November 18, 2024 Update
[ 2024-11-18 16:50:45 CET ] [ Original post ]
- Fixed issue where NPC reactions to the player's flashlight and some incidental dialogue would not play after switching between episodes.
- Fixed amount of bloom applied after switching between Episode One and Episode Two.
- Fixed the FOV setting not applying until you got the HEV Suit if you started a new game and watched the intro sequence.
- Fixed issue where HUD messages for pickups and responses to some console commands would display multiple times after switching between episodes.
- Fixed scaling for Aim Assist at very high or very low framerates.
- Fixed issue where the gamepad weapon selector UI could be stuck on after relaunching the game with no gamepad connected.
- Fixed non-workshop mods displaying their title as "Half-Life 2" on the main menu.
- Improved load times when switching between episodes or when adding and removing workshop content.
- Workshop - Fixed some mods that were tagged to load as Episode One data but were being loaded as Episode Two mods.
- Workshop - Better handling for addons that are corrupt.
- Workshop - Fixed support for weapon mods that reskin the Stunstick.
Half-Life 2
Valve
Valve
2004-11-16
Action Singleplayer
Game News Posts 14
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(159650 reviews)
http://www.half-life2.com
https://store.steampowered.com/app/220 
The Game includes VR Support
Half-Life 2 Linux client [0 B]
1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.
NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.
The intense, real-time gameplay of Half-Life 2 is made possible only by Source®, Valve's new proprietary engine technology. Source provides major enhancements in:
NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.
The intense, real-time gameplay of Half-Life 2 is made possible only by Source®, Valve's new proprietary engine technology. Source provides major enhancements in:
- Characters: Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
- Physics: From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
- Graphics: Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story® and Monster's, Inc.®, creates the most beautiful and realistic environments ever seen in a video game.
- AI: Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.
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