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Surprise Development Diary - The Rules of the Game


Well people, what do you know? I needed a break from the Stellaris crunch, so here’s an unscheduled dev diary! All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up screens in order to allow players to customize their experience without having to resort to modding. The idea is inspired by games like Civilization and the Second Wave DLC for XCOM: Enemy Unknown, which allow players to change various advanced options and settings for a different experience in the game. I really like such options and typically make good use of them myself. Now, of course there is such a thing as “the way the game was meant to be played”. That is, how the designers made the game and like to play it themselves. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. There are some downsides to modding and using mods though:

  • It requires awareness that it’s possible, and where to find existing mods. The modding scene is a jungle.
  • It takes a modicum of extra effort and skill.
  • It might not feel quite legitimate (it can feel a bit like cheating) and you might not get any Achievements.
  • Mods typically do not have the same level of support as the base game. Many become fossilized or are otherwise problematic.
For these reasons especially, I think that adding a bunch of Paradox-approved, fully supported in-game rule variations is a good idea. Thus, when you start a new game, you are now presented with several interesting options. Most of them are simple flavor variations, but some are more fundamental and will disable Achievements in Ironman mode. Here’s the list of options we are currently showing in the new screen (still a work in progress though):
  • Sandbox vs Ironman
  • Shattered Retreats: On/Off
  • Defensive Pacts: On/Off
  • Gender Equality: Default/Historical/AllPlayers
  • Sunset Invasion: 13th Century/Random/Off
  • Mongol Invasion: Historical/Random/Off
  • Raiding: Historical/Unrestricted/None
  • Epidemics: Dynamic/Historical/Deadly
  • “Supernatural” Events: On/Off
  • Adventurers: Normal/Rare/None
  • Provincial Revolts: Normal/Rare/None
  • Regencies: On/Off
  • De Jure Drift: Default/Restricted/Off
  • Dynamic Kingdoms and Empires: On/Off
  • Diplomatic Range: On/Off

Our new rule system is itself fully moddable, so that modders can use the same system with pretty much any options they might want!
I look forward to your thoughts and comments. Are there any rule variations you think we’ve missed, or that you would really like to see? [quote]Useful links Official Website Crusader Kings II Wiki Developer Diary Archives[/quote]


[ 2016-04-26 11:55:15 CET ] [ Original post ]

Crusader Kings II
Paradox Development Studio Developer
Paradox Interactive Publisher
2012-02-14 Release
Game News Posts: 206
🎹🖱️Keyboard + Mouse
Very Positive (72233 reviews)
The Game includes VR Support
Public Linux Depots:
  • CKII Linux [48.38 M]
Available DLCs:
  • Crusader Kings II: Dynasty CoA Pack 1
  • Crusader Kings II: Mongol Graphics Pack
  • Crusader Kings II: Songs of Albion
  • Crusader Kings II: Songs of Faith
  • Crusader Kings II: Ruler Designer
  • Crusader Kings II: Songs of the Holy Land
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: African Unit Pack
  • Crusader Kings II: Songs of the Caliph
  • Crusader Kings II: Dynasty Shields II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Byzantine Unit Pack
  • Crusader Kings II: Mediterranean Portraits
  • Crusader Kings II: Russian Unit Pack
  • Crusader Kings II: Russian Portraits
  • Crusader Kings II: Songs of Byzantium
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Songs of the Rus
  • Crusader Kings II: Norse Portraits
  • Crusader Kings II: Norse Unit Pack
  • Crusader Kings II: The Republic
  • Crusader Kings II: Songs of Prosperity
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Hymns to the Old Gods
  • Crusader Kings II: Celtic Unit Pack
  • Crusader Kings II: Celtic Portraits
  • Crusader Kings II: Dynasty Shield III
  • Crusader Kings II: Europa Universalis IV Converter
  • Crusader Kings II Customization Pack DLC
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Military Orders Unit Pack
  • Crusader Kings II: Warriors of Faith Unit Pack
  • Crusader Kings II: Hymns of Abraham
  • Crusader Kings II: Songs of Yuletide
  • Crusader Kings II: Saxon Unit Pack
  • Crusader Kings II: Finno-Ugric Unit Pack
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Turkish Unit Pack
  • Crusader Kings II: Turkish Portraits
  • Crusader Kings II: Songs of India
  • Crusader Kings II: Persian Unit Pack
  • Crusader Kings II: Persian Portraits
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Early Western Clothing Pack
  • Crusader Kings II: Early Eastern Clothing Pack
  • Crusader Kings II: Dynasty Shields Charlemagne
  • Crusader Kings II: The Song of Roland Ebook
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Iberian Unit Pack
  • Crusader Kings II: Iberian Portraits
  • Crusader Kings II: Tales of Treachery EBook
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Horse Lords Content Pack
  • Crusader Kings II: Orchestral House Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Conclave Content Pack
  • Crusader Kings II: Viking Metal
  • Crusader Kings II: The Reaper's Due
  • Crusader Kings II: The Reaper's Due Content Pack
  • Crusader Kings II: Full Plate Metal
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: South Indian Portraits 5 Year Anniversary Gift
The Dark Ages might be drawing to a close, but Europe is still in turmoil. Petty lords vie against beleaguered kings who struggle to assert control over their fragmented realms. The Pope calls for a Crusade to protect the Christians in the Holy Land even as he refuses to relinquish control over the investiture of bishops - and their riches. Now is the time for greatness. Expand your demesne and secure the future of your dynasty. Fill your coffers, appoint vassals, root out traitors and heretics, introduce laws and interact with hundreds of nobles, each with their own agenda.
A good lord will always need friends to support him. But beware, as loyal vassals can quickly turn to bitter rivals, and some might not be as reliable as they seem... Stand ready, and increase your prestige until the world whispers your name in awe. Do you have what it takes to become a Crusader King?
Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones...

Key features:

  • Start a game at any point between 1066 and 1337 and play until 1453
  • Pick a Christian lord and make sure his dynasty survives as you play a succession of his descendants through the ages
  • Gain Prestige for every successive character you play, furthering the glory of your Dynasty
  • Expand your feudal domain - and keep it from falling apart
  • Unravel the plots of your courtiers and vassals, each with their own opinions and agendas
  • Take up the Cross and fight the Moor, the Heathen and the Heretic.
  • Defend against the onslaught of the Mongol Horde
  • Struggle with the Pope for control of the bishops
  • Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode

MINIMAL SETUP
  • OS: Ubuntu 16.04 x64
  • Processor: IntelR PentiumR IV 2.4 GHz or AMD 3500+Memory: 4 GB Hard disk space: 2 Gb Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce> 9600 or higher. 1024MB graphics memory required.
  • Memory: 4 GB Hard disk space: 2 Gb Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce> 9600 or higher. 1024MB graphics memory required.
GAMEBILLET

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GAMERSGATE

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