023).
In my job as creative director at Superbrothers A/V, [strike]an ongoing videogames conspiracy[/strike] a totally normal company that creates videogames, I've been laser-focused on breathing life into the preposterously grandiose JETT, pretty much ever since the golden old sworcery days of yesteryear.
To give you an idea on how far back JETT goes, here's a #jettdev fun fact:
- The JETT prototype was born at the Toronto Game Jam in May 2011, about five weeks after sworcery's initial launch.
- Fun fact: Capy's Super T.I.M.E. Force was born at the same game jam, just the next table over from the Superbrothers (me) and Pine Scented (my old pal Patrick).
Now in fall 2022 -- the future! -- I'm here to tell you that JETT is coming to Steam in early 2023, including a free new expansion that adds a full length campaign, called "Given Time." Personally, I'm elated to be delivering on the total vision for JETT with this release, after all these years. JETT is an unorthodox science fiction videogame that evokes Ursula Le Guin, Stanislaw Lem, Frank Herbert, Werner Herzog, Ridley Scott and Stanley Kubrick. Its gameplay is built on a moment-to-moment locomotion that feels like snowboarding, within a design that relates to Metroid Prime. If all that whets your appetite, then you really oughta take it for a spin. Yep that's right, there's a JETT demo and folks let me tell you: it's worth your limited time, and I'd love for you to play it. Go to the JETT Steam page now, wishlist it and Download Demo. If you're curious about how sworcery and JETT fit together, read on.
pic from @superbrothersHQ on Twitter JETT's actually a lot like sworcery, despite the surface differences (polygons vs pixels, science fiction vs fantasy, stoic vs irreverent, complex controls vs simple controls). JETT's another unorthodox DIY-feeling effort from a tiny team, with some great music, some deep vibes, plus a smattering of bold choices and distinct ideas that'll sit with you for forever and a day. Here are some specific ways that JETT resonates with sworcery:
- an experience with style, soul and heart
- because I was on deck on both projects defining narrative, characters, tone, music cues and art direction, as well as co-creating design, you'll find a lot of resonance between the two projects -- they're cut from the same cloth
- just like in sworcery, in JETT you'll find yourself moving through a lush world in a vibes-heavy adventure, where great music is often front and center
- in terms of pacing, as you play, occasionally a threat'll pop up and you'll have some action to take care of, and often you'll encounter scenarios that involve a bit of puzzling
- alongside the bombast, spectacle and puzzling, there are a plenty of quiet intimate moments, as well as a few strange dreams... and even a familiar-feeling nightmare apparition haunting dark corners
- story-wise, some echoes
- there are some rich themes that are going to resonate with some of you out there
- gently radical
- a silent woman with a spooky destiny finds herself on a cosmic adventure and eventually goes up a weird mountain, [strike]then, much later on, she goes up the mountain again and di--[/strike]
- coupla composers in common
- composer scntfc created the moon grotto music in sworcery, which is a neat cameo in a great Jim Guthrie score
- composer Jim Guthrie created the interstellar trip song Out Of Our Hands for JETT, a neat cameo in a great scntfc score
- also, a bit of intentional sfx overlap
- you might notice the 'adventure lead-in' sound is used in both
- sworcery's 'trigons' make something of an appearance inside JETT's 'phosfiends'
- sworcery's 'sylvan sprites' aka space babies and JETT's 'brine wisp' sounds are the same - why, you might ask?
Well, thanks for reading all this, whoever you are, and I hope you're getting curious about JETT. It has been a labor of love for me for a long time, and it would mean a lot to me if you sworcery-folks checked it out, and if you do, I hope you resonate with it and tell your cosmic friends!! To get in the loop and hear more about sworcery-things, plus JETT and its upcoming early 2023 release, and other Superbrothers-related happenings, please click around below.
- Wishlist JETT on Steam and Download Demo - seriously, it's a good one!
- Play the prologue to get warmed up, and to check that your PC rig works.
- Note: We recommend playing on a controller, with headphones.
- If you're a streamer or press, and if you'd like to play JETT: The Far Shore + Given Time and help us get the word out, please get in touch!
- We have piping hot preview keys near-at-hand, and we're around to chat.
- Get in touch at hello@superbrothers.ca and/or pr@popagenda.co.
- Give us a follow:
- Twitter: @jettxyz @superbrothersHQ @craigdadams
- Instagram: @superbrothers
- Hop on the Superbrothers A/V - Enthusiasts newsletter via jett.fyi
- Poke around our websites:
What's this? Well, it's a little slice of a playable something special related to sworcery that will surface at the appointed time, a few moons hence.
[ 2022-11-03 20:08:42 CET ] [ Original post ]
- Superbrothers Sword and Sworcery depot_nix_primary [323.92 M]
Superbrothers: Sword & Sworcery EP is an exploratory action adventure with an emphasis on audiovisual style. Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries. Co-operate with friends via Twitter, experience a videogame world that is affected by moon phases & help a wandering warrior monk complete her woeful errand.
Superbrothers: Sword & Sworcery EP features an album's worth of original music by noted composer Jim Guthrie as well as artwork & designs by Superbrothers Inc, crafted & engineered by videogame wizards at Capy in Toronto, Canada.
Songs will be placed in your Superbrothers: Sword and Sworcery EP Folder in the Steam Directory:
...Steam/steamapps/common/superbrothers sword & sworcery ep/soundtrack
Key Features:
- Guide a warrior monk on a laid back adventure in a bronze age mountain wilderness, overcome occasionally hard-hitting battes & solve mystical musical puzzles to help The Scythian complete her woeful errand.
- A fevered famicom dream. Explore a lavishly-painted mythopoetic storyworld affected by real-world moon phases, conceived & crafted by a representative at Superbrothers Inc.
- A prog rock concept record you can hang out in. Treat your ears to an album's worth of original music created by the legendary composer Jim Guthrie.
- Remastered & ready for public exhibition. The new edition features razor-sharp pixels and a refined audio mix, ideal for projecting in a home theatre or cinema context.
- Point & click. This new edition of S:S&S EP for the electric computer has been faithfully re-engineered by videogame wizards at Capy to support input via the two-button mouse.
- Tweet this? Optionally co-operate with friends via Twitter by relaying clues & other tidbits as you dig deeper into the esoteric mysteries of S:S&S:EP.
Soundtrack Details:
Jim Guthrie's legendarily epic Sword & Sworcery LP: The Ballad of the Space Babies is a landmark prog rock concept album from the noted composer. Jim's compositions were named "The Best Videogame Music of 2011" by Kotaku, while Double Fine's Tim Schafer said "The music is amazing. I want Jim Guthrie to score my life."
Track List:
- Dark Flute 02:40
- Lone Star 02:35
- Doom Sock 02:35
- The Prettiest Weed 02:19
- The Cloud 03:50
- Under A Tree 05:03
- The Maelstrom 01:56
- The Ballad Of The Space Babies 03:06
- Unknowable Geometry 04:02
- Bones McCoy 02:06
- Ode To A Room 01:43
- The Prettiest Remix 00:56
- The Whirling Infinite 02:30
- Little Furnace 03:25
- Bonus Track Intro 00:01
- Cabin Music (Bonus Track) 02:39
- Battles 1(Bonus Track) 00:48
- Battles 2 (Bonus Track) 00:35
- Com64 (Bonus Track) 01:21
- Mushrooms (Bonus Track) 02:15
- Death To Everyone (Bonus Track) 01:13
- Confronting The Wolf (Bonus Track) 01:20
- Up A Mountain (Bonus Track) 01:28
- Activating Trigons (Bonus Track) 01:23
- How We Get Old (Bonus Track) 05:21
- And We Got Older 04:47
- Bonus Track Outro 00:02
- OS: SteamOS/Ubuntu 18.04
- Processor: 1.8ghz Memory: 4GB RAMHard Disk Space: 500 MB FreeVideo Card: 256mb of video ram
- Memory: 4GB RAMHard Disk Space: 500 MB FreeVideo Card: 256mb of video ram
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