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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
[ NETWORKING ] - Multiple network traffic optimizations. - Shooting random seeds are now correctly desynchronized between server and client code. [ VISUALS ] - Fixed positions of overhead labels and ping elements at different resolutions. - Fixed halo around enemies to not give away their locations. - Bomb code will now correctly clear when aborting the bomb plant. - Fixed rare inspect animations to be rare and not every anim. - Inspect then reload ("f", "r", "f", "r") more closely matches CS:GO behavior. - Disabled all development console commands (including "cl_physics_highlight_active 5"). [ GAMEPLAY ] - HE grenades no longer affect smokes through walls. - Disabled collisions between ragdolls. - Players will no longer drop weapons when getting a bonus weapon in Deathmatch. - Trajectory preview for decoy grenades is now correct. - Improved behavior of picking up weapons with the use key. [ INPUT SYSTEM ] - Buy menu and scoreboard now allow movement while they have focus. - Team intro allows voice chat. - Keys will no longer get stuck when opening the steam overlay. - Fixed many cases where user input would get confused. - Multiple actions cannot be bound to one key. [ SOUND ] - Adjustments to smoke grenade sound timing at a distance. - Fixed a bug where flashbang or grenade sound effect would remain if player died while having that sound effect active. - Added dedicated player-only sound when a grenade is correctly jump-thrown. - Fixed chat wheel lines to be restricted to legitimate chat wheel lines that can be configured in game options. [ DUST II ] - Fixed a hole in the wall.
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