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Project Zomboid
The Indie Stone Developer
The Indie Stone Publisher
2013-11-08 Release
Game News Posts: 218
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (277498 reviews)
The Game includes VR Support
Public Linux Depots:
  • Project Zomboid Linux Depot [1.41 G]
VOTE FOR US BLOG


First off ahem Vote for Project Zomboid in the Steam Awards! In a fairly mindblowing chain of events, mainly due to the awesomeness of the survivors of the Knox Event, Project Zomboid has been nominated for Labor of Love in the Steam Awards.
We are up against some fantastic other games (vote Deep Rock or No Mans Sky if youre less keen on us those teams are incredible!) but just being on the list is a massive achievement for us and were so grateful for the community for getting our name up in lights like this. So thanks everyone, it really does mean a lot!

BLOG BEGINS


Weve got a lot of the team away on their Christmas break this week who werent around to prod for contributions, or have a house full of sick people who need attention (thats me, Hi), however the following items were shoved into the blog writers sack nonetheless.
  • In preparation for getting real actor-recorded body sounds, huffs and puffs for the game Matteo has been recording his own voice to get a feel for whats required. Hes kept them quite subtle to match the perspective, and the consideration that the player doesnt want to be heard by zombies, so right now theyre not too over the top. We might change the approach with this, but its interesting to consider them and think what theyll bring in terms of immersion to the game. [previewyoutube=fnspzsy7sXs;full][/previewyoutube] [previewyoutube=dpdJJJzEV4M;full][/previewyoutube]
  • Were currently working on bringing our optimization and basements branch (both mapper-placed underground areas that always appear, and the randomly occurring ones placed as surprise features and treasure/zombie boxes) into a testable state. This is an ongoing process, but a lot of progress has been made this week so its rather exciting nevertheless.
  • The integration of fire is still trucking along with most of our attention currently being on making flames fit the scene, we have a VFX artist joining us for a little while early in the new year and in the meantime are experimenting code-side too. Well share some vids when were closer to the finished article.
  • Blair is working on a variety of things and is currently super proud of LootLog which he wants advertised so modders are aware of it. This is a dev and modder tool that, once activated, logs every item that spawns around the player rather than wait for the player (or modder/dev) to discover it. Info logged includes a list of items; the room definition in question; the container type in question; and the X, Y and Z coordinates of the container in question. This is intended as a tool for us and the modding community to evaluate the amounts of loot that spawn, and where it spawns. The blog writer is aware that it isnt super sexy blog content but Blair underlines that it is a niche pleaser so if you are in that niche: consider yourself pleased.
  • Also in the Algol pipeline this week: improved profession houses with cars outside that match the profession, new weapons, new zed stories, new filler book items with names dreamt up by dreamy Pat_Bren and the implementation of all sorts of new foods and 3D items.
  • RJs animals have entered initial testing, which made for an extremely fun first day of crazy bug reports and oohs and aahs and cuteness. Its amazing what life non-human and non-zombie animated creatures suddenly bring to PZ when you encounter them in-game. Fun bugs we dealt with included:
Alongside the chickens that keep opening doors, five eggs dropped on a wooden floor created a house full of roosters.
Pigs breeding so fast that a piglet horde started to form before one of our testers eyes.
While not a bug, this one was deliberate, heres also a picture of some cows in a strip club. Merry Christmas.
This weeks festive grave visit from ! A changelist of all our pre-release and post-release patches since the 41 beta begancan be found here. The Block of Italicised Text would like to direct yourattention to thePZ Wikishould you feel like editing or amending something, and thePZ Mailing Listthat can send you update notifications once builds get released. We also live on Twitterright here! Our Discord is open for chat and hijinks too. Experienced gameplay coder and want to join Team Awesome? Jobs page here. Were also on sale at the moment if any of your mates fancies it x


[ 2022-12-22 23:08:52 CET ] [ Original post ]

Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? 

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.

Current Features


  • Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
  • Online multiplayer survival with persistent player run servers.
  • Local 4 player split-screen co-op
  • Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
  • Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
  • Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: http://pzmap.crash-override.net/
  • Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
  • Deal with depression, boredom, hunger, thirst and illness while trying to survive.
  • Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
  • Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
  • Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
  • A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
  • Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival 
  • Full, open and powerful Lua modding support.
  • Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]

    We’re a small team at the moment, but we’re also committed to providing the following:

    Planned Features:


  • The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!
  • In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
  • Constant expansion of the countryside and cities around Muldraugh and West Point
  • Full wilderness survival systems, animals and hunting for food.
  • More items, crafting recipes, weapons and gameplay systems.
  • Steam Workshop and Achievements support

For more details on the game follow us on @theindiestone or visit http://www.projectzomboid.com

A huge thanks to the wonderful MathasGames and Dean Cutty for making the awesome intro video. If you love indie games their channels are well worth a sub.

MINIMAL SETUP
  • Processor: Intel 2.77GHz Quad-core Ubuntu LTS 16.04/Steam Machine. Requires Libgcc 6 or higherMemory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card
  • Memory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card

GAMEBILLET

[ 6078 ]

6.98$ (13%)
2.59$ (96%)
16.59$ (17%)
8.46$ (15%)
8.74$ (13%)
8.39$ (16%)
16.59$ (17%)
4.19$ (16%)
16.59$ (17%)
24.87$ (17%)
16.99$ (15%)
0.84$ (92%)
10.03$ (67%)
2.74$ (73%)
17.54$ (12%)
8.29$ (17%)
1.56$ (92%)
8.25$ (17%)
25.48$ (15%)
12.59$ (16%)
12.44$ (17%)
17.54$ (12%)
6.22$ (82%)
16.59$ (17%)
7.44$ (17%)
13.04$ (13%)
6.35$ (68%)
8.39$ (16%)
26.34$ (12%)
13.14$ (12%)
GAMERSGATE

[ 2031 ]

0.43$ (91%)
1.58$ (77%)
1.58$ (77%)
0.51$ (91%)
1.58$ (77%)
0.53$ (89%)
0.6$ (91%)
1.58$ (77%)
3.14$ (37%)
1.58$ (77%)
1.91$ (87%)
0.58$ (92%)
2.25$ (89%)
0.64$ (87%)
3.0$ (85%)
1.58$ (77%)
0.42$ (79%)
1.58$ (77%)
2.4$ (76%)
5.1$ (66%)
2.38$ (66%)
5.28$ (82%)
1.28$ (91%)
10.04$ (50%)
8.8$ (65%)
1.7$ (91%)
1.58$ (77%)
2.13$ (91%)
0.51$ (91%)
1.28$ (87%)
MacGamestore

[ 4226 ]

0.98$ (95%)
1.99$ (80%)
0.99$ (75%)
1.19$ (88%)
5.99$ (85%)
1.99$ (85%)
8.99$ (10%)
0.99$ (80%)
1.99$ (87%)
15.89$ (21%)
1.09$ (84%)
17.49$ (13%)
2.49$ (88%)
1.99$ (80%)
1.19$ (94%)
3.74$ (75%)
3.99$ (90%)
1.19$ (88%)
3.99$ (69%)
1.10$ (89%)
1.99$ (80%)
1.19$ (88%)
1.19$ (76%)
23.49$ (22%)
1.28$ (87%)
1.09$ (78%)
2.49$ (75%)
1.19$ (60%)
0.99$ (75%)
1.98$ (90%)

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