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Big announcements for Goblinz 5th Anniversary!

Hello everyone, Today is a special day for Goblinz, as the studio is already celebrating its 5th anniversary! For the past 5 years, we have been developing and publishing games we believe in. It's been quite an adventure, but this is just the beginning! For the occasion, we have surprises for you including new games announcement and big sales on all our games!

New published games: Diluvian Winds & Defend the Rook


We are so excited to announce the addition of Diluvian Winds and Defend the Rook in the Goblinz catalogue! Diluvian Winds is a sail punk city builder developed by Alambik Studio. In a context of exile due to the rising waters, survive as you expand your community in your lighthouse! https://store.steampowered.com/app/1561040/Diluvian_Winds/ Defend the Rook is a roguelike tactics board combat combined with tower defense elements developed by One Up Plus. Defeat the invading hoards to stay alive and save the land! Enjoy more tactics than a normal TD game, combined with the added challenge of building towers and fighting off waves of enemies! https://store.steampowered.com/app/1531250/Tactics_Tower_Mayhem/ Add these games to your wishlist and follow Goblinz Publishing on Twitter so you don't miss any of their respective news!

All our games on sale!



Take part in our publisher sale and save up to 90% on our games until March 25th! From Legend of Keepers to As Far As The Eye or the recently released ski resort tycoon Snowtopia, it's more than ever time to get the Goblinz games! Check out our sale page: https://store.steampowered.com/publisher/goblinz_publishing/sale/publishersale

Neurodeck is OUT NOW!


In case you missed it, our psychological deckbuilding card game is finally out! Build your deck and capacities by answering personality tests, visiting rooms or meditating. Face your phobia and defeat them through the power of life-inspired cards! https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/#app_reviews_hash Thank you all for your enthusiasm for our games! And don't hesitate to join us on Discord if you haven't already: https://discord.com/invite/goblinzstudio Cheers, The Goblinz Team


[ 2021-03-18 17:06:48 CET ] [ Original post ]

Snowtopia Early Access is out now!

Hi everyone, Goblinz Studio is releasing a new game with developer TeaForTwo.
Snowtopia is a ski resort tycoon in which you build your ideal ski resort. Keep skiers smiling with fresh pistes and fine facilities. Ski, build and chill in the wintry world of Snowtopia where everyone is welcome! https://www.youtube.com/watch?v=hvNzqfBlyAY&feature=youtu.be&ab_channel=GoblinzStudio For two years now, the Snowtopia community has been accompanying us on Discord as well as on different social networks. Thank you for all your feedback since the first version of the game in December 2018, and on all the updates. Your enthusiasm helps us a great bunch! The early access will allow us to be even closer to the players, who will have more than ever a decisive role in the development of our game. https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/ Cheers, TeaForTwo & Goblinz Studio


[ 2021-01-26 14:09:40 CET ] [ Original post ]

Christmas wishes from Goblinz Team!


We wish you very Happy Holidays, wherever you are. And we hope that 2021 will be better than 2020!


The Christmas Season has begun with a lot of sales

Christmas Update and 25% off With exclusive 2 new monsters!


https://store.steampowered.com/app/978520/Legend_of_Keepers_Career_of_a_Dungeon_Master/

A lot of games in sale from Goblinz


https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/?snr=1_1056_4_franchise_1057&curator_clanid=33025551 https://store.steampowered.com/app/1075740/Banners_of_Ruin/?snr=1_1056_4_franchise_1057&curator_clanid=33025551 https://store.steampowered.com/app/716640/Sigma_Theory_Global_Cold_War/?snr=1_1056_4_franchise_curatorfeatureddiscount&curator_clanid=33025551 View all games discounted

Upcoming games in 2021!


https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/?snr=1_1056_ajaxgetfilteredrecommendations_franchise_curator-tabs&curator_clanid=33025551 https://store.steampowered.com/app/1253860/Neurodeck__Psychological_Deckbuilder/?snr=1_1056_ajaxgetfilteredrecommendations_franchise_curator-tabs&curator_clanid=33025551 https://store.steampowered.com/app/1244800/Terraformers/?snr=1_1056_ajaxgetfilteredrecommendations_franchise_curator-tabs&curator_clanid=33025551 Have nice holidays and stay safe everyone!


[ 2020-12-24 09:01:24 CET ] [ Original post ]

Banners of Ruin Early Access is out now!


Goblinz Studio is releasing a new game with developer MonteBearo. We think you could like this new game! Banners of Ruin is a team-based card battler set in a kingdom of anthropomorphic animal characters and its launching TODAY! If you don't know Banners of Ruin, check out this trailer: [previewyoutube=f7WHJ-ZmN4g;full] Alec and Callum, the two main creators of Banners of Ruin have been very hard at work to deliver this excellent version of the game. There is still a lot of work to bring more content, balancing and cards hency why we're going into Early Access! Thank you to all the community who helped us during beta and everyone who worked on the game. The team at Goblinz hope you will like this new addition to our lineup. We really love it and hope you will too. If you do, help us by sharing the game with all your friends! Cheers, MonteBearo (developers) & Goblinz Studio (publisher) https://store.steampowered.com/app/1075740/Banners_of_Ruin/


[ 2020-07-31 17:36:23 CET ] [ Original post ]

Banners of Ruin Early Access is out now!

Goblinz Studio is releasing a new game with developer MonteBearo. We think you could like this new game! Banners of Ruin is a team-based card battler set in a kingdom of anthropomorphic animal characters and its launching TODAY! If you don't know Banners of Ruin, check out this trailer: [previewyoutube=f7WHJ-ZmN4g;full]https://www.youtube.com/watch?v=f7WHJ-ZmN4g[/previewyoutube] Alec and Callum, the two main creators of Banners of Ruin have been very hard at work to deliver this excellent version of the game. There is still a lot of work to bring more content, balancing and cards hency why we're going into Early Access! Thank you to all the community who helped us during beta and everyone who worked on the game. https://store.steampowered.com/app/1075740/Banners_of_Ruin/ The team at Goblinz hope you will like this new addition to our lineup. We really love it and hope you will too. If you do, help us by sharing the game with all your friends! Cheers, MonteBearo (developers) & Goblinz Studio (publisher)


[ 2020-07-30 16:00:47 CET ] [ Original post ]

3 demos for Steam Game Festival

Ladies and gentlemen, fans of simulation and strategy games, it is time for:
Don't forget to follow us to be notified of releases :)
Explore, build and harvest in As Far As The Eye. Create a mobile village and travel with your tribe toward the center of the world.
https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/ Manage your own ski resort, create lifts and slopes to satisfy your skiers need in Snowtopia.
https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon Build your deck and manage your mental health to face the worst phobias in Neurodeck.
https://store.steampowered.com/app/1253860 And we are very proud to announce the new game published by our studio: Banners Of Ruin. A roguelike card game with turn-based fights and breathtaking graphics. How not to fall in love? https://store.steampowered.com/app/1075740/Banners_of_Ruin


[ 2020-06-16 17:08:26 CET ] [ Original post ]

Legend of Keepers' Early access on March 19th


You're an orc chieftain in need of loot? You're a dark magus suffering from boredom? Don't panic! Join now the Dungeons Company, and all your worst nightmares will come true!
Check out the official trailer for the Early Access release of Legend of Keepers! https://www.youtube.com/watch?v=SKtsBUEN7I4 Wishlist to get the notification for release! https://store.steampowered.com/app/978520/Legend_of_Keepers_Career_of_a_Dungeon_Master/ FYI People who have the supporters edition will automatically have the supporters pack, a special edition of Legend of Keepers, on launch. After a lot of public alpha and beta releases, we're glad to push this new version to the world next week. We've gathered a great international team to help us showcasing our baby, but we need you to spread the word as well. Is it good to be bad? Tell your friends! Cheers, Bastien, Carla, Chris, Fanny, Johann, Lonard, Kilian, Mathieu, Nicolas, Yannick, and all the people who worked hard on the game for a few years now!


[ 2020-03-12 19:58:09 CET ] [ Original post ]

A Long Way Down is OUT!

Hi everyone! Goblinz Studio and Seenapsis are proud to announce that:

A Long Way Down is available in Early Access!


https://store.steampowered.com/app/856990 If you like deck-building and roguelite RPGs, if you like challenging card games and dark universes, this game is for you! Assemble your party and use your cards to survive, fight and build your way through a dark maze of monsters orchestrated by an evil mastermind.
The worlds of the afterlife have opened their gates. You'll need a sword and a deck of cards to get through them! Each world has its own enemies, allies, obstacles and treasures. Here is a small glimpse of what awaits you in the first two universes, available in the Early Access: The first world you'll discover is Damballas Chamber. A voodoo spirit of fertility and goodness, Damballa is the guardian of occult knowledge. A ruined kingdom, mythological monsters, weird tombs, servants turned into grave sculptures. Which evil spirit perverted this place?
In the second world, you are embarked in the swamps of the bayou. Marinette was a cruel woman and a powerful witch. Her occult ceremonies were the setting for human sacrifices. Beware, for her lair is now inhabited by their wandering souls! Will you go far enough to unlock the third world? More will be available at the next update, stay tuned! Join the Discord: here!


[ 2020-01-17 15:51:08 CET ] [ Original post ]

As Far As The Eye (Unexpected) is now published by Goblinz Studio

Goblinz Studio is publishing As Far As The Eye, a game developed by Unexpected. https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/

When great minds meet


We met the Unexpected team during Paris Games Week and immediately saw the potential of the game. The team needed a few months to make it even better and stronger. We felt our expertise in making witty, community-centric games could fit very well with their project. Goblinz and Unexpected have the same ideals: We believe that this industry needs more games about living in harmony with nature, about non-violence. We want games that help you think and understand new dynamics with an ecological mindset. A FATE is totally that, a game where youre natures friend and co-exist with it peacefully. Check A FATE steam page to get more details about the game and wishlist it! https://store.steampowered.com/app/1119700/As_Far_As_The_Eye/

Goblinz Plans


We now manage 5 upcoming games you can find on our Publisher Page [link]. We try to support every game the same. Were dedicated to produce them with a fair consideration to team situations. We give them all the best chance of success! Noticeably, weve added a few months of production to A Long Way Down to increase quality. Snowtopia is on a good track to be a great game that gets regular updates. Iris And The Giant gets a Unity port to improve future plans. Legend of Keepers reached a 95% positive review and Top 4 free games on Steam for October. A new game means some changes in the organization, and a team update! Carla will be joining us a QA Manager. She will help us test thoroughly the game, record screenshots and gifs for social media. Welcome her kindly! Cheers, Goblinz.


[ 2019-11-27 14:17:37 CET ] [ Original post ]

Let's check Goblinz Studio lineup 2019/2020!


Goblinz Studio is proud to announce you that were getting bigger and specialize in turn-based strategy games. Its not anymore a pattern but a brand :)
Dont forget to follow our developer steam page if you wanna be the first to know about our news.

Here is our awesome upcoming games! Only Strategy & simulation games



https://store.steampowered.com/app/978520/Legend_of_Keepers
https://store.steampowered.com/app/1127610/Iris_and_the_Giant_Deckbuilding_card_game/?curator_clanid=33025551
https://store.steampowered.com/app/1124260/Snowtopia_Ski_Resort_Tycoon/?curator_clanid=33025551
https://store.steampowered.com/app/856990/A_Long_Way_Down/

And theres more:


-Sigma Theory full release arrives on Steam for November, with a Story mode! https://store.steampowered.com/app/716640/Sigma_Theory_Global_Cold_War/?curator_clanid=33025551 -Legend of Keepers will have a one-hour-prologue, available on Steam exactly the 26th of September. If you dont want to miss it, you can wishlist it ;) (isnt it our best slogan?) https://store.steampowered.com/app/1151080/Legend_of_Keepers_Prologue/?curator_clanid=33025551 We are super grateful for your hype, feedbacks and advise. If our game becomes a hit itll be thanks to you! Goblinz team


[ 2019-09-06 15:04:25 CET ] [ Original post ]

Dungeon Rushers - Limited Edition


If you are looking for a collector edition of Dungeon Rushers, the website Warned Collector will propose:

  • Switch Physical Edition
  • PS4 Physical Edition
  • Vinyls of soundtrack
  • Limited Posters
The link to pre order: https://www.warned-collectors.com/ If you want to play another cool Turn-based RPG, let's check our next game <3 https://store.steampowered.com/app/657090/Robothorium/


[ 2019-02-01 11:50:57 CET ] [ Original post ]

Robothorium is now out on Steam and Switch!!!

Robothorium, our cyberpunk dungeon crawler with turn-based fights, is now complete and ready to get out of Early Access. https://www.youtube.com/watch?v=zepugcb30F0&t=2s Two years ago, we have started the development of Robothorium. We had no idea where it would lead us.
6 months after starting the development, weve decided to change the art direction. And it was a great decision!
Weve released the game on June 7th 2018 in Early Access, and it wasnt that easy! After 8 months of Early Access, tons of updates, the support of our great community on our Discord and the great work of our partner for the Chinese market, Whisper Interactive, we are more than happy about the development of Robothorium and we are ready to let it fly on its own. https://store.steampowered.com/app/657090/Robothorium_Scifi_Dungeon_Crawler/ Thank you all for your commitment, we are glad to have you in our community!!! The Goblinz Team


[ 2019-01-31 17:51:01 CET ] [ Original post ]

Play the Robothorium's Visual Novel


Today, Goblinz Studio has released S.A.I.A.'s Awakening: A Robothorium Visual Novel for free on Steam. It is a prequel of the cyberpunk dungeon crawler Robothorium. Discover how the civil war began and explore Robothorium's universe through the eyes of a new character: Agent 22. Will you carry out your mission or defy the established authority? https://youtu.be/kPyjdOrwG9s https://store.steampowered.com/app/962390/SAIAs_awaknening_a_Robothorium_visual_novel/ ---------------------------------------------------------------------------------------------------------------------
About Robothorium: Goblinz Studio is proud to announce that Robothorium will get out of Early Access on 31th January and will be available on Steam and Nintendo Switch. Robothorium is a cyberpunk dungeon crawler with turn-based fights, where all your choices will have a direct impact on your revolution against Humankind. Deep Strategy, Talents, Crafting, Party Based management and much more to enjoy in this roguelite! Take a look on our Steam page: http://store.steampowered.com/app/657090/Robothorium/


[ 2019-01-17 16:47:18 CET ] [ Original post ]

New game revealed!


Hello everyone, Robothorium is near to be finished and it will be released early next year on Steam and consoles. We are really happy to announce that a part of our team is already working on the concept of a new game: Legend of Keepers.

Wishlist on Steam


https://store.steampowered.com/app/978520/Legend_of_Keepers_Career_of_a_Dungeon_Master/ This is a mix between a Dungeon Keeper and a Rogue-like, and it is turn-based as well. You will have to manage your employees and defend your dungeons against (not so) mighty heroes coming for your treasures. It will take place in the same universe than Dungeon Rushers, s you will be able to find some links between the two games.

Subscribe to the newsletter


We will send one email every month to give some news about the game. Feel free to subscribe at this form

What about our other games?


Our games is currently discounted for the Autumn sales https://store.steampowered.com/app/429620/Dungeon_Rushers_Crawler_RPG/ http://store.steampowered.com/app/657090/Robothorium/ You can also buy directly our bundle of JRPs at 12,61 https://store.steampowered.com/bundle/7496/Best_JRPGs_Bundle/

Other turn-based games we publish and love <3


https://store.steampowered.com/app/877080/Seeds_of_Resilience/?curator_clanid=33025551 https://store.steampowered.com/app/364200/Farabel/?curator_clanid=33025551


[ 2018-11-23 15:45:34 CET ] [ Original post ]

Follow our Steam dev Page!

Hello rushers! We are happy to launch our Steam Dev Page! You can now follow us at this url: https://store.steampowered.com/dev/GoblinzStudio
Why is it usefull to follow us?

  • You will receive notifications when we release a new RPG/Strategy game!
  • It's a great support for indie developers. When we need to negociate with a publisher or a distributor, when we need a featuring from Steam, it's one of the number they will look!
  • The discovery queue will propose you a better selection of games


[ 2018-08-14 12:25:49 CET ] [ Original post ]

Robothorium is available!

http://store.steampowered.com/app/657090/Robothorium/ We are happy to announce the release of our next game, Robothorium! Some screenshots:




[ 2018-06-07 15:31:02 CET ] [ Original post ]

v1.4.3: Turkish gamepad


Hello rushers, in this version we mainly focus on the bugs. We really improve the gamepad support! The update will be available in January for technical reasons. Sorry for the delay.

Improvements


  • Add new font, beautiful and easy to read
  • Add Turkish language

Bugfixes:


  • Fixed talents not accessible with gamepad (in Odessa’s skill tree)
  • Fixed mistake in text “%effect enhancement received when finishing an enemy off”
  • Fixed mistakes in Korean language
  • Fixed text sizes with the new font
  • Fixed reset all skills with a gamepad
  • Fixed language selection with a gamepad


[ 2017-12-19 15:33:15 CET ] [ Original post ]

version 1.4.3

Hello rushers, in this version we mainly focus on the bugs. We really improve the gamepad support! The update will be available in January for technical reasons. Sorry for the delay.

Improvements


  • Add new font, beautiful and easy to read
  • Add Turkish language

Bugfixes:


  • Fixed talents not accessible with gamepad (in Odessa’s skill tree)
  • Fixed mistake in text “%effect enhancement received when finishing an enemy off”
  • Fixed mistakes in Korean language
  • Fixed text sizes with the new font
  • Fixed reset all skills with a gamepad
  • Fixed language selection with a gamepad


[ 2017-12-19 15:33:15 CET ] [ Original post ]

Open Beta Weekend


REVOLUTION IS ONGOING!!


Robothorium opens its doors on December 8, 9 and 10. Prepare to experience the 4 first prologues of the main plot. To participate, register here http://eepurl.com/dcIeXT or join our Discord https://discord.gg/JtRywmm! https://www.youtube.com/watch?time_continue=12&v=hFnflSPwVO8
In Year 2052, Humans, Cyborgs and Robots are on the verge of a civil war. You are S.A.I.A, a self-conscious artificial intelligence that will lead this revolution. Gather a team of robots in this turn based Sci-Fi game where all your choices will have a direct impact on your environment. Will you choose the pacifist way or will you rewrite Robothoriums story in humans blood? Only you will decide on the Robotverse future! Open Beta Access: http://eepurl.com/dcIeXT Discord: https://discord.gg/JtRywmm!


[ 2017-12-07 16:44:35 CET ] [ Original post ]

Open Beta Weekend


REVOLUTION IS ONGOING!!


Robothorium opens its doors on December 8, 9 and 10. Prepare to experience the 4 first prologues of the main plot. To participate, register here http://eepurl.com/dcIeXT or join our Discord https://discord.gg/JtRywmm! https://www.youtube.com/watch?time_continue=12&v=hFnflSPwVO8
In Year 2052, Humans, Cyborgs and Robots are on the verge of a civil war. You are S.A.I.A, a self-conscious artificial intelligence that will lead this revolution. Gather a team of robots in this turn based Sci-Fi game where all your choices will have a direct impact on your environment. Will you choose the pacifist way or will you rewrite Robothorium’s story in human’s blood? Only you will decide on the Robotverse future! Open Beta Access: http://eepurl.com/dcIeXT Discord: https://discord.gg/JtRywmm!


[ 2017-12-07 16:44:35 CET ] [ Original post ]

Robothorium announced!


ADD TO WISHLIST We are happy to announce our next game, Robothorium! It's a turn-based RPG with random generated levels. Every choice you make will have impact on exploration and story! Synopsis 2052. Planet Earth. BreakTech, an enterprise specialised in robotic construction, is flourishing thanks to thorium, an unlimited and innovative power source. After many years of exploitation, robots are finally protesting for their rights. But the peaceful movement is quickly escalating to riots and the human repression is near. Now seen as a first degree threat, robots are hunted down and culled throughout the planet. You, S.I.A, an enhanced artificial intelligence, have to end this surrounding chaos and build a future for your robots. Unite with the new rebel factions, which have been engaged in turf war for months, then deal with cyborgs, humans and robots to lead your own robotic uprising.
Gameplay: Play an AI to lead your own robotic uprising and deploy your robots in many places from factories to highly secured laboratories with different objectives to achieve. Select the best robots combination to succeed in your missions and to overcome traps and enemies guarding experimental projects or top secret datas.

A demo will be available in few weeks here Steam page: http://store.steampowered.com/app/657090/Robothorium/


[ 2017-09-01 08:27:45 CET ] [ Original post ]

Robothorium announced!


ADD TO WISHLIST We are happy to announce our next game, Robothorium! It's a turn-based RPG with random generated levels. Every choice you make will have impact on exploration and story! Synopsis 2052. Planet Earth. BreakTech, an enterprise specialised in robotic construction, is flourishing thanks to thorium, an unlimited and innovative power source. After many years of exploitation, robots are finally protesting for their rights. But the peaceful movement is quickly escalating to riots and the human repression is near. Now seen as a first degree threat, robots are hunted down and culled throughout the planet. You, S.I.A, an enhanced artificial intelligence, have to end this surrounding chaos and build a future for your robots. Unite with the new rebel factions, which have been engaged in turf war for months, then deal with cyborgs, humans and robots to lead your own robotic uprising.
Gameplay: Play an AI to lead your own robotic uprising and deploy your robots in many places from factories to highly secured laboratories with different objectives to achieve. Select the best robots combination to succeed in your missions and to overcome traps and enemies guarding experimental projects or top secret datas.

A demo will be available in few weeks here Steam page: http://store.steampowered.com/app/657090/Robothorium/


[ 2017-09-01 08:13:58 CET ] [ Original post ]

Crazy week for birthday!


We will give EVERY skin for free to all players who will play between the 4th and 11th of September. In addition, there will be a double XP and drop rate during the anniversary week! For those who don't have the game yet, there will be a special -50% discount on the game! Don't forget to check our next game and add it in your wishlist :) http://store.steampowered.com/app/657090/Robothorium/ Enjoy!


[ 2017-09-01 07:20:27 CET ] [ Original post ]

Crazy week for birthday!


We will give EVERY skin for free to all players who will play between the 4th and 11th of September. In addition, there will be a double XP and drop rate during the anniversary week! For those who don't have the game yet, there will be a special -50% discount on the game! Don't forget to check our next game and add it in your wishlist :) http://store.steampowered.com/app/657090/Robothorium/ Enjoy!


[ 2017-09-01 07:10:24 CET ] [ Original post ]

New languages available and state with community translations

We added language Ukranian to the game! Korean will be integrate in the next update. Community translation in progress: - turkish (81%) https://docs.google.com/spreadsheets/d/1JGB5fPC6Bc58qmYlOA5Ih8eu7k1542xceSW6FuER6F8/edit#gid=721506930 - Polish (74.86%) https://docs.google.com/spreadsheets/d/1g0V9gU0bRkb2y5n-iP9JMbp3_cKOhMOMPPnCfQ2atOI/edit#gid=495811381 - Dutch (69.7%) https://docs.google.com/spreadsheets/d/11cEczqNEgQJhdi8xRTgb4pt_zqcD1SWH7HfLeckpM6I/edit#gid=721506930 Czech (30%) https://docs.google.com/spreadsheets/d/1jsrxIHNBQOu4nFLh07cAGeKF09DX8HwKg-XjOTxDqsU/edit?usp=sharing - Hungarian (26.81%) https://docs.google.com/spreadsheets/d/115NK0Q2zf3ivXJElrNwugypGyk09yM-KK5Q9O9Y5P7c/edit#gid=1070314248 Swedish (23%) https://docs.google.com/spreadsheets/d/1ubeN3uzwvlFc5u1GRAACloFEtvW_Vf3zHzLK6B4hcvQ/edit?usp=sharing Greek (17%): https://docs.google.com/spreadsheets/d/1pVX8CZbl4-fYViWemxEBtY8stZpv79w-LcbAlWsKrC4/edit?usp=sharing


[ 2017-06-30 11:06:55 CET ] [ Original post ]

Version 1.4.0: Pirates are coming!


The update will be available at 10am US (UTC +9)

Features


  • New Wheel Of Chance feature on the Campaign Map! - Give a try to the Wheel of Chance to get special rewards... But beware of the Trial...
  • 3 New Pirate Skins for Elian, Pod and Trashkarog to win by spinning the Wheel of Chance!
  • 1 New Pirate Skin to win by spinning the Wheel of Chance!
  • 3 New XP Bonus items to win by spinning the Wheel of Chance or by finishing its Trial!
  • 3 New Gold Bonus items to win by spinning the Wheel of Chance or by finishing its Trial!


[ 2017-05-29 08:38:14 CET ] [ Original post ]

Version 1.3.18: Perfs improvements sell multiple items


Improvements


  • You can now sell an item in the shop several times at once
  • Many gamepad controls in different scenes have been added or improved
  • You can now navigate in the fight history panel with a gamepad
  • Better gamepad controls in the inventory for item comparison and stats display
  • You can now move the map with a gamepad by using the right stick
  • Performance improvements on several scenes
  • UI polishing and improvements

Bugfixing


  • Many known bugs have been fixed
  • Skills tooltips in inventory can now be seen correctly with gamepad


[ 2017-05-25 10:06:39 CET ] [ Original post ]

Version 1.3.0: Improvements Dark Crusaders Skins Pack


Features


  • New DLC with 10 Skins available : Dark Crusaders - 1 new skin for each playable character!
  • New Skins scene : a button has been added in the Shop to go to the scene

Improvements


  • Lots of performance improvements on several scenes
  • UI polishing and improvements
  • Effects’ tooltip has been improved and is now displaying the name, the effect as well as the number of turns left

Bugfixing


  • Many known bugs have been fixed


[ 2017-03-25 11:40:17 CET ] [ Original post ]

Did you tried our powerful editor?

Here a big preview of our awesome tool: https://www.youtube.com/watch?v=aJxZGp4AbX0&feature=youtu.be You can also find more than 4000 dungeons created by the players at this url: http://steamcommunity.com/app/429620/workshop/


[ 2017-02-17 17:58:46 CET ] [ Original post ]

Version 1.2.0: Neverending Tower is coming


We have worked hard to enhance the game experience based on your feedbacks and reports. This patch note contains a brand new game mode, characters balance, skins available as a DLC as well as some modifications to make the Arena mode more attractive and Portuguese localization! You can find a Deluxe Edition bundle containing the Soundtrack, Wallpapers and the Skins pack here with -15% off if you already own the game! Thank you all for your support!

Features


  • New mode available on the Campaign Map: The Neverending Tower! Plunder its floors to drop blueprints, items, potions and resources and try to finish the highest possible level! (unlocked at the end of 1st theme - drops and enemies are scaled to your current highest theme unlocked)
  • New Steam leaderboards for the Neverending Tower feature!
  • New pack containing 1 skin for each playable character available as a DLC!
  • You can now share your exploration replay on social networks!
  • Portuguese localization is now available!

Improvements


  • Dungeon limits have been increased for Arena mode to make multiplayer dungeons more difficult
  • Matchmaking has been improved by increasing the points range when looking for an opponent. Players will now be able to face opponents from a higher or lower league if an opponent of the same league can’t be found
  • ELO system for Arena mode has been reworked: Losing a match will now give points to the defending player and the attacking player will lose points as usual. Winning a match will now make the defending player lose points and the attacking player will win points as usual. The number of points won or lost are now depending on the difference of points between the two players
  • Skeleton Warriors’ experience earned when killed has been increased

Characters balance


  • Pod:
    • Shrilling Threnody base damage has been reduced from 1 to 0
    • Shrilling Threnody base mana burst has been increased from 0 to 1
    • A stamina cost increase of 1 has been added to the Lullaby talent
    • Spiritual Ballad base mana regen has been reduced from 25% to 20%
    • Mana regen bonus granted by the Spiritual Ballad talent has been reduced from +25% to +20%
  • Melinda:
    • Laceration damage scaling with strength has been increased
    • Laceration base damage has been increased from 0 to 1
    • Laceration no longer needs a line of sight to be used
    • Laceration base mana cost has been increased from 1 to 2
    • Slash damage scaling with strength has been slightly reduced
    • Life recovery from the passive ability Blood Drinker when killing an enemy has been reduced from 20% to 10%
  • Trashkarog:
    • Wolf Attack base damage has been increased from 0 to 1
    • Explosive Potion damage scaling with magical power has been slightly increased
    • Explosive Potion base chance to apply Burn has been increased from 15% to 20%
    • Bonus chance to apply Burn from the Explosive Potion talent has been increased from +15% to +20% per level
    • Orc Curse is now dealing small damage in addition to its previous effects
    • Additional mana cost from the Orc Curse talent which allows the skill to target all enemies instead of a line has been increased from 1 to 2
    • Bait base stamina cost has been reduced from 5 to 4
  • Rose:
    • Disease base damage per turn has been increased from 1 to 2
    • Disease base duration has been reduced from 3 to 2 turns
  • Odessa:
    • War Cry base stamina cost has been reduced from 5 to 4
  • Franck:
    • Shoots damage are now physical damage and are scaling with strength
    • Shoots can now be launched on a line of your choice instead of the front line only
    • Armor and magical resistance from the talent which grants bonuses when a mojo is equipped have been increased from 3 to 5
    • The talent granting a magical power bonus when using Nature Boon is now granting a strength bonus instead
    • Mana burst bonus from the Dual Claw talent has been increased from 3 to 4
    • Chances to apply Poison from Creepers Prison talent has been increased from 25% to 35% per level
    • Passive mana regen from the passive ability Shapeshifter: Human has been increased from 2 to 3
    • Passive damage bonus from the passive ability Shapeshifter: Beast has been increased from +15% to +20%
  • Anemhutep:
    • Soul Absorption base life cost has been reduced from 3 to 1
    • Strips Explosion base life cost has been reduced from 4 to 3
    • Mummified base magical resistance debuff has been increased from 10% to 15%
    • Magical resistance debuff bonus from the Mummified talent has been increased from -10% to -15%
    • Life Drain life regen per turn has been increased from 2 to 3 at max level

Bugfixing


  • Fixed a bug where pressing U in a free dungeon were opening a window
  • Fixed a bug that were preventing the last tab to display all recipes available in the Workshop
  • Fixed a bug preventing the right click to display a fighter’s details in fight
  • Fixed a bug when failing to find an opponent in arena that made the player go on the profile screen
  • Fixed a bug preventing to correctly load the position of the player in the top left corner of the Arena Leaderboards


[ 2017-01-23 16:51:44 CET ] [ Original post ]

First winners of our DLC keys! 7 days left to get one!

Here the 10 players who wins a DLC key for our game: è³½å°


[ 2017-01-18 17:48:41 CET ] [ Original post ]

Soundtrack Artworks DLC offered to 20 players who left a review on the game

Hi Rushers! We are sure that there are a lot of players enjoying the game here, but who didn’t leave a review for Dungeon Rushers yet. We want you to know that it is still very important for the visibility of the game, and that it will help us to add content and improve the game. We know that a lot of players don’t usually take the time to leave a review when they like a game, contrary to those who don’t like it. To thank you, we will offer the Soundtrack and Artworks DLC (that will soon be released on Steam) to 20 players who left a review. Of course, players who already wrote a review are also included. We will randomly chose 20 of them the 18th January, so let the reviews fest begin! Thank you in advance for your support and have fun in our Dungeons!


[ 2017-01-09 17:42:23 CET ] [ Original post ]

Version 1.1.4 is now available! New job : Enchanter!


Features


  • Items can now be enchanted in the Workshop with the Enchanter! - Please note that only end game main hand and off-hand items can be enchanted for the moment
  • You can now gamble in the Shop with Blueprints to have a chance to get enchanted items!
  • Bad santa is now available as an NPC
  • Players ranked at the end of December will receive an exclusive icon
  • You can now share your Leaderboards position and your exploration replay on social networks!
  • New notification icon on tavern when you have a new invitation or if it’s your turn to play in a friend match
  • You can now share your created dungeons on social networks!
  • You can now invite your friends on Facebook!

Improvements


  • Max FPS is now 60
  • Better sorting system for potions in inventory and fight
  • Rose’s Cataplasm ability now removes a random effect to each member of the team (was previously removing only one damaging effect)
  • Skills’ tooltip in fight should now disappear more efficiently when exiting the skill circle

Bugfixing


  • Fixed a bug concerning online request while in offline mode
  • Friend invitation is now fixed
  • Right click on a character in fight to see his details is working correctly again
  • Friend match list is now refreshed when you launch a new game
  • Upgrades buttons in the Workshop should now be correctly displayed
  • Keyboard shortcuts shouldn’t work anymore when typing in a text box
  • Friendly matches invites have been fixed
  • Fixed a bug preventing the drops to be displayed at the end of a dungeon
  • Fixed a bug in fight with a gamepad preventing players to select correctly the enemy to attack
  • Fixed a bug preventing players to change selected character correctly in inventory when a character was K.O.
  • Fixed a bug where projectiles from Odessa’s Magical Javelin skill were bouncing to an empty place
  • Items dropped by monsters should now correctly display their tooltip in the end of fight window
  • Fixed a bug preventing the inventory pages in the shop to load correctly
  • Potion button in fight should now correctly work
  • Fixed a bug preventing players to move characters correctly in the team management window before having 5 characters
  • Fixed a bug allowing to go through a password door by cancelling the password confirmation


[ 2017-01-04 17:10:30 CET ] [ Original post ]

10 new languages available for community translations!

Hello rushers, You asked it, we did it! The first gift of the year! We open new languages for community translations. I put here the link if you want to participate and the current progression of the file. This language will be add in version 1.1.4 (you will have a warning because it's a community translation). Turkish (32%): https://docs.google.com/spreadsheets/d/1JGB5fPC6Bc58qmYlOA5Ih8eu7k1542xceSW6FuER6F8/edit?usp=sharing Polish (32%): https://docs.google.com/spreadsheets/d/1g0V9gU0bRkb2y5n-iP9JMbp3_cKOhMOMPPnCfQ2atOI/edit?usp=sharing Thai (30%): https://docs.google.com/spreadsheets/d/1qOYwthMvxrf8qWILTBX1yp0RNXxNTCDE6jsQVpzaUVM/edit?usp=sharing Korean (28%): https://docs.google.com/spreadsheets/d/1OE0Xp11QpA7ZmoiYXIXRWHcQfncOiWAm_rkEFAcBKF8/edit?usp=sharing Ukrainian (27%): https://docs.google.com/spreadsheets/d/1eucrU8RRpCuKcZe-DEi9yqZ77K0sBtxvI-L8RCSzoEM/edit?usp=sharing Czech (26%) https://docs.google.com/spreadsheets/d/1jsrxIHNBQOu4nFLh07cAGeKF09DX8HwKg-XjOTxDqsU/edit?usp=sharing Dutch (23%): https://docs.google.com/spreadsheets/d/11cEczqNEgQJhdi8xRTgb4pt_zqcD1SWH7HfLeckpM6I/edit?usp=sharing Swedish (23%) https://docs.google.com/spreadsheets/d/1ubeN3uzwvlFc5u1GRAACloFEtvW_Vf3zHzLK6B4hcvQ/edit?usp=sharing Greek (16%): https://docs.google.com/spreadsheets/d/1pVX8CZbl4-fYViWemxEBtY8stZpv79w-LcbAlWsKrC4/edit?usp=sharing Hungarian (8%): https://docs.google.com/spreadsheets/d/115NK0Q2zf3ivXJElrNwugypGyk09yM-KK5Q9O9Y5P7c/edit?usp=sharing If you make a lot of changes, and you want to see it in game, please send me an email at support@dungeon-rushers.com with the wanted language. We have a special branch on Steam (with password: "communitytranslate")


[ 2017-01-03 19:50:51 CET ] [ Original post ]

We opened a discord for our players!

Want to talk about strategy? Arena match? Get in touch with the devs Here the link for our discord: https://discord.gg/JtRywmm See you soon and happy holidays


[ 2016-12-23 10:01:17 CET ] [ Original post ]

Beta test open on mobile!

Hi Rushers, We are proud to announce that we are planning a mobile port of our game! For this purpose, we will need some beta testers on Android and iOs. If you’re interested, just fill this form to sign in for beta: http://eepurl.com/cs2KAn Please note that the build for mobile will be on a different save than your steam computer save and you will start the game from zero on mobile only. Thank you in advance for your help and support! See you in our Dungeons!


[ 2016-12-12 13:54:19 CET ] [ Original post ]

End of 1st Arena Season and Leaderboards reset

Hi Rushers! We are proud to announce you the end of the 1st Arena Season and the first reset of the Leaderboards! Players from Silver to Platinum leagues have won win a special icon depending on the league they managed to get to! You will all now be able to compete again to get to the top and to receive another special reward at the end of this second season! It’s only an icon for this time, but we are discussing about what we could make you win for the seasons to come! Have fun in everyone’s Dungeons! Don't forget to vote for Dungeon Rushers as the best indie of the year: http://www.indiedb.com/games/dungeon-rushers


[ 2016-12-02 08:36:38 CET ] [ Original post ]


Server maintenance

We are updating the server this morning. The arena, ranking and friend match will be unavailable during few hours. Thank for your comprehension.


[ 2016-11-18 07:17:51 CET ] [ Original post ]

IMPORTANT: TOO_MANY_THREADS / Game not translated or can't switch language / skill still locked

Problem: I can't switch language! Solution: Change your language to english, and switch back to the desired language. It should fix it. -------------------------------------------------------------------------------------------------------------------------------- Problem: TOO_MANY_THREADS and some other lags with some CG Solution: Switch to version 1.1.1 in closed test: http://steamcommunity.com/app/429620/discussions/6/217691032444520413/ -------------------------------------------------------------------------------------------------------------------------------- Problem: My skill on Elian / dwarf is locked even if I played the tutorial Solution: Switch to version 1.1.1 in closed test: http://steamcommunity.com/app/429620/discussions/6/217691032444520413/


[ 2016-11-15 09:32:28 CET ] [ Original post ]

Version 1.1.0: Controller support and new languages!

You’ve asked for it, we did it! Russian, Japanese, Italian and Spanish are now available in Dungeon Rushers as well as controller support!

Features


  • Controller support is now available!
  • Russian, Japanese, Italian and Spanish localizations are now available!

Improvements


  • Camera focus on the campaign screen will now automatically match with selected dungeon
  • Old Arena mode dungeons which are not respecting the new limits are progressively deleted (6 Gorillas groups, containing doors and keys, etc...)
  • Players using cheat codes in Arena mode will be banned and won’t be able to play in Arena mode anymore
  • Every item in the game can now be sold without restriction (items you couldn’t sell before have now a confirmation window)
  • Items are now sorted better in the inventory
  • Game over screen has been improved to better fit with all types of resolution
  • An information about camera auto-center has been added in the exploration tutorial screen
  • Exploration abilities can now be used on groups of monsters containing a boss. Bosses are now immune to additional effects.
  • The group of 6 monsters just before the chest in dungeon “Oops I dropped traps” has been reduced to 5 monsters

Bugfixing


  • Fixed a bug which was affecting turn order when characters were switching position
  • Fixed a bug allowing a character to play even if stunned in a specific situation
  • Fixed a bug in fight history which was displaying an empty indication in french when a monster was revived or summoned
  • Fixed a bug allowing Anemhutep to use skills with a life cost even when Silenced
  • Wolf Affliction effect will now correctly display magical resistance debuff animation when applied
  • Life bars of monsters affected by Odessa’s War Cry are now correctly displaying damage taken when entering the fight
  • Blueprints label is now correctly displayed on the victory screen when finishing a dungeon in Arena Mode
  • UI and typo fixes


[ 2016-11-11 08:49:09 CET ] [ Original post ]

Daily Deal - Dungeon Rushers, 33% Off

Today's Deal: Save 33% on Dungeon Rushers!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Saturday at 10AM Pacific Time


[ 2016-11-10 18:00:00 CET ] [ Original post ]

Players banned and future updates

Hello rushers, We had to kick off 13 players in arena because they used multi-boss in the dungeon. Maybe there are more cheaters, feel free to report them with ctrl + F during an arena match. Future updates of the game:

  • Russian and Japanese localization are already integrated, Italian is coming soon
  • Auto-save in exploration when you leave the game during a dungeon (W.I.P.)
  • XBox 360, PS4 and potentially Steam controllers support
  • Infinite Dungeon feature
  • Improvements for Manors generation


[ 2016-09-27 11:44:18 CET ] [ Original post ]

Version 1.0.4 is available!


Small version to fix some troubles

Bugfixing


  • Fixed bug when arena result takes over 30 sec
  • Fixed bug which freezes the fight when a monster summons multiple monsters
  • Fixed 2 introduction texts not in french


    [ 2016-09-18 12:18:33 CET ] [ Original post ]

Version 1.0.3 is available!


Improvements


  • Rankings are now displaying players’ points for Platinum Rank 1
  • Popular dungeons view in the Tavern has been improved: tabs at the top has been removed to avoid confusion and a text has been added when no dungeon has already been downloaded from the workshop
  • A mask has been added on the cell edition window to avoid players to click on the background
  • New button on the main screen to quit the game
  • Settings button on the main screen is now opening the menu window instead


[ 2016-09-17 09:18:15 CET ] [ Original post ]

Steam new review system and consequences!

Hi Rushers! For those who didn’t follow the recent news on Steam, there is a new review system that has been put in place ( http://store.steampowered.com/news/24155 ). The new system doesn’t take in count the reviews made from units sold on Humble during pre-sales, EA and since the release anymore (and from units sold on other stores too). Sadly, we’ve lost around 50 reviews and we’ve dropped from 85% positive to 80% only, because a lot of our reviews were from players who were supporting us since the beginning of the project and who had pre-ordered the game on our Humble widget (available on our web-site). To give you an example, we were at 93% of positive reviews during pre-orders and EA on early-adopter (this without doing giveaways during the whole early-access). We wanted our players to know that indie games like us are very sensitive to positive reviews because this determines how much visibility we will have on the Steam store. And it's even more important when you don’t have a lot of communication resources because this is very expensive considering the low budget of the studio. Like we’ve said, you can’t imagine how much positive reviews are helping us, and as you can easily guess, it means that each negative review is hurting us a lot. Players are truly underestimating the impact and the consequences of a review. We’d prefer players to refund instead of leaving a negative review to give you an example. So remember to help indies (not only us) if you love a game, just by taking 5 minutes to leave a review. Another article talking about it: https://www.rockpapershotgun.com/2016/09/13/steam-review-filtering-affects-kickstarter-games/


[ 2016-09-13 12:54:39 CET ] [ Original post ]

Version 1.0.2 is available!


Bugfixing


  • Potions in arena mode are now correctly locked during fights, so you can’t lose a potion anymore without benefiting from its effect
  • Minor UI fixes for the dungeon validation window and in arena scene
  • Fixed a bug where deleting every tiles in your Multiplayer dungeon were considering the dungeon as erased, thus preventing players to build their dungeon
  • Fixed a bug where clicking on Cancel on the “Leave the dungeon” pop-up were making you leave the dungeon anyway
  • Fixed an infinite loop (Rose dialog)
  • Fixed an infinite loop (more than 3 portals)


[ 2016-09-12 09:01:02 CET ] [ Original post ]

Version 1.0.1 is available!

1.0.1

Bugfixing


  • Elvire’s Sun Strike skill should now correctly have no line of sight restriction
  • Last Heroic dungeon has been balanced and the missing room linked to a switch has been fixed
  • Fixed missing portals in the Heroic mode of dungeon “Review of the situation” in the theme 4
  • Fixed a bug where some achievements were not validated or counted correctly
  • Logs added to detect some save problems that pc and linux players were experiencing
  • Minor UI fixes in the dungeon creation scene


[ 2016-09-07 19:39:50 CET ] [ Original post ]

Release version 1.0.0 is available!

1.0.0 :

Features


  • Last but not least, the 4th theme is now available with around 7 hours of additional gameplay in the desert!
  • New characters to unlock: Anemhutep the Ancient Mummy Dude and Elvire the Crusader of the Light Temple!
  • As well as 8 new monsters and an unexpected final Boss!


  • New fight event: Sand storm - Fighters take small damage at the end of the turn. Each negative effect increases damage taken!
  • New exploration mechanism: Portals - Where will you be teleported in the dungeon? Who knows...
  • New Free Mode Dungeon tools: Doors requiring 2 and 3 keys, Magic door requiring a password and Portals!

  • 4 new Heroic only items!
  • Translation in German and Chinese are now available! (Russian and Japanese translations are already in process)

Improvements


  • New font: easier for your eyes to read our humorous story!
  • Introduction text for each theme has now a displaying animation
  • Many UI improvements
  • Sounds added for Rose
  • Sounds for theme 3 monsters added
  • Lots of sounds added for effects and exploration
  • Sounds has been equalized and rebalanced with music volume


[ 2016-09-07 08:21:52 CET ] [ Original post ]

Now Available on Steam - Dungeon Rushers, 20% off!

Dungeon Rushers is Now Available on Steam and is 20% off!*

A Heroic-Parody tactical RPG combining dungeon crawler’s gameplay and turn-based fights. Dive in an off-beat universe, manage your team and craft mighty gear to equip them! Build your own dungeon by hiding traps and monsters in your galleries, then challenge other players to clean it!

*Offer ends September 13 at 10AM Pacific Time


[ 2016-09-06 15:42:55 CET ] [ Original post ]

Release date, Steam cards and new achievements

Hello rushers, We will release the game on September 6th, so let's spread the word to everyone! We've made a new update with a few things: - Steam cards has been added:
- As well as new achievements:


[ 2016-09-02 15:16:33 CET ] [ Original post ]

Early-Access 0.9.5 is available!

Features


  • New character: Rose the Herbalist
  • New monster in theme 1: Necromancer

Improvements


  • Spell descriptions for monsters now display the level of the effect they apply
  • Heal per turn effects now display their healing value at the start of the affected character’s turn
  • Clicking to close a sign doesn’t make you move anymore
  • Improved performances in the Workshop and the inventory
  • Multiple DoT effects on the same character are now displayed properly at the start of their turn

Bugfixing


  • Fixed a bug where Odessa’s talent that gives her damage reflection didn’t work
  • Fixed a bug that some people can't be attacked in arena
  • Fixed game over when you die by a trap
  • Fixed a bug on Elvire heal not increased by talents (for closed testers)
If you want to become a closed tester you can subscribe here: http://eepurl.com/b_7UlD


[ 2016-08-15 11:17:58 CET ] [ Original post ]

Early-Access 0.9.4 is available!


0.9.4 :

Features


  • You can now gamble in the shop to use your gold
  • 5 new super potions available by gambling only
  • New exploration mechanic (available in the Worksite) : Portals - Instantly teleport you to another portal in the dungeon
  • New fight event: Sand storm - Every fighters take damage based on the number of debuffs affecting them
  • UI tweaks

Improvements


  • New AI system, monsters do better choices when using spells
  • Ask for a confirmation before deleting a free dungeon
  • Monsters’ passive skills have now a blue text in the fighter details in fight and in the dungeon creation when editing monsters in a room
  • Improved warning animation to know where the Collapse will fall
  • Doesn’t show immunities anymore if monsters are hidden in a bush
  • UI tweaks

Bugfixing


  • Fixed performance issue on inventory and workshop
  • Feedback window is fixed
  • Fixed a bug where the Collapse event was blocking a fight when it killed the first character in the attack order
  • Fixed a bug where using “Defend” against Collapse didn’t guarantee a parry
  • Fixed a bug where players were able to open manor treasures indefinitely
  • Fixed a bug where equipped items were not displayed properly when opening the inventory
  • Fixed a bug where the treasure key was missing in some heroic mode dungeons
  • Fixed a bug where Franck had the passive bonuses from his “Shapeshifter” ability without unlocking it
  • Fixed a bug where Pod’s Lullaby chances to apply Sleep were inverted
  • Effects are now well refreshed after a resurrection

Only for closed testers


  • The begin of Act 4 is available (6 additional dungeons and 1 manor)
If you want to become a closed tester you can subscribe here: http://eepurl.com/b_7UlD


[ 2016-08-05 17:58:40 CET ] [ Original post ]

Dungeon of the Month Winner - July

Dear Rushers, We are proud to announce you the great winner we have selected for the July Dungeon of the Month! Congratulations to вʟᴀcкʟᴏcʜ° with his “On a trail of riches” Dungeon! We will contact you to give your price (one Steam key for a friend). We invite all of our Rushers to give a try to his Dungeon and vote for it if you’ve liked it! Here it is: http://steamcommunity.com/sharedfiles/filedetails/?id=718783804 A big thank you to everyone for participating! See you for the next Dungeon of the Month contest!


[ 2016-08-01 14:58:47 CET ] [ Original post ]

Workshop contest: Dungeon of the Month


Hi Rushers! We are glad to announce the beginning of the first Dungeon of the Month contest! To participate, you have to build a dungeon in English on the Workshop, then send us by mail the link to the Workshop page of your creation at contest@dungeon-rushers.com. At the end of the month, we will select one or more dungeons and player(s) will win a Steam key of the game! Unleash the architect within!


[ 2016-07-06 09:03:55 CET ] [ Original post ]

Early-Access 0.9.3 is available!


Features


  • End of theme 3 is now available
  • New Heroic-only items added for theme 3
  • New fight event: Camouflage - Monsters are hidden in a strange bush, if you want to know what is hiding in it, you’ll have to hit the bush or wait for something to come out of it!

Improvements


  • Items in the inventory are now sorted in addition to the filter
  • Moving away from a wooden sign in a dungeon will now close it automatically
  • Beeing Game Over during a fight will now refresh the shop
  • Talents’ tooltip has been improved to better understand what will be increased when putting a second talent point
  • Collapse fight event now have a sound and has a better timing
  • More balancing changes have been made to characters and monsters
  • New tutorial page when you first level up
  • Fight tutorial has been changed to inform players about the characters or monsters details window appearing by right clicking on a fighter
  • Some dungeons has been made optional in theme 2 and 3 to smoothen the player progression and allow the story to progress faster
  • Facebook and Twitter buttons added to the menu screen
  • New animation for monsters summoned
  • Animation of monsters coming for reinforcement has been reworked

Bugfixing


  • Pressing two or more shortcuts buttons/mouse clicks at the same time no longer make the game glitch
  • The dungeon validation bug caused by the “Only one boss” restriction has been fixed
  • Channeling bugs should now be fixed for monsters concerned
  • The reinforcement skills “Pygmies!!!” and “Help me!” bug has been fixed and should no longer call for unintended monsters
  • Fixed a bug in the shop where you were blocked on your inventory second page if you sold the last item of the page
  • Deleting a tile in the dungeon editor should now also delete the token displayed in it if it was the case
  • Fixed a bug in fight where monsters’ life bar was not refreshed correctly
  • Fixed a bug in fight where characters' life bar was not refreshed correctly when healed when attacking (Vampirism effect or Melinda’s Blood Drinker ability)
  • Fixed a bug in fight where damage previews were not taking count of damage amplifiers like the Stalked effect from Melinda


[ 2016-07-05 14:41:06 CET ] [ Original post ]

Early-Access 0.9.2 is available!


You asked it, we did it! Skill trees are coming! 0.9.2 :

Features


  • New talent tree for each character
  • New fight event: Rock falls - A rock is falling on one character and one monster. Another rock is falling on a different place each turn. Use “Defend” to reduce damage taken or switch your character with another to choose which one will be smashed!!

Improvements


  • Characters now earn 2 talent points per level instead of 1 skill point previously
  • Passive abilities of each character has now to be unlocked through the talent tree
  • Skills and abilities has been balanced or reworked to match with the new talent tree feature
  • You can now see what type of equipment you will craft in the Workshop
  • New image for finished manors
  • Burn, poison and bleeding has been balanced
  • You can now build more than 3 Free Mode Dungeons


[ 2016-06-23 17:18:57 CET ] [ Original post ]

Early-Access 0.9.1 is available!


We worked a lot on new mechanisms for exploration & fights. We hope you will love it!

Features


  • New random event in fights - Fog: you have a chance to attack the wrong target
  • New switches system in Campaign Mode and Free Mode Dungeons


Switch can have different actions: unveil room, unveil/hide group of monster, unveil/hide trap, unveil key, unveil another switch, ...

Improvements


  • 7 new NPCs added for Free Mode Dungeons
  • 2560x1080 resolution added
  • 1920x1200 resolution added
  • Loots added on theme 3 monsters
  • Theme 2 monsters has been balanced and reworked
  • Goblin Gunner’s Cannonball is now a channeling attack dealing more damage
  • Goblin Chief’s Rock Fall has now an additional 35% chance to stun
  • Goblin Ninja’s Stealth jump has now 50% more chance to do a critical hit
  • Goblin Warlock has now a single target Silence skill, but doesn’t have its Help me! skill anymore
  • Workshop: Add tag "Recommended Level" for Free-mode dungeons
  • Workshop: Now can add multiple keys-doors in Free-mode.
  • Number of blueprints needed to upgrade your Multiplayer Dungeon has been balanced

Bugfixing


  • Helmet of the Gorilla doesn’t have too high chance to drop anymore
  • Image from the Belt of the Assassin has been correctly added in the game


[ 2016-06-10 14:43:42 CET ] [ Original post ]

How to share Dungeons in the Workshop

Hi Rushers! We're proud to announce a new feature added to the game: Free Mode Dungeons! You can now build fun dungeons with more tools, like a dialog editor and panels, and share them with the community! To do so, you just have to go to the "Worksite" in-game, then create a new "Free Mode Dungeon". These dungeons don't have any restriction limit, so give free rein to your imagination, keeping in mind that other players should be able to reach the treasure! When you think your dungeon is ready, just click on "Save" in the bottom right corner, choose a name, write a description and put a preview image if you want, then click on "Share". Once your dungeon is in the Workshop, you can edit whatever you want on the Workshop page to make it appealing for other players. Now, to download a player's dungeon you want to give a try, just click on "Subscribe" on the dungeon page in the Workshop. You will have a new download available in the Steam downloads section. To try the dungeon downloaded, just go in the "Tavern" in-game, click on "Popular Dungeons" on the left window, then click on the square button, next to the new dungeon added to the list. You'll be able to upvote dungeons you've liked, downvote those you didn't or even report those with insulting texts or unwanted content. Each month, the player with the most popular dungeon might win something ;) Have fun!


[ 2016-06-10 10:16:00 CET ] [ Original post ]

Early-Access 0.9.0: Workshop + new features


We are proud to announce the release of our patch 0.9.0! Huge updates today!

Features


  • New tavern UI (Popular dungeons are still WIP)
  • New dungeon builder UI
  • New Steam workshop feature: Free Mode Dungeons - Build fun dungeons with dialogs and signs to share them with the community. Vote for dungeons you’ve liked or report the ones with insulting texts or unwanted content. Each month, player with the most popular dungeon might win something ;)

  • New currency earned in the Arena Mode: Blueprints
  • Building upgrades has now to be bought with Blueprints instead of Gold
  • Channeling mechanic added to the game (1 turn to be launched)
  • You have now the option to display only the available recipes in the workshop
  • New Heroic items that can be dropped in Heroic or Arena dungeons only
  • New recipes for the Alchemist in the Workshop: Purifying potions and Major potions

Improvements


  • Golem’s Flying Rock skill is now a channeling attack
  • New Golem’s channeling animation
  • Theme 2 exploration tiles has been reworked
  • Filters added in the shop and the inventory to sort items
  • New tooltips for normal and heroic keys in exploration
  • All items’ prices have been balanced
  • Buying all the items in the Shop no longer refreshes the Witch’s stock
  • Characters’ starting items and items linked to a boss can’t be sold anymore
  • Trashkarog’s Bait ability has been tuned down to a maximum of 2 monsters
  • Water in recipes has been balanced and beers don’t require water anymore
  • Alchemist’s recipes have been reworked for each level
  • Potions’ and beers’ level has been balanced
  • Melinda’s third skill has been reworked: Blood Frenzy - Applies a life stealing effect to allies on the front line
  • Worksite and Arena are now unlocked earlier in the game

Bugfixing


  • Empty invitations can’t be sent anymore
  • Friendly matches should now work properly
  • Thorgrim’s Whirlwind animation bug should now be fixed
  • Hitting sounds in fights are now fixed
  • Bleeding effect sound is now correctly played
  • Melinda’s Laceration claw sounds are now correctly played during the animation
  • Dryad’s Enchanted Liana animation doesn’t display a white square anymore
  • Bug fix for the skills spamming glitch
  • Drunk effect on barrels is now working properly
  • Bug fix for the key + monsters or double traps on the same tile
  • You can’t use potions in Heroic Mode fights anymore


[ 2016-06-03 09:45:25 CET ] [ Original post ]

Early-Access 0.8.52: Odessa unlocked


Features


  • Support spell added: Defend - Skip your turn and get +20% parry for 1 turn
  • Theme 3 dungeons from number 30 to 38 now available
  • New secondary event : The Barrel
  • New Purifying Potion and Major Purifying Potion to remove one and two random negative effect(s)

Improvements


  • New golem’s projectile
  • Characters now join you with more experience
  • New bonus challenges for all theme 2 dungeons
  • Polished UI on some scenes
  • Fountains and barrels now have a chance to drop water for crafting
  • Regenerations events now have a text displayed and animations with sounds
  • Many balancing changes on skills, abilities, monsters and events
  • Experience curves have been changed for characters, but also for jobs in the workshop
  • Goblin Ninja’s Stealth Jump can now attack any character regardless of the line of sight
  • You can use shortcut “1”, “2” and “3” to select spells in fight

Bugfixing


  • Locked door freezing should now be fixed
  • Bug fix for exp staying at 0%
  • Bug fix for secondary events sounds
  • Bug fix for disrupted skill


[ 2016-05-24 19:37:47 CET ] [ Original post ]

Beta 0.8.51: New event achievements


0.8.51 :

Features


  • New Steam achievements added to the game
  • Events: Heal and mana regen added on fountain (but chances to apply poison)
  • New event: the crate
  • Now displays a flag on the map when you finish the heroic mode

Improvements


  • Trigger added to give you achievements you have already done
  • Events: Statues can now only apply damageless debuffs
  • Events: Chests give more items but can apply damage debuffs (poison, bleed, burn)

Bugfixing


  • Fix parry rate & trigger
  • Fix bug on Steam cloud
Note: If you had a problem with cloud save contact us at support@dungeon-rushers.com


[ 2016-05-15 15:52:11 CET ] [ Original post ]

Beta 0.8.5 available! Improved Heroic mode and Oblivion Potions!


0.8.5 :

Features


  • New random heroic key system in Heroic mode: kill the group of monsters which holds the key to be able to open the treasure!
  • New potion to reset skills! (recipe added to the workshop)

Improvements


  • Heroic mode is now more challenging: there are more monsters and more traps in addition to the heroic key system
  • Heroic mode is now more rewarding: there is now a treasure to loot everytime you do a Heroic dungeon, with more items dropping than in normal mode
  • Vampire dagger image has been reworked

Bugfixing


  • Chests’ opening animation in events should now be displayed correctly
  • Gold bug fixed: the amount of gold displayed after defeating a group of monsters should now be added correctly to your total gold
  • Players can’t put more than 1 gorilla in their dungeon for online features anymore
  • Players can’t get loot, gold and exp when testing their own dungeon anymore
  • Fixed a bug where there were 3 rooms with no access to them in the dungeon: “The goblins’ barrack”


[ 2016-05-13 18:28:09 CET ] [ Original post ]

Beta 0.8.42 now available!


BETA ACCESS HERE 0.8.42 :

Features


  • New ice trap with ice projectile and icy sounds
  • New icons, sounds and animations for Franck
  • New thunderbolt projectile for the Magical Javelin bounce of Odessa

Improvements


  • New potion and beer sounds
  • Critical hits now have sound
  • Regen animations now have sound
  • Bleed animation now have sound
  • Keys picked up and doors opened now have sound
  • New parry sound
  • Skeleton Riders’ Rallying Cry now have a sound
  • New sound for Melinda’s Slash and Laceration
  • Sounds added for Trashkarog, Odessa and Franck’s skills and abilities
  • New sounds for buffs and debuffs
  • Buffs and debuffs now have an increased duration per level
  • New circle borders in skill tree
  • Finishing a manor now puts you on the campaign map instead of the manor screen

Bugfixing


  • Dragging and releasing an item from a character’s equipped slot should no longer cause the disappearing bug
  • Security added to prevent click spamming when using an ability
  • Fix on buff and debuff animations
  • Fix on Trashkarog’s Wolf Affliction debuff animation
  • Effects now have tooltips showing in secondary events


[ 2016-05-11 12:53:10 CET ] [ Original post ]

Beta 0.8.41 now available!


BETA ACCESS HERE 0.8.41 :

Improvements


  • Update inspect button size
  • Upate desktop icon of the game
  • Display the good background when you inspect an event in the mountain

Bugfixing


  • Fix exp display
  • Fix infinite loading when uploading a screenshot
  • Fix tooltip potion & permutation


[ 2016-05-06 08:45:25 CET ] [ Original post ]

Beta 0.8.4 now available!


BETA ACCESS HERE 0.8.4 :

Features


  • New Secondary event system!
  • Reworked Heroic mode! Monsters gain the enraged buff, you can use potions and no more game over if a character die. And also, MORE LOOTS !

Improvements


  • Reducing size of the build
  • New! banner animated when Shop is refreshed
  • Add resolution 3840x2160
  • Display exploration mode (Normal / Heroic / Manor / Friend Match / Arena Match) in the bottom left of exploration view
  • Now display the number of items dropped and not the number you have in your inventory

Bugfixing


  • Fixed raycast bug on skill-tree
  • Fixed bug on level up
  • Fixed bug on potion tutorial
  • Fixed bug when you recruit Trashkarog
  • Fixed bug on whirlwind’s collision


[ 2016-04-29 10:22:32 CET ] [ Original post ]

Beta 0.8.33 available


BETA ACCESS HERE 0.8.33:

Features


  • Add a feedback system, press ctrl + F anywhere to send us a feedback!
  • It’s possible to link a screenshot to the feedback with a simple checkbox
  • Add achievements on dungeon done + scout using
  • Display number on friends in bottom bar
  • Add feature Friend Matchs (in tavern) in normal mode only

Improvements


  • When you come from campaign map, the red flag back you to campaign and not to the menu anymore
  • Bigger map size in dungeon creation
  • Improve history UI in fight
  • Skill tree now displaying the good damage informations (on poison, burning, …)
  • Improve caching on server calls
  • Improve AI for skeleton rider

Bugfixing


  • Now you start with the heart of dungeon level 1 (before was 0)
  • Now wait the end of dialogs before displaying spells
  • Fix dialog bugged on poisonned blade
  • Fix match not saved in arena


[ 2016-04-21 08:11:16 CET ] [ Original post ]

Beta 0.8.32 available


BETA ACCESS HERE 0.8.32:

Improvements


  • Reworked campaign view
  • New buttons in main menu
  • New bottom bar
  • Size of many UI windows reduced
  • Smaller tooltips for items
  • Shop, craft and tavern UI
  • New colors everywhere in UI
  • Sound added in chest animation at the end of a dungeon
  • New animation for Trashkarog’s Trap Detection skill
  • New splash screen epic music
  • Reworked crit stat and buff icons
  • Light tutorial on exploration now
  • Remove tutorial on My dungeons scene

Bugfixing


  • Fix bug of “Unknown” platform when logged with steam
  • Fix bug on reset the full game
  • Releasing the drag of an item in the shop should no longer hide items in inventory
  • Fix bad color of “ignore” in tutorial
  • Fix debug anim size
  • Fix bug : impossible to back on Arena or Tavern scenes
  • Fix treasure not displayed in exploration
  • Fix missing translations


[ 2016-04-13 08:19:41 CET ] [ Original post ]

Beta 0.8.31 available


BETA ACCESS HERE We made some fixs to manage better steam integration 0.8.31 :

Features


  • Display the current version in menu screen
  • Add dialog before the first manor
  • Now import your steam’s avatar!
  • Display your friends avatars

Improvements


  • No need to configure your account at start, steam infos is sent to the server

Bugfixing


  • Thorgrim infinite whirlwind was fixed
  • Treasure icon doesn’t disappear if you continue exploring dungeon


[ 2016-04-10 20:42:36 CET ] [ Original post ]

Beta 0.8.3 available!


BETA ACCESS HERE Sorry for the late update, we worked hard on a lot of features and we opened the theme 2 to all beta testers!

Features


  • Now possible to change resolution and fullscreen mode
  • New tooltip in exploration to quickly check your team life, mana and stamina
  • New dialog system in fight to replace tutorials
  • Fight : effect informations are now available in spell tooltip
  • New campaign UI with a bigger map, dynamic buttons and dungeons idle
  • New wonderful treasure and gems animation at the end of a dungeon
  • New dungeon creation system
  • New buffs and debuffs with new icons
  • New animations on tiles when using an ability on traps or monsters
  • New themes for manors view changed dynamically
  • Add tavern in the game, to see your friends

Improvements


  • Camera auto-center in exploration is now smoother
  • Camera is now auto-centered on a tile before launching an ability animation
  • Increased movement speed in exploration
  • New buff and debuff animations
  • New, longer animations for Pod
  • New animations for Gobelin chief boss
  • New flash on Thor Hit thunder animation for Thorgrim
  • Thorgrim’s Trombe animation is now visually hitting mobs
  • Many animations reworked or improved
  • Better hitted timing in fight
  • Better colors for critical hits, parries and heals display
  • New hitted sound for magic skills
  • New sound for crossbow and traps arrow shoots
  • New sound for Pod Silence skill
  • Game Over screen now have music
  • Many sounds reworked
  • Players will now drop more ore to be able to craft
  • Level required is now displayed in red when a character can’t use it

Bugfixing


  • Crafting an item gives less exp in each job
  • Effects are now lost when a monster is resurrected
  • Activating an ability on a trap or triggering the trap should no longer produce the click holding bug
  • Dialogue sound is now lower
  • Game Over screen now stay displayed with music until mouse or button clicked
  • Fix tooltips which stay openned when you close a window


[ 2016-04-09 13:15:11 CET ] [ Original post ]

Beta 0.8.25 available


BETA ACCESS HERE

Features


  • New Workshop available!
  • Refactoring tutorials and new help pop-ups
  • 5 new monsters (for the jungle)
  • 8 new weapons

Bugfixing


  • You can now click anywhere on tutorials to navigate between pages
  • Many improvements and UI polishing
  • Faster idle speed in fight
  • Overall animations improvements
  • New animation for upgradable skills
  • New menu logo
  • New menu animation
  • New life, mana, stamina and xp bars
  • New scene transitions
  • New potion UI in fight
  • New skill display animation in fight


[ 2016-03-04 13:45:23 CET ] [ Original post ]

Casual Connect - Amsterdam

Dungeon Rushers is selected for indie prize at Casual Connect in Amsterdam from February 16 to 18! Feel free to come clean our dungeons!


[ 2016-02-04 10:05:21 CET ] [ Original post ]

Casual Connect - Amsterdam

Dungeon Rushers is selected for indie prize at Casual Connect in Amsterdam from February 16 to 18! Feel free to come clean our dungeons!


[ 2016-02-04 09:53:34 CET ] [ Original post ]

Dungeon Rushers
Goblinz Studio Developer
Goblinz Studio Publisher
2016-09-06 Release
Game News Posts: 73
🎹🖱️Keyboard + Mouse
Mixed (779 reviews)
The Game includes VR Support
Public Linux Depots:
  • Dungeon Rushers Linux [434.39 M]
Available DLCs:
  • Dungeon Rushers - Soundtrack
  • Dungeon Rushers - Veterans Skins Pack
  • Dungeon Rushers - Pirate skin pack
  • Dungeon Rushers - Dark Warriors Skins Pack
  • Dungeon Rushers - Tang Dynasty Skins Pack
Dungeon Rushers is a 2D tactical RPG combining dungeon crawler’s gameplay and turn based fights. Manage your team, loot dusty dungeons, crush armies of monsters and craft mighty equipment. Be part of an epic adventure with a colorful cast of characters in an off-beat universe. Build your own dungeon and challenge other players!

The Game:


Over the course of an epic quest, explore many dungeons and loot their guarded treasures. Build your own team by choosing the best hero combination to overcome traps and monsters lurking in the shadows.

Upgrade the skills of your heroes to make them even more fearsome and place them strategically to achieve victory.

Craft your equipment on your own with components gathered during your journey thanks to an advanced system consisting of six different craftsmen.

Complete dungeons and their bonus challenges to unlock the Heroic difficulty, where only the best can make their way to the treasure!

Build your own dungeon in which you can spread traps and monsters to prevent other adventurers from looting your chest! Hire your « dream team » by exploring a world where dungeons and manors have been abandoned by men in favor of the worst creatures, then attack other players' dungeons to plunder their treasure!

Features:


  • Campaign mode full of humor with various sound and graphic environments
  • Interactive exploration system
  • Revised turn based fights with a hint of nostalgia
  • Advanced team management (equipment, skills upgrade, in-fight position, ...)
  • Wide range of skills to use (scout, heals, dodge, trap deactivation, monsters stalking)
  • Crafting system featuring many recipes to unlock
  • High replay value with a Heroic difficulty for each dungeon
  • Online arena system with matchmaking and ranking
  • Battles among friends, to die against people you love
  • Epic custom-made soundtrack

MINIMAL SETUP
  • OS: Ubuntu 12.04+
  • Processor: 1.3 GHz CPUMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: Dual-core 2Ghz CPUMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Graphics card: DX9 (shader model 2.0) capabilities
  • Storage: 1 GB available space
GAMEBILLET

[ 6109 ]

16.97$ (15%)
8.89$ (11%)
16.96$ (15%)
7.43$ (17%)
25.46$ (15%)
5.87$ (16%)
8.29$ (17%)
14.44$ (15%)
52.47$ (25%)
17.19$ (14%)
33.99$ (15%)
5.78$ (17%)
18.39$ (8%)
17.54$ (12%)
17.19$ (14%)
16.99$ (15%)
8.39$ (16%)
49.79$ (17%)
8.39$ (16%)
17.59$ (12%)
33.17$ (17%)
16.99$ (15%)
8.95$ (50%)
6.98$ (13%)
23.95$ (20%)
21.22$ (-42%)
24.87$ (17%)
5.77$ (17%)
24.89$ (17%)
12.38$ (17%)
GAMERSGATE

[ 994 ]

13.59$ (32%)
2.55$ (91%)
2.55$ (83%)
13.99$ (30%)
3.75$ (75%)
10.19$ (49%)
10.0$ (60%)
1.7$ (91%)
8.0$ (60%)
6.38$ (57%)
6.8$ (66%)
3.83$ (91%)
1.35$ (89%)
1.28$ (87%)
6.38$ (57%)
9.36$ (71%)
8.5$ (83%)
4.25$ (79%)
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1.11$ (91%)
2.34$ (79%)
10.58$ (47%)
10.0$ (60%)
5.0$ (50%)
3.4$ (91%)
1.7$ (91%)
0.53$ (95%)
4.0$ (80%)
5.78$ (71%)
12.74$ (58%)

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