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Continued Converter Capabilities


Hello and welcome back to this second part about the Converter update which will be released tomorrow. As I mentioned in the replies last week, Immortal rulers from CK2 now get the Immortal Ruler Personality in EU4 and will not die of old age. You can also pick “Immortal” in the EU4 Nation Designer, although it is rather expensive. Rulers cannot become Immortal during gameplay in EU4 though. Ideas for European Tribals - because before every tribal country got standard, boring ideas. Now they can become fearsome warriors! european_tribal_ideas = { start = { hostile_attrition = 1 merchants = 1 } bonus = { war_exhaustion_cost = -0.10 } trigger = { capital_scope = { continent = europe } OR = { government = tribal_despotism government = tribal_kingdom government = tribal_federation government = tribal_democracy } } free = yes deep_roots = { defensiveness = 0.1 } warriors_grit = { shock_damage_received = -0.1 } ruthless_raiders = { leader_land_shock = 1 loot_amount = 0.10 } ancestral_pride = { war_exhaustion_cost = -0.10 } arctolatry = { infantry_power = 0.1 } side_by_side = { land_morale = 0.1 } hero_of_the_legends = { free_leader_pool = 1 } } Improved religions: Now is a better time than ever to convert over your favorite heresy. All converted religions have received new effects, new unique graphical icons and also make use of religious systems such as Fervor and Aspects. Some effort has been made to update the EU4 events to account for these new religions by checking for the religion rules rather than the specific religion where it makes sense. E.g. checking for fervor rather than Reformed for fervor events.
That covers the largest Converter changes, but there have been plenty of little fixes and tweaks which you can read about below: Functionality has been added to adopt your EU4 game to the status of your CK2 one in matters such as dynamic provincial development, government ranks, making the CK2 heresies and religions use the new religion features of EU. Time has also been spent to fix old issues like missing flags for rebels, errors in province mappings, and missing descriptions for the converter religions. Patch notes Unit types are now based on capital region instead of tech. group Display "CONVERTING" while converting Doesn't add Aztecs if Aztec Invasion game rule is set to off Addes female monarch names for converter countries Added descs for the Manichean and Mazdaki religions Added the suggested missing titles Added some more country mappings. Added some regions to the unit type conversion table. Government ranks are now affected by imperial administration laws Added normal_or_historical_nations flag set to no in the mod file Updated the sunset invasion scenario. EU4 converter now converts prosperity (by redistributing the prosperity value according to number of buildings in CK2 provinces) All cores from unused nations are now properly removed Removed unused files Fixed issue with duplicate Saxon cultures Alan is now in the correct culture group Fixed Minor National Idea issues (from the CK2 Forum Compilation Thread) Fixed minor issues with religions Fixed some errors in coverter province table. High americans now have their own units Rome now becomes the capital when converting the Roman Empire Added European Tribal national ideas. Gave Mongol empire less crazy province setup Added some high american missions Removed some duplicate strings. United HRE can now be created with Conclave enabled Removed extra files from the Roman Empire and some other things that are part of EU4 as well since a while back. Added Rebel Entries (and flags) for All Heresies Converter Religions and Heresies will now have more diverse bonuses and more will use EU4 mechanics when possible. All Converter Religions and Heresies will now have a syncretic faith bonus. Added institution spread criteria specific to converter games. Added starting spread of feudalism criteria specific to converter games. Mapped some CK2 things (heresies among others) to slightly different tags in EU4 to avoid collisions with similarly named things in EU4. Immortal trait now converted to Immortal ruler personality Muslims now get Vassals instead of only Personal Unions Ruler birth dates for CK2 games later than EU4 start date are now also changed to match that date Exported nations now always have a minimum of five female monarch names Messalian and Cathar countries can now get female leaders. Dynamic fort placement in CK2->EU4 converted games. Moved culture graphics conversion to culture_gfx_table.csv from the code. Fixed some religion conversion issues in the EU4 converter The HRE main religion will now get set to the Emperor's religion if the starting bookmark has it different from the religion database, as well as setting religious peace enabled. Added uses_church_aspects trigger. - Added uses_fervor trigger. - Added uses_patriarch_authority trigger. - Added uses_piety trigger. - Added uses_papacy trigger. - Added uses_blessings trigger. - Added uses_karma trigger. - Added uses_syncretic_faiths trigger. Added uses_cults trigger. - Added uses_personal_deities trigger. Replaced some religion event triggers with the new triggers added by Marko. I have been pretty restrictive and only done this to events that could actually benefit from it. CKII->EUIV Converter: Converted countries that used to have default national ideas now have custom ideas. As well as the Converter, we'll also release the full version of 2.6.2 tomorrow. We managed to fix the performance problem we had during the beta, fix a few minor bugs, correct the province name box length update some French and German localisation, and add a popup and pause setting to Call to Arms. We'll post the complete patch notes tomorrow when the patch goes live. That’s all for now, we hope you enjoy the updated Converter when it is released tomorrow! And in the meantime, don't miss today's Medieval Monday livestream with Emil and Steven - 16:00CEST on https://www.twitch.tv/paradoxinteractive Read the original post [quote]Useful links Official Website Crusader Kings II Wiki Crusader Kings II Development Diary Archive


[ 2016-10-10 11:11:18 CET ] [ Original post ]

Crusader Kings II
Paradox Development Studio Developer
Paradox Interactive Publisher
2012-02-14 Release
Game News Posts: 206
🎹🖱️Keyboard + Mouse
Very Positive (72392 reviews)
The Game includes VR Support
Public Linux Depots:
  • CKII Linux [48.38 M]
Available DLCs:
  • Crusader Kings II: Dynasty CoA Pack 1
  • Crusader Kings II: Mongol Graphics Pack
  • Crusader Kings II: Songs of Albion
  • Crusader Kings II: Songs of Faith
  • Crusader Kings II: Ruler Designer
  • Crusader Kings II: Songs of the Holy Land
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: African Unit Pack
  • Crusader Kings II: Songs of the Caliph
  • Crusader Kings II: Dynasty Shields II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Byzantine Unit Pack
  • Crusader Kings II: Mediterranean Portraits
  • Crusader Kings II: Russian Unit Pack
  • Crusader Kings II: Russian Portraits
  • Crusader Kings II: Songs of Byzantium
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Songs of the Rus
  • Crusader Kings II: Norse Portraits
  • Crusader Kings II: Norse Unit Pack
  • Crusader Kings II: The Republic
  • Crusader Kings II: Songs of Prosperity
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Hymns to the Old Gods
  • Crusader Kings II: Celtic Unit Pack
  • Crusader Kings II: Celtic Portraits
  • Crusader Kings II: Dynasty Shield III
  • Crusader Kings II: Europa Universalis IV Converter
  • Crusader Kings II Customization Pack DLC
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Military Orders Unit Pack
  • Crusader Kings II: Warriors of Faith Unit Pack
  • Crusader Kings II: Hymns of Abraham
  • Crusader Kings II: Songs of Yuletide
  • Crusader Kings II: Saxon Unit Pack
  • Crusader Kings II: Finno-Ugric Unit Pack
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Turkish Unit Pack
  • Crusader Kings II: Turkish Portraits
  • Crusader Kings II: Songs of India
  • Crusader Kings II: Persian Unit Pack
  • Crusader Kings II: Persian Portraits
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Early Western Clothing Pack
  • Crusader Kings II: Early Eastern Clothing Pack
  • Crusader Kings II: Dynasty Shields Charlemagne
  • Crusader Kings II: The Song of Roland Ebook
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Iberian Unit Pack
  • Crusader Kings II: Iberian Portraits
  • Crusader Kings II: Tales of Treachery EBook
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Horse Lords Content Pack
  • Crusader Kings II: Orchestral House Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Conclave Content Pack
  • Crusader Kings II: Viking Metal
  • Crusader Kings II: The Reaper's Due
  • Crusader Kings II: The Reaper's Due Content Pack
  • Crusader Kings II: Full Plate Metal
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: South Indian Portraits 5 Year Anniversary Gift
The Dark Ages might be drawing to a close, but Europe is still in turmoil. Petty lords vie against beleaguered kings who struggle to assert control over their fragmented realms. The Pope calls for a Crusade to protect the Christians in the Holy Land even as he refuses to relinquish control over the investiture of bishops - and their riches. Now is the time for greatness. Expand your demesne and secure the future of your dynasty. Fill your coffers, appoint vassals, root out traitors and heretics, introduce laws and interact with hundreds of nobles, each with their own agenda.
A good lord will always need friends to support him. But beware, as loyal vassals can quickly turn to bitter rivals, and some might not be as reliable as they seem... Stand ready, and increase your prestige until the world whispers your name in awe. Do you have what it takes to become a Crusader King?
Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones...

Key features:

  • Start a game at any point between 1066 and 1337 and play until 1453
  • Pick a Christian lord and make sure his dynasty survives as you play a succession of his descendants through the ages
  • Gain Prestige for every successive character you play, furthering the glory of your Dynasty
  • Expand your feudal domain - and keep it from falling apart
  • Unravel the plots of your courtiers and vassals, each with their own opinions and agendas
  • Take up the Cross and fight the Moor, the Heathen and the Heretic.
  • Defend against the onslaught of the Mongol Horde
  • Struggle with the Pope for control of the bishops
  • Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode

MINIMAL SETUP
  • OS: Ubuntu 16.04 x64
  • Processor: IntelR PentiumR IV 2.4 GHz or AMD 3500+Memory: 4 GB Hard disk space: 2 Gb Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce> 9600 or higher. 1024MB graphics memory required.
  • Memory: 4 GB Hard disk space: 2 Gb Video Card: ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce> 9600 or higher. 1024MB graphics memory required.
GAMEBILLET

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