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Name

 Wargame: European Escalation 

 

Developer

 Eugen Systems 

 

Publisher

 Focus Home Interactive 

 

Tags

 

Singleplayer 

 

Multiplayer 

Release

 2012-02-22 

 

Steam

 1,99€ 1,79£ 1,99$ / 80 % 

 

News

 14 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 36 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/58610 

 

How long to Beat

Main Story

 40 Hours 

 

Main Story + Extras

 41 Hours 

 

Completionist

 57 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 500,000 .. 1,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 872  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 993 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Linux Main App [8.85 G] 


 Linux polish [6 ] 


 Linux czech [6 ] 


 Linux hungarian [6 ] 


 Linux tchinese [6 ] 


 Linux russian [6 ] 


 Linux japanese [6 ] 


 Linux english [6 ] 


 Linux spanish [6 ] 


 Linux german [6 ] 


 Linux french [6 ] 


 Linux italian [6 ] 


DLC

 Wargame: European Escalation - ''Fatal Error'' (Free DLC) 


 Wargame: European Escalation - New Battlefields 


 Wargame: European Escalation - Conquest 


 Wargame: European Escalation - ''Commander'' (Free DLC) 




LINUX STREAMERS (0)




Wargame: European Escalation Update Released


NATO
- AMX32 is now equipped with [Normal] stabilizer.
- Leopard 2A4 is now equipped with [Exceptional] Stabilizer and Accuracy of Main gun set to "10".
- Apache now cost 165 (down from 175).
- Hellfire missile has now "AP POWER" set to "13" (up from 12).
- Number of deployable VTS1 is now set to 12 (down from 20).
- VTS-1 Main gun reloading time is increased by X seconds (simulation of the time required for the gun to be lowered into the axis of the autoloader).

PACT
- Change MCLOS to SACLOS for Fleyta missiles.
- Fixed the Ataka missiles payload of the Havoc (16 instead 8).
- Havoc missiles change from 9M120M to 9M120 (slight loss of range).
- Reload time decreased by 20s for the RM-70 to properly simulate the fast reload barrel system.
- MLRS SMERCH & Buratino reloading time is increased by 30s.
- Number of deployable BMP-685 is now set to 12 (down from 16).
- Number of deployable BTR-70 Zhalo is now set to 8 (down from 12).
- Number of deployable Strzelcy Konni is now set to 24 (down from 40).
- Number of deployable Motorstrelci is now set to 24 (down from 40).


[ 2012-03-29 23:51:00 CET ] [ Original post ]