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Project Zomboid
The Indie Stone Developer
The Indie Stone Publisher
2013-11-08 Release
Game News Posts: 218
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (277498 reviews)
The Game includes VR Support
Public Linux Depots:
  • Project Zomboid Linux Depot [1.41 G]
42.5.0 UNSTABLE Released

42.5.0 - Being released after a week's dev cycle to tidy up some bugs from last time. NEW - Added new map location: Stendo's Firearms Emporium. This is an updated version of the gun store that can be found behind Twiggy's Bar in West Point. This is intended as a memorial to Stendo_Clip who was the founding author of the Vanilla Firearms Expansion mod - following conversation with, and permission from, family members. - Added some depth map for shelves. (so placing 3D items on them will work well) - Added filled model for Ceramic Jar items. - Added fluid mask for Ceramic Crucible icon. - Added icon for Antlers - Amethysts can be produced by scrapping Amethyst jewelry. - Added antlers to Bones forage loot. - Added various types of metal scrap to CraftingMaterials forage loot. - Added correct animation for petting raccoons. - Added 2 options to `SandboxOptions`, `ClayLakeChance` and `ClayRiverChance`. - Added new fliers - Added several new clothing item files specifically for crafted clothing. - Added several post-apocalypse/wilderness map type clothing items; these can be crafted aside from the Hide Headsack; note that tailoring in general and leather crafts in particular are WIP currently. Aprons, Strapless Dresses, Headsacks and Tank Tops made from Garbage Bags and Tarps. Patchwork Hide Headsack (Leatherface!), Long Coat, Jacket and Boots. (the headsack cannot be crafted yet). - Added Gold and Silver coins, although they cannot be looted or crafted yet; they can be used alongside Gold and Silver scrap to forge Gold and Silver sheets for crafting. - Added craftRecipes for making Garbage Bag, Hide and Tarp Head Sacks. - Added Sew Raccoon Hat recipe. - Added a server start option for later use called -seed= to set the seed of the world. Modify IsoWorld to be compatible with the new Seed format when using a server. Added a server.ini parameter called Seed= to do the same thing, and added the seed on the Esc screen. BALANCE - Addressed Walking/Sneaking speed discrepancy with different weapons equipped - Balanced butchering. No more heads when body is rotten. Can't butcher bloody skeleton. - Reduced the amount of exterior corpses and trash when buildings are Trashed & Looted. - Scrapping gem earrings specifically will now produce 2 gemstones and not 1. - Slicing a rotten animal head won't drop brain - Seasoning Salt can be used in place of Salt for baking recipes. - Increased calories for Meat Patty. - Split the craftRecipe for forging Gold or Silver Sheets out of Scrap into individual craft recipes; this is to better handle being able to have multiple inputs, such as mixing scrap and coins to make sheets. - Spears made using Leather Strips, Twine or Wire will be slightly more durable than spears made using Duct Tape or Zip Ties. - Tarps can be used as fire fuel or tinder. - Increased the XP award for some Tailoring crafts; they were low in comparison to other crafting skill recipes. - Rotten animals give a skull instead of their head. - Rotten animals don't give leather anymore. - Ranged weapons no longer split damage across multiple targets. - Re-added the head for rotten animals, the head will now be rotten (pending: icons) - Allow slicing of rotten animal's heads. - Added weight for deer - Removed saving used items in crafting to item FIXES - Fixed Mac being unable to load stdlib.lbc. - Fixed saucepans no longer boiling water. - Fixed Tainted Water poison level. - Fixed Enabling Imgui under Linux not working - Fixed the character-creation beard stubble, chest hair and head stubble checkboxes being unclickable. - Fixed Well and Water Pump giving tainted water - Fixed fluid filters for entity fluidContainers to prevent players adding weird fluids to Wells - Fixed not being able to build windows - Fixed error on interacting with forage icon from context menu with the search manager closed. - Fixed XpUpdate.lua halo text to use the HaloTextHelper.addTextWithArrow and HaloTextHelper.getGoodColor() methods. - Fixed duplicate line issue in forageSystem seed table [Marigold -> MintHerb]. - Fixed RMC Fill option not discarding items holding fluids that cannot be mixed with water when it gets all fluid containers in inventory, potentialy leading to an empty list of possible items later on and then causing errors. - Fixed axes taking too much damage too fast when chopping down trees. - Fixed inconsistent weight for forged vs non forged Ball Peen Hammers. - Fixed being unable to pierce Steel Blocks. - Fixed ISHealthPanel exception after changing sidebar scale - Fixed Player not being able sleep after getting on multi-sprite beds - Fixed not checking every square of a multi-sprite bed for the presence of pillows when sleeping. - Fixed forage category for Mangoes to be Fruit. - Fixed typos in CharacterTraits - Fixed extra corner from brick walls. - Fixed some stuff with rotten animals on butcher hook. - Fixed LegHit damage LegHitDamageSplitModifier was overwriting damageSplit opposed to being used as a modifier. - Fixed missing Glassmaking XP multiplier from sandbox options, leading to errors when trying to award XP for that skill with the global multiplier option disabled. - Fixed Mix Bucket recipes being unable to count water inside the bucket. - Fixed Fill Pipe not consuming the smoking pipe. - Fixed not being able to split rice or pasta from a copper saucepan into bowls. - Fixed halving fillets not inheriting cooked status. - Fixed bowl name when splitting pasta or rice. - Fixed Icons like Map and Pick up tool shrink then players hover over them - Fixed Chars with Smoker trait can't get rid of cough after recovering from cold - Fixed "Take engine parts" not working - Fixed painting trailer's doorframe turning into windowsframe. - Fixed the fast & slow metabolism traits not having their icon. - Fixed cars in Drive-in theater in Rosewood not facing West. - Fixed butchering rotten corpse from ground producing a clean skeleton instead of a bloody one. - Fixed issues with craftrecipes that accept the same input items for multiple input slots. - Fixed being able to scrap Gold and Silver coins like jewellery. - Fixed some errors with the ingredients for some Garbage Bag and Tarp clothing craftRecipes. - Fixed some crafted Burlap and Denim clothing having the wrong fabric type item script parameters. - Fixed Some plants have missing Best Month/Poor month/Min water - Fixed Crafting workstation UI text overlapping UI borders for some resolutions - Fixed MetalFenceLvl2 collision - Fixed stability issues when climbing/descending sheet ropes. - Fixed illogical 'Empty' Context menu option for infinite water sources - Fixed excessive player text feedback when autoLearning skills. - Fixed issues with shooting zeds through multiple barricades - Fixed issues with seeds produced by crops - Fixed issues with smelting broken items - Fixed shotguns not firing when attacking zombies on the floor. Extra technical patchnotes listed here.


[ 2025-03-11 10:46:41 CET ] [ Original post ]

Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? 

In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their continued survival relies on their own cunning, luck and ability to evade a relentless horde.

Current Features


  • Hardcore Sandbox Zombie Survival Game with a focus on realistic survival.
  • Online multiplayer survival with persistent player run servers.
  • Local 4 player split-screen co-op
  • Hundreds of zombies with swarm mechanics and in-depth visual and hearing systems.
  • Full line of sight system and real-time lighting, sound and visibility mechanics. Hide in the shadows, keep quiet and keep the lights off at night, or at least hang sheets over the windows.
  • Vast and growing map (loosely based on a real world location) for you to explore, loot and set up your fortress. Check out Blindcoder’s map project: http://pzmap.crash-override.net/
  • Use tools and items to craft weapons, barricade and cook. You can even build zombie proof forts by chopping trees, sawing wood and scavenging supplies.
  • Deal with depression, boredom, hunger, thirst and illness while trying to survive.
  • Day turns to night. The electricity falters. Hordes migrate. Winter draws in. Nature gradually starts to take over.
  • Farming, trapping, fishing, carpentry, cooking, trapping, character customization, skills and perks that develop based on what you do in-game.
  • Proper zombies that don’t run. (Unless you tell them to in the sandbox menu).
  • A ton of amazing atmospheric music tracks by the prodigy that is Zach Beever.
  • Imaginative Challenge scenarios and instant action ‘Last Stand’ mode, on top of regular Sandbox and Survival 
  • Full, open and powerful Lua modding support.
  • Xbox Controller Gamepad support on Windows. [Others pads can be set up manually. Gamepad support not currently available on Mac]

    We’re a small team at the moment, but we’re also committed to providing the following:

    Planned Features:


  • The return of our PZ Stories mode that also serves as first ever tutorial actively trying to kill you at every turn. Kate and Baldspot return!
  • In-depth and varied NPC encounters driven in a persistent world, powered by a metagame system that turns each play-through into your very own zombie survival movie with emergent narrative gameplay.
  • Constant expansion of the countryside and cities around Muldraugh and West Point
  • Full wilderness survival systems, animals and hunting for food.
  • More items, crafting recipes, weapons and gameplay systems.
  • Steam Workshop and Achievements support

For more details on the game follow us on @theindiestone or visit http://www.projectzomboid.com

A huge thanks to the wonderful MathasGames and Dean Cutty for making the awesome intro video. If you love indie games their channels are well worth a sub.

MINIMAL SETUP
  • Processor: Intel 2.77GHz Quad-core Ubuntu LTS 16.04/Steam Machine. Requires Libgcc 6 or higherMemory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card
  • Memory: 8Gb RamHard Disk Space: 5gigVideo Card: Dedicated graphics card with 2 GB of RAM minimum. OpenGL 2.1 and GLSL 1.2 support (generally 2012 or newer) Sound: FMOD compatible sound card

GAMEBILLET

[ 6078 ]

2.59$ (96%)
8.29$ (17%)
4.18$ (16%)
25.19$ (16%)
16.39$ (18%)
49.79$ (17%)
12.44$ (17%)
3.33$ (78%)
20.74$ (17%)
8.38$ (16%)
15.11$ (24%)
6.61$ (17%)
5.03$ (16%)
16.59$ (17%)
4.90$ (67%)
33.14$ (17%)
8.27$ (17%)
4.95$ (17%)
5.03$ (16%)
4.19$ (16%)
2.28$ (85%)
8.74$ (13%)
2.32$ (91%)
8.39$ (16%)
33.19$ (17%)
17.59$ (12%)
16.94$ (15%)
22.24$ (56%)
2.28$ (85%)
8.39$ (16%)
GAMERSGATE

[ 2031 ]

0.6$ (91%)
0.42$ (79%)
1.58$ (77%)
1.7$ (91%)
0.43$ (91%)
1.58$ (77%)
1.28$ (87%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
1.88$ (92%)
2.13$ (79%)
0.43$ (91%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
3.06$ (74%)
1.28$ (87%)
9.99$ (50%)
0.58$ (92%)
2.0$ (80%)
11.24$ (55%)
5.31$ (79%)
14.18$ (68%)
1.58$ (77%)
1.58$ (77%)
10.19$ (32%)
1.91$ (87%)
4.35$ (78%)
MacGamestore

[ 4226 ]

1.49$ (94%)
1.99$ (90%)
8.79$ (78%)
23.49$ (22%)
7.49$ (42%)
8.99$ (10%)
39.99$ (20%)
2.99$ (80%)
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1.19$ (88%)
1.19$ (88%)
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1.99$ (80%)
6.24$ (75%)
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19.09$ (5%)
3.99$ (80%)
7.94$ (21%)
1.19$ (91%)
21.49$ (14%)
0.99$ (90%)
2.49$ (50%)

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