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Name | Wargame: European Escalation | |
Developer | Eugen Systems | |
Publisher | Focus Home Interactive | | |
Tags | Singleplayer Multiplayer | | |
Release | 2012-02-22 | |
Steam | 1,99€ 1,79£ 1,99$ / 80 % |
News | 14 |
Controls | Keyboard Mouse |
Players online |  36  |
Steam Rating | Mostly Positive |
Steam store |  https://store.steampowered.com/app/58610  |
How long to Beat |
Main Story |  40 Hours  |
Main Story + Extras |  41 Hours  |
Completionist |  57 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  500,000 .. 1,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 872 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 993 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Linux Main App [8.85 G]
Linux polish [6 ]
Linux czech [6 ]
Linux hungarian [6 ]
Linux tchinese [6 ]
Linux russian [6 ]
Linux japanese [6 ]
Linux english [6 ]
Linux spanish [6 ]
Linux german [6 ]
Linux french [6 ]
Linux italian [6 ]
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DLC | Wargame: European Escalation - ''Fatal Error'' (Free DLC)
Wargame: European Escalation - New Battlefields
Wargame: European Escalation - Conquest
Wargame: European Escalation - ''Commander'' (Free DLC)
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LINUX STREAMERS (0)
Wargame: European Escalation Update Released |
GAMEPLAY :
==> Adding a new map : « Mecklenburg ». ==> Adding a new game mode : « Conquest ». Seven maps will be available for this mode, including « Mecklenburg », which can be played both against humans or AI. ==> Adapting two more actual maps for the « Siege » mode : « Hold until relieved » & « None shall pass ». ==> New game lobby interface (multi & skirmish). ==> Better visibility of the number of people in the ranked games. ==> Major tuning patch (see below).
BUG FIXING :
==> Fixing a bug causing a crash when a game host leave the lobby. ==> Fixing a bug causing a crash when using custom flares. ==> Fixing some rare bugs (when a command unit of the edge of a zone is forced to move into another, when loading infantry under fire into a transport, during some solo campaigns briefings, …). ==> Fixing a graphic bug on map « Mlada Boleslav » (solo campaign) & « Open Range » / « Duel Field » (multi). Therefore the patchs weight …
TUNING :
• GENERIC :
=> All flamethrowers are now restricted to direct fire. It means they need a LOS on target to fire. => All flamethrowers are now able to auto fire. => Aiming time for all flamethrowers decreased.
=> Aiming time for all ATGM decreased. => Fire range for all ATGM have been increased of +175m, except for both M47 Dragon.
• PACT :
=> 23mm ammunitions loadout for the Soviet ZSU-23-4V Shilka & NVA FlaKPz Shilka decreased from 4.000 to 2.000 rounds. => Fire range of the ZSU-23-4V Shilka increased from 1.575m to 1.750m. => Accuracy of the ZSU-23-4V Shilka increased from 3 to 4.
=> Fire range of the ZSU-23-4V1 Shilka increased from 1.575m to 1.750m. => Accuracy of the ZSU-23-4V1 Shilka increased from 4 to 5.
=> Fire range of the ZSU-23-4M2 Biryusa increased from 1.575m to 1.925m.
=> Replacing the actual (NATO ) rocket pods of the MI-2URN with a correct 16-rockets S-5 57mm pod.
=> Accuracy of the FJB-40s Strela-2 increased from 4 to 8 (on par with the SAS & Rangers Redeyes).
=> Accuracy of the MT-LB Strela-10 increased from 4 to 6 => Aiming time of the MT-LB Strela-10 decreased.
=> Price of the Soviet BRDM-2 Malyutka-M & NVA SPW-40P2 Malyutka-M decreased from $35 to $30. => Price of the Soviet BRDM-2 Malyutka-P & NVA SPW-40P2 Malyutka-P decreased from $45 to $40.
=> Price of the Soviet BM-21 Grad & NVA MFRW BM-21 decreased from $80 to $70. => Price of the CSLA RM-70 & NVA MFRW RM-70 decreased from $150 to $130.
=> Fire range of the obsolete 85mm gun of the Polish T-34/85M1 & NVA KPz T-34/85 decreased from 1.925 to 1.500m.
=> Fire range of the obsolete 76,2mm gun of the Soviet PT-76B & NVA SpPz PT-76B decreased from 1.925 to 1.500m. => Price of the Soviet PT-76B & NVA SpPz PT-76B decreased from 30$ to 25$.
=> Fire range of the obsolete 76,2mm gun of the Soviet PT-71 decreased from 1.925 to 1.500m. => Price of the Soviet PT-71 decreased from 35$ to 30$.
=> Fire range of the following MBTs main gun increased from 1.925m to 2.100m : * T-62M-V * T-64A & T-64B * T-72A
=> The following ATGMs' AP value is increased : * Falanga from AP 10 to 12. * Fleyta from AP 10 to 12. * Malyutka from AP 10 to 11. * Malyutka-M from AP 10 to 11. * Malyutka-P from AP 10 to 12. * Bastion from AP 10 to 12. * Sheksna from AP 10 to 12. * Kobra from AP 11 to 13. * Svir from AP 11 to 14. * Refleks from AP 11 to 15. * Fagot from AP 10 to 11. * Konkurs from AP 10 to 12. * Konkurs-M from AP 11 to 14. * Kokon from AP 11 to 14. * Ataka V from AP 11 to 14.
• NATO :
=> Fire range of the US M109 decreased from 18.200m to 14.000m (does not affect the Bundeswehr variant). => Price of the US M109 decreased from $50 to $40 (does not affect the Bundeswehr variant).
=> Size of the British FV102 Striker changed from "Small" to "Normal". => Speed and maniability of the SwingFire increased.
=> Price of the French MILAN F2 team increased from $20 to $25.
=> Price of the German Panzergrenadiers decreased from 35$ to 30$.
=> Blindicide (German Jäger)s caliber changed to 83mm (no gameplay effect, just a realistical change ).
=> Availability of the US M132 Zippo increased from 8 to 12.
=> Stabilizer of the US MBT-70 changed from "None" to "Bad".
=> Price of the German SPz 11-2 Kurz decreased from $35 to $30.
=> Speed of the British Saracen increased from 65km/h to 70km/h.
=> Price of the US V-150 90mm decreased from $50 to $45.
=> Speed of the British FV432 Rarden increased from 45km/h to 50km/h.
=> Replacing the Marder 1A3s actual MILAN F1 with a MILAN F2.
=> Price of the US ATGM jeep M151A2 I-TOW increased from $25 to $30.
=> Price of the French ATGM team MILAN F1 increased from $15 to $20. => Price of the French ATGM team MILAN F2 increased from $20 to $25.
=> Price of the US ATGM team M47 Dragon decreased from $15 to $10. => Price of the US ATGM team M47 Dragon II decreased from $20 to $15.
=> Fire range of the following MBTs main gun increased from 1.925m to 2.100m : * Leopard 1A4 & Leopard 1A5 * Chieftain Mk.10 * M1 Abrams & IPM1 Abrams * M8 AGS * AMX-30B Valorisé & AMX-30B2 * M60A3 Patton & Super M60
=> The following ATGMs' AP value is increased : * Shillelagh from AP 10 à 11. * Shillelagh-C from AP 10 à 12. * TOW from AP 10 à 12. * I-TOW from AP 11 à 14. * TOW 2 from AP 12 à 15. * HOT 1 from AP 11 à 13. * HOT 2 from AP 12 à 15. * MILAN F1 from AP 10 à 12. * MILAN F2 from AP 12 à 15. * Swingfire from AP 11 à 13. * SS-11 from AP 10 à 12. * Hellfire from AP 13 à 16.
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[ 2012-07-05 19:03:00 CET ] [ Original post ] |