TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Project Zomboid
The Indie Stone Developer
The Indie Stone Publisher
2013-11-08 Release
Game News Posts: 218
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (277498 reviews)
The Game includes VR Support
Public Linux Depots:
  • Project Zomboid Linux Depot [1.41 G]
Two step


  Good Mondoid everyone! Here we go… BUILD 34 BITS AND BOBS Build 34 came out last Monday, and most people seem to be digging it. So: yay! We’ve currently got a version three iterations further down the line in IWBUMS public testing which should eliminate the issues flagged up by the wider release, fixed some issues with fatigue and generally did some good old EasyPickins fixin’. As soon as it’s clear we’re all done and good we’ll be releasing the GOG version, we needed to have everything 100% before we call 34 ‘done’ and fully move onto the next version y’see. That time isn’t far off though. And speaking of the next version… TWO-STEP BUILDING Right now RJ is polishing metalwork, and adding more depth and mod-abilty to how you build things in Project Zomboid.  The primary change in this is the ability to have multi-stage objects. The best way to describe this is to use a simple example: the wall. Before, building a wall was simple. You’d right click select it, the build – but you couldn’t ever upgrade it. As of the next build, however, that time will be over. Once you hit the correct level you’ll be able to improve on it, which should see the end of people building countless wooden floor tiles to get to level 6/7 before you decide to start building walls. Here’s a WIP image, with WIP UI stuff and… did we mention this was WIP?
To build a wall, you’ll first need to build a frame – and then onto this you’ll then be able to right click it and build the wall using it. So yes, construction will take a little more time – but also there’ll be more precious XP points on offer. This is also where we introduce cross-skill abilities. Using the new metalwork skills you’ll be able to have similar metal frames that can be used with wood to create more reinforced walls. Meanwhile, another more zed-resistant wall will be a wooden-frame with light metal plates attached – which will have more HP than a standard wooden wall, but will make a lot more noise when zombies are slamming against it. There’s plenty more to come with all this that we’ll discuss at a later date – but another example would be putting two poles in the ground and choosing what sort of construction material to use to link them. Wooden fencing, metal wire… all that cool stuff. OTHER STUFF Also in the works are an unexpected book-end for Mash’s ‘2x sprites’ secret mission that we’ll wait on showing off until we have some vids to show off its cool factor, Nutrition polish and of course the animation system that, as this Mondoid is being written, Lemmy, Binky and Martin the Animator are having a big exciting meeting about. More on all the above, in a less ‘national holiday in France’ abbreviated format, next week! This week’s featured image by Kaguya-Hime. The Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right here! Okay thanks bye!


[ 2016-05-16 21:40:04 CET ] [ Original post ]

Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? 

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.

Current Features


  • Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
  • Online multiplayer survival with persistent player run servers.
  • Local 4 player split-screen co-op
  • Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
  • Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
  • Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: http://pzmap.crash-override.net/
  • Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
  • Deal with depression, boredom, hunger, thirst and illness while trying to survive.
  • Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
  • Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
  • Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
  • A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
  • Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival 
  • Full, open and powerful Lua modding support.
  • Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]

    We’re a small team at the moment, but we’re also committed to providing the following:

    Planned Features:


  • The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!
  • In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
  • Constant expansion of the countryside and cities around Muldraugh and West Point
  • Full wilderness survival systems, animals and hunting for food.
  • More items, crafting recipes, weapons and gameplay systems.
  • Steam Workshop and Achievements support

For more details on the game follow us on @theindiestone or visit http://www.projectzomboid.com

A huge thanks to the wonderful MathasGames and Dean Cutty for making the awesome intro video. If you love indie games their channels are well worth a sub.

MINIMAL SETUP
  • Processor: Intel 2.77GHz Quad-core Ubuntu LTS 16.04/Steam Machine. Requires Libgcc 6 or higherMemory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card
  • Memory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card

GAMEBILLET

[ 6079 ]

3.60$ (80%)
12.42$ (17%)
42.45$ (15%)
33.17$ (17%)
2.35$ (84%)
1.88$ (91%)
33.14$ (17%)
8.27$ (17%)
12.59$ (16%)
24.87$ (17%)
17.79$ (11%)
33.17$ (17%)
2.35$ (84%)
50.37$ (16%)
5.03$ (16%)
20.72$ (17%)
16.57$ (17%)
8.39$ (16%)
8.27$ (17%)
7.54$ (16%)
8.39$ (16%)
52.19$ (13%)
20.72$ (17%)
16.79$ (16%)
8.89$ (11%)
24.87$ (17%)
25.19$ (16%)
4.00$ (80%)
8.39$ (16%)
12.42$ (17%)
GAMERSGATE

[ 2098 ]

2.25$ (89%)
5.09$ (49%)
0.85$ (91%)
1.13$ (96%)
1.05$ (85%)
4.25$ (91%)
0.89$ (87%)
1.5$ (70%)
5.95$ (70%)
1.19$ (83%)
1.28$ (91%)
0.6$ (91%)
2.17$ (87%)
1.28$ (91%)
3.4$ (91%)
7.5$ (75%)
6.0$ (80%)
7.5$ (81%)
1.28$ (91%)
0.09$ (91%)
12.74$ (58%)
3.52$ (82%)
6.0$ (60%)
1.6$ (80%)
3.48$ (83%)
1.7$ (91%)
7.5$ (50%)
10.13$ (77%)
6.0$ (80%)
10.0$ (75%)
MacGamestore

[ 1937 ]

1.99$ (89%)
6.37$ (79%)
3.99$ (73%)
2.49$ (88%)
1.99$ (90%)
19.09$ (5%)
2.99$ (70%)
18.99$ (24%)
1.10$ (93%)
15.99$ (20%)
4.24$ (79%)
3.99$ (90%)
1.99$ (80%)
17.49$ (12%)
2.98$ (85%)
4.99$ (50%)
0.99$ (80%)
13.49$ (10%)
14.99$ (57%)
1.99$ (85%)
1.19$ (94%)
1.19$ (94%)
8.99$ (55%)
2.99$ (85%)
3.99$ (69%)
1.99$ (60%)
1.19$ (88%)
1.99$ (85%)
1.99$ (80%)
1.99$ (80%)

FANATICAL BUNDLES

Time left:

356349 days, 19 hours, 35 minutes


Time left:

6 days, 2 hours, 35 minutes


Time left:

16 days, 2 hours, 35 minutes


Time left:

21 days, 2 hours, 35 minutes


Time left:

5 days, 2 hours, 35 minutes


Time left:

27 days, 2 hours, 35 minutes


Time left:

1 days, 2 hours, 35 minutes


Time left:

1 days, 2 hours, 35 minutes


Time left:

35 days, 2 hours, 35 minutes


Time left:

50 days, 2 hours, 35 minutes


Time left:

28 days, 2 hours, 35 minutes


Time left:

51 days, 2 hours, 35 minutes


Time left:

50 days, 2 hours, 35 minutes


Time left:

51 days, 2 hours, 35 minutes


HUMBLE BUNDLES

Time left:

2 days, 20 hours, 35 minutes


Time left:

3 days, 20 hours, 35 minutes


Time left:

7 days, 20 hours, 35 minutes


Time left:

12 days, 20 hours, 35 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE