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Project Zomboid
The Indie Stone Developer
The Indie Stone Publisher
2013-11-08 Release
Game News Posts: 218
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (277498 reviews)
The Game includes VR Support
Public Linux Depots:
  • Project Zomboid Linux Depot [1.41 G]
Food for Thought

[img=http://projectzomboid.com/blog/wp-content/uploads/2016/02/mynameisseahorse-712x462.jpg]   Quite a lot of ‘under the hood’ stuff going on this week at Zomboid Towers, including the exciting integration of Mash’s Secret Art Mission with the foundations of the next build and the current iteration of Creative Mode. This is now being cleaned and tidied for its future reveal, but had us all in a tizzy and no mistake. Elsewhere, meanwhile, in Zedland the following have seen occurrences:  

FOOD SYSTEM BETA RELEASE


It’s important that we get the work we’re doing with hunger, nutrition impact during extended survival, new traits and foodstuffs right – so as of right now we’ve released a ‘Food Tracker’ test build containing early versions of the new systems. In fact, a new version of this has been released for testing only this afternoon – featuring new recipes, balance and traits. The primary purpose of this playable build is to let us statistically trace your exertion and your intake during typical Zomboid lifespans. The Food Tracker build comes with a constantly updated debug file that saves information from your playthrough that’s useful for us in the creation of the overall system. We’re also going to use this space for some experimentation, for example limiting the sheer amount of stuff you can shovel down your throat when your stomach is full etc. You can learn how to access this beta branch of the game in this thread, where you can report your findings and post your debug files. We’d like to thank everyone currently taking part (especially Ohbal, Moose65 and Vanorfeadial) for their diligence and enthusiasm!

NU-WORDZED


Over to Holland where TurboTuTone has been back under the bonnet of his WordZed utility in preparation for its release to modders and community translators. “WordZed was originally a light editor, with the biggest chunk of editing being done within an Excel file. However, what with translations and the necessity of keeping track of changes in the huge PZ broadcast files I’m updating it so all radio/TV data can be built up from scratch and has similar editing capabilities to Excel.” [img=http://projectzomboid.com/blog/wp-content/uploads/2016/02/Wordzedimage.jpg] “After this rehaul it will be easy for the community to create their own broadcasts and stations through radiodata mods that supplement/tweak the existing ones, along with lua mod support for the radio stuff in an upcoming version. Another key factor within it, meanwhile, is translation management. The radio data has thousands of lines that may change which could potentially vary from changes within the line itself to lines changing position within the structure – and all this needs to be tracked.” “As such WordZed will now generate translation files which translators can fill in, and should later changes be made to the overall radio/TV data then it’ll generate smaller files that only flag what the translators need to see and work on. Our community translators will also be pleased to hear that translated files can come from multiple authors, and then merged more a final version. It’s like a radio/TV translation version control.” “All a bit involved and techie I know, but a necessary step as we move the whole system towards gameplay-impacted broadcasts and to get creative juices flowing within the budding apocalyptic writers in the modding community.”

HOUSEKEEPING NOTICE


Messrs Connall and Kirrus would like it known that the Indie Stone forums and Bug Tracker will be updated with spangly new versions over the next few weeks. As such the Bug Tracker will be set to Read Only on Thursday in preparation for its new form, so if you spot stuff disappearing/reappearing you’ll know why. Our thanks to the guys for all their hard work.   This week’s featured image by Бомге over on Steam. The Block of Italicised Text would like to point earnestly in the general direction of the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter here! Happy Lunar New Year to all those celebrating!


[ 2016-02-08 20:42:54 CET ] [ Original post ]

Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? 

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.

Current Features


  • Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
  • Online multiplayer survival with persistent player run servers.
  • Local 4 player split-screen co-op
  • Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
  • Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
  • Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: http://pzmap.crash-override.net/
  • Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
  • Deal with depression, boredom, hunger, thirst and illness while trying to survive.
  • Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
  • Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
  • Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
  • A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
  • Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival 
  • Full, open and powerful Lua modding support.
  • Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]

    We’re a small team at the moment, but we’re also committed to providing the following:

    Planned Features:


  • The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!
  • In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
  • Constant expansion of the countryside and cities around Muldraugh and West Point
  • Full wilderness survival systems, animals and hunting for food.
  • More items, crafting recipes, weapons and gameplay systems.
  • Steam Workshop and Achievements support

For more details on the game follow us on @theindiestone or visit http://www.projectzomboid.com

A huge thanks to the wonderful MathasGames and Dean Cutty for making the awesome intro video. If you love indie games their channels are well worth a sub.

MINIMAL SETUP
  • Processor: Intel 2.77GHz Quad-core Ubuntu LTS 16.04/Steam Machine. Requires Libgcc 6 or higherMemory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card
  • Memory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card

GAMEBILLET

[ 6078 ]

19.59$ (22%)
8.39$ (16%)
13.04$ (78%)
8.39$ (16%)
30.74$ (12%)
42.34$ (15%)
17.59$ (12%)
6.61$ (17%)
5.78$ (17%)
12.44$ (17%)
8.39$ (16%)
26.34$ (12%)
28.69$ (18%)
16.96$ (15%)
6.98$ (13%)
26.34$ (12%)
8.27$ (17%)
25.46$ (15%)
16.96$ (15%)
8.25$ (17%)
4.95$ (17%)
50.96$ (15%)
4.95$ (17%)
7.44$ (17%)
16.89$ (16%)
50.97$ (15%)
16.79$ (16%)
25.46$ (15%)
17.54$ (12%)
3.91$ (80%)
GAMERSGATE

[ 2031 ]

0.45$ (85%)
0.58$ (92%)
2.13$ (79%)
1.11$ (91%)
0.53$ (89%)
1.02$ (74%)
0.64$ (87%)
1.58$ (77%)
1.88$ (92%)
1.58$ (77%)
0.85$ (83%)
4.25$ (83%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
1.53$ (87%)
3.06$ (83%)
1.7$ (91%)
1.88$ (62%)
0.43$ (91%)
1.58$ (77%)
13.59$ (32%)
1.91$ (87%)
2.64$ (82%)
1.58$ (77%)
7.73$ (45%)
3.83$ (74%)
2.55$ (83%)
7.92$ (74%)
1.58$ (77%)
MacGamestore

[ 4226 ]

7.48$ (75%)
1.24$ (75%)
3.99$ (90%)
8.99$ (10%)
1.19$ (92%)
0.99$ (90%)
1.99$ (89%)
2.99$ (80%)
51.49$ (26%)
1.19$ (60%)
1.99$ (87%)
1.99$ (80%)
37.99$ (22%)
3.99$ (69%)
1.71$ (91%)
5.99$ (80%)
17.99$ (10%)
26.99$ (10%)
1.19$ (94%)
3.55$ (88%)
1.99$ (87%)
3.99$ (87%)
4.99$ (50%)
3.99$ (73%)
8.79$ (78%)
7.49$ (50%)
5.99$ (85%)
4.29$ (93%)
1.49$ (75%)
2.49$ (83%)

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