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Project Zomboid
The Indie Stone Developer
The Indie Stone Publisher
2013-11-08 Release
Game News Posts: 218
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (277498 reviews)
The Game includes VR Support
Public Linux Depots:
  • Project Zomboid Linux Depot [1.41 G]
Launch Procedures


‘Ello, here’s where we’re at:

ANIMS


Okay, so! Where we’re at is: we’ve filled in the yawning chasm that opened up before us in terms of getting the new game logic state machine system. So all the existing internal game messages to itself like (to choose three of a bazillion) ‘the zombie is attacking!’, ‘survivor health damaged!’ and ‘oh no, a bite!’ now work comfortably within the new animations. So, hurrah for that. The vast majority of combat code is ported over, and right now we’re rewriting the lua bullet-reloading system that was so expertly contributed by Stormy in the early days. This relied heavily on the old animation system, and for purposes of finally getting anims out of the door we will probably concentrate on the standard reloading system for now, and leave the Advanced Reloading option for a later date. After that we get it all running together, and then we spot any forgotten mechanics/states from PZ’s vast repertoire that appear during the gameplay. Then we fix them up (could be a big job, could be a small job) and a test version will finally (finally!) emerge. Finally.

BUILD 35


We’re currently polishing the current IWBUMS public beta of Build 35 with the thinking that it’s got so much stuff in it at this point that we need to release it soon, or the mountain of bugs found by public testers in the full gamut of new/updated features will be too much for poor old RJ to handle. To this end, then, a few of us have been running around the new areas of Rosewood and March Ridge and building a list of things that need quick tidying up in terms of game systems – while RJ has been ploughing through the bug tracker and fixing stuff that the community has been reporting. Mash, too, is still in and around the new areas updating the new map’s farmland areas. We’ve just released IWBUMS public beta build 35.22 that (among other things) lets you see how many crafting recipes you still have to discover in each particular skill, reassigns cigarette and magazine loot distribution, fixes up some Factions issues, remedies some translation and UI woes and generally fix up bugs associated with new game systems.

CARTOZED


Due for public release this week, to mappers and creators of general PZ paraphernalia, is CartoZed – a tool created by TurboTuTone to help the Zomboid team and our modders whenever we need a non-isometric ‘traditional’ map of what’s currently in-game to assign zed spawn maps, check locations and (in a build that lies beyond 35) maybe create a range of lootable in-game maps. CartoZed can be used on any map (so the likes of Dreadwood, New Denver and Bedford Falls can also be put through it) and it can draw up top-down maps searching for whatever you fancy whether it’s the traditional road/rail map seen below, or a more diverse map that (for example) flags different items and locations on the map.
This map produced with different CartoZed settings, meanwhile, draws Muld in terms of the electrical devices: radios in blue, TVs in green and furnaces in red.

MESCALIN MADNESS


Seriously, have you seen the stuff MesCaLiN has been building in PZ? We’ve used images of his creations in Mondoid before, but please check out his full range of Spiffo playrooms, chess boards, space shuttles, ornamental gardens, art galleries and jewellery stashes. Amazing stuff.

VOIP BALANCE


A quick call-out to groups of friends playing our IWBUMS build. We need feedback on ease of use, voice quality, settings and the default ‘hearing distance’ between co-op players on the map. While you’re in there, let us know what you think of the current zed count in Rosewood, Rosewood Prison and March Ridge too. Cheers all! This week’s featured image from MesCaLiN again, obv. The Block of Italicised Text would like to direct your attention to the PZ Wiki should you feel like editing or amending something, and the PZ Mailing List that can send blogs like this and patch notes direct to your mailbox. We also live on Twitter right hereOur Discord is now open for chat and hijinks too. A general overview of the content of PZ builds past, in testing and upcoming can now be found here.


[ 2016-11-21 19:52:31 CET ] [ Original post ]

Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? 

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.

Current Features


  • Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
  • Online multiplayer survival with persistent player run servers.
  • Local 4 player split-screen co-op
  • Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
  • Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
  • Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: http://pzmap.crash-override.net/
  • Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
  • Deal with depression, boredom, hunger, thirst and illness while trying to survive.
  • Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
  • Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
  • Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
  • A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
  • Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival 
  • Full, open and powerful Lua modding support.
  • Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]

    We’re a small team at the moment, but we’re also committed to providing the following:

    Planned Features:


  • The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!
  • In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
  • Constant expansion of the countryside and cities around Muldraugh and West Point
  • Full wilderness survival systems, animals and hunting for food.
  • More items, crafting recipes, weapons and gameplay systems.
  • Steam Workshop and Achievements support

For more details on the game follow us on @theindiestone or visit http://www.projectzomboid.com

A huge thanks to the wonderful MathasGames and Dean Cutty for making the awesome intro video. If you love indie games their channels are well worth a sub.

MINIMAL SETUP
  • Processor: Intel 2.77GHz Quad-core Ubuntu LTS 16.04/Steam Machine. Requires Libgcc 6 or higherMemory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card
  • Memory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card

GAMEBILLET

[ 6078 ]

16.39$ (18%)
25.19$ (16%)
8.29$ (17%)
49.79$ (17%)
12.44$ (17%)
4.95$ (17%)
41.49$ (17%)
16.59$ (17%)
2.32$ (91%)
25.16$ (16%)
5.03$ (16%)
35.14$ (12%)
52.19$ (13%)
8.74$ (13%)
24.79$ (17%)
16.79$ (16%)
17.79$ (11%)
49.58$ (17%)
30.74$ (12%)
20.72$ (-4%)
5.03$ (16%)
24.89$ (17%)
10.91$ (16%)
4.18$ (16%)
5.34$ (85%)
4.75$ (76%)
5.87$ (80%)
4.95$ (17%)
10.03$ (67%)
17.19$ (14%)
GAMERSGATE

[ 2031 ]

1.58$ (77%)
1.58$ (77%)
1.7$ (91%)
1.58$ (77%)
3.75$ (81%)
1.45$ (91%)
1.91$ (87%)
2.38$ (66%)
7.44$ (79%)
1.58$ (77%)
0.64$ (87%)
1.88$ (92%)
8.49$ (58%)
1.58$ (77%)
0.58$ (92%)
3.06$ (83%)
1.58$ (77%)
2.03$ (77%)
0.17$ (83%)
0.51$ (91%)
1.58$ (77%)
8.8$ (65%)
0.85$ (83%)
1.58$ (77%)
3.4$ (83%)
0.6$ (91%)
6.0$ (60%)
1.7$ (91%)
1.58$ (77%)
2.16$ (86%)
MacGamestore

[ 4226 ]

0.98$ (95%)
23.96$ (20%)
2.89$ (86%)
2.99$ (70%)
1.19$ (88%)
2.59$ (80%)
1.49$ (85%)
15.99$ (20%)
19.09$ (5%)
9.99$ (80%)
1.09$ (82%)
7.49$ (42%)
0.99$ (80%)
2.99$ (93%)
1.19$ (76%)
4.98$ (75%)
3.49$ (65%)
7.49$ (50%)
1.19$ (88%)
1.79$ (90%)
1.19$ (85%)
8.99$ (10%)
0.69$ (30%)
2.48$ (83%)
5.99$ (80%)
1.49$ (85%)
21.99$ (27%)
1.99$ (82%)
4.99$ (75%)
1.98$ (80%)

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