It's a three day weekend, which means an extra 24 hours of gaming time has just appeared in your life, just like when you put on an old pair of jeans and find a $20 bill in the pocket. How will you use it? So many options! It's OK you don't need to think for yourself, we'll tell you what to do - Play this all-time classic adventure game at this crazy low low discounted price! There's literally not a better answer available to you and anyone who says there is is clearly deluded, or a huge liar, or maybe both. If you encounter them simply raise your hand up in front of their face, and repeat after me "Speak the newly-mutated tentacle-hand bozo!!" That should put them in their place. Now you are free to enjoy Day of the Tentacle Remastered! Have fun!
[ 2017-05-26 19:01:00 CET ] [ Original post ]
It's a three day weekend, which means an extra 24 hours of gaming time has just appeared in your life, just like when you put on an old pair of jeans and find a $20 bill in the pocket. How will you use it? So many options! It's OK you don't need to think for yourself, we'll tell you what to do - Play this all-time classic adventure game at this crazy low low discounted price! There's literally not a better answer available to you and anyone who says there is is clearly deluded, or a huge liar, or maybe both. If you encounter them simply raise your hand up in front of their face, and repeat after me "Speak the newly-mutated tentacle-hand bozo!!" That should put them in their place. Now you are free to enjoy Day of the Tentacle Remastered! Have fun!
[ 2017-05-26 19:01:00 CET ] [ Original post ]
Today's Deal: Save 66% on Day of the Tentacle Remastered!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Wednesday at 10AM Pacific Time
[ 2017-01-23 18:00:00 CET ] [ Original post ]
Attention all time traveling penguins, the Linux version of Day of the Tentacle Remastered has been updated with the following changes:
- Performance - introduced some optimisations that significantly reduce CPU usage
- Controls - pulled in upstream controllerdefs.txt to add support for additional gamepads
- Audio - added `--audio-devices` and `--audio-device` launch options for ALSA users and anybody having the game use the wrong audio device (see readme file for usage)
[ 2016-10-14 23:31:15 CET ] [ Original post ]
Attention all time traveling penguins, the Linux version of Day of the Tentacle Remastered has been updated with the following changes:
- Performance - introduced some optimisations that significantly reduce CPU usage
- Controls - pulled in upstream controllerdefs.txt to add support for additional gamepads
- Audio - added `--audio-devices` and `--audio-device` launch options for ALSA users and anybody having the game use the wrong audio device (see readme file for usage)
[ 2016-10-14 23:31:15 CET ] [ Original post ]
We're happy to report that the Linux version of Day of the Tentacle Remastered is now available! Thanks very much to Cheese for the hard work porting the game, and also to everyone who helped with testing!
[ 2016-07-11 20:41:12 CET ] [ Original post ]
We're happy to report that the Linux version of Day of the Tentacle Remastered is now available! Thanks very much to Cheese for the hard work porting the game, and also to everyone who helped with testing!
[ 2016-07-11 20:41:12 CET ] [ Original post ]
Day of the Tentacle Remastered has been updated today with a mixture of bug fixes and requested features! We looked at the highest rated issues on our support site, and tried to address everything we agreed would be great to have fixed or added. We ‘re happy to report that along with numerous fixes, we were able to address requests such as adding more save slots to Maniac Mansion, and adding in the classic compressed sound effects as an alternate sound option. Unless major issues are discovered, this will be the final update for DOTT Remastered, allowing the team to move on to work on Full Throttle Remastered! (other than the Linux version which is coming soon!)
- Maniac Mansion - added multiple save slots and support for saving anywhere (except during cutscenes).
- Audio - added a setting to toggle between remastered and classic sound effects
- Accessibility - added a command line flag "--UIModeAccessibility" that turns on some extra UI controls to remove need for keyboard input in some situations.
- Audio - fixed "FIRE!!!" voice over line not playing if subtitles are turned off.
- Audio - fixed a classic game bug where Bernard would say one of Laverne's lines in the Lobby in a specific situation.
- Controls - added the ability to skip dialog lines by tapping on the screen when using touch controls. This is only available for touch screen PCs.
- Controls - added a way to trigger object highlight using touch. Hold two fingers on the screen to use. This is only available for touch screen PCs.
- UI - added touch UI for opening the pause menu in DoTT verb bar mode and in Maniac Mansion. This only appears when using touch controls.
- UI - fixed a bug in verb dial mode where a certain inventory object's morph animation didn't play correctly during a certain puzzle.
- Settings - fixed a bug where the fullscreen setting wouldn't save properly for some players.
- OSX - touch pad taps now register as clicks.
- OSX - clarified the controls help text to indicate you may need to press Fn+F1 to toggle render modes.
[ 2016-06-01 18:23:29 CET ] [ Original post ]
Day of the Tentacle Remastered has been updated today with a mixture of bug fixes and requested features! We looked at the highest rated issues on our support site, and tried to address everything we agreed would be great to have fixed or added. We re happy to report that along with numerous fixes, we were able to address requests such as adding more save slots to Maniac Mansion, and adding in the classic compressed sound effects as an alternate sound option. Unless major issues are discovered, this will be the final update for DOTT Remastered, allowing the team to move on to work on Full Throttle Remastered! (other than the Linux version which is coming soon!)
- Maniac Mansion - added multiple save slots and support for saving anywhere (except during cutscenes).
- Audio - added a setting to toggle between remastered and classic sound effects
- Accessibility - added a command line flag"--UIModeAccessibility" that turns on some extra UI controls to remove need for keyboard input in some situations.
- Audio - fixed "FIRE!!!" voice over line not playing if subtitles are turned off.
- Audio - fixed a classic game bug where Bernard would say one of Laverne's lines in the Lobby in a specific situation.
- Controls - added the ability to skip dialog lines by tapping on the screen when using touch controls. This is only available for touch screen PCs.
- Controls - added a way to trigger object highlight using touch. Hold two fingers on the screen to use. This is only available for touch screen PCs.
- UI - added touch UI for opening the pause menu in DoTT verb bar mode and in Maniac Mansion. This only appears when using touch controls.
- UI - fixed a bug in verb dial mode where a certain inventory object's morph animation didn't play correctly during a certain puzzle.
- Settings - fixed a bug where the fullscreen setting wouldn't save properly for some players.
- OSX - touch pad taps now register as clicks.
- OSX - clarified the controls help text to indicate you may need to press Fn+F1 to toggle render modes.
[ 2016-06-01 18:23:29 CET ] [ Original post ]
Another patch is going up today with the following fixes:
- Audio - improved accuracy of remastered pitch bend logo sound in the intro cutscene.
- Art - fixed a minor bug where a stray white pixel appeared in Laverne's shoes in a particular costume.
- Art - fixed a minor bug where Green Tentacle sorted behind a desk incorrectly in a certain room. Commentary - fixed a minor typo in English.
- UI - removed the concept art unlocked notification at the top of the screen during gameplay. You can still see when new art has been unlocked by looking at the main/pause menu.
- Fixed a bug where the wrong language would be selected by default on the first launch of the game depending on the OS user interface language.
- Windows - worked around an issue where the window location could be saved in a bad location if you played on multiple monitors and then later unplugged the monitor the game window was displayed on.
[ 2016-04-04 20:05:11 CET ] [ Original post ]
Another patch is going up today with the following fixes:
- Audio - improved accuracy of remastered pitch bend logo sound in the intro cutscene.
- Art - fixed a minor bug where a stray white pixel appeared in Laverne's shoes in a particular costume.
- Art - fixed a minor bug where Green Tentacle sorted behind a desk incorrectly in a certain room. Commentary - fixed a minor typo in English.
- UI - removed the concept art unlocked notification at the top of the screen during gameplay. You can still see when new art has been unlocked by looking at the main/pause menu.
- Fixed a bug where the wrong language would be selected by default on the first launch of the game depending on the OS user interface language.
- Windows - worked around an issue where the window location could be saved in a bad location if you played on multiple monitors and then later unplugged the monitor the game window was displayed on.
[ 2016-04-04 20:05:11 CET ] [ Original post ]
We're pushing an update today with the following fixes:
- Audio - attempt at addressing the reported audio corruption issue. The development team has not been able to reproduce this problem but we are attempting to work around it based on the information provided by players.
- Audio - on Windows fixed a minor timing issue leading to slightly delayed music looping.
- Achievements - fixed Moronic Drone not unlocking correctly when using the "give" verb instead of "use."
- Concept art - fixed a bug where art numbered 140-144 would sometimes not unlock depending on how a puzzle was solved.
- Controls - added support for '+/=' key to modify subtitle text speed to go along with '-' key.
- OSX - fixed a crash when opening the bonus menu while set to German language.
- Windows - fixed a crash when running the game under a Windows username that uses "wide" characters.
- Windows - fixed a similar issue when the game install path contains wide characters. This fixes a crash on launch when using a Japanese username, for example.
[ 2016-03-28 22:33:08 CET ] [ Original post ]
We're pushing an update today with the following fixes:
- Audio - attempt at addressing the reported audio corruption issue. The development team has not been able to reproduce this problem but we are attempting to work around it based on the information provided by players.
- Audio - on Windows fixed a minor timing issue leading to slightly delayed music looping.
- Achievements - fixed Moronic Drone not unlocking correctly when using the "give" verb instead of "use."
- Concept art - fixed a bug where art numbered 140-144 would sometimes not unlock depending on how a puzzle was solved.
- Controls - added support for '+/=' key to modify subtitle text speed to go along with '-' key.
- OSX - fixed a crash when opening the bonus menu while set to German language.
- Windows - fixed a crash when running the game under a Windows username that uses "wide" characters.
- Windows - fixed a similar issue when the game install path contains wide characters. This fixes a crash on launch when using a Japanese username, for example.
[ 2016-03-28 22:33:08 CET ] [ Original post ]
Day of the Tentacle Remastered is Now Available on Steam!
Dr. Freds mutated purple tentacle is about to take over the world, and only you can stop him!
Originally released by LucasArts in 1993 as a sequel to Ron Gilberts ground breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil mutated purple tentacle from taking over the world!
Now, over twenty years later, Day of the Tentacle is back in a remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects.
[ 2016-03-22 04:03:31 CET ] [ Original post ]
🎮 Full Controller Support
- Day of the Tentacle Remastered Content (Linux) [2.38 M]
Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil mutated purple tentacle from taking over the world!
Now, over twenty years later, Day of the Tentacle is back in a remastered edition that features all new hand-drawn, high resolution artwork, with remastered audio, music and sound effects (which the original 90s marketing blurb described as ‘zany!’).
Players are able to switch back and forth between classic and remastered modes, and mix and match audio, graphics and user interface to their heart’s desire. We’ve also included a concept art browser, and recorded a commentary track with the game’s original creators Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian.
Day of the Tentacle was Tim Schafer’s first game as co-project lead, and a much beloved cult classic! This special edition has been lovingly restored and remade with the care and attention that can only come from involving the game's original creators.
- OS: Ubuntu 14.04 LTS
- Processor: 1.7 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 260 / ATI Radeon 4870 HD / Intel HD 4000 / or equivalent card with at least 512 MB VRAM
- Storage: 3000 MB available spaceAdditional Notes: Must have OpenGL 3 with GLSL version 1.3. Intel graphics users may need newer drivers than are available for 14.04
- OS: Ubuntu 16.04 LTS or higher
- Processor: Intel Core 2 Duo at 2.2 GHz / AMD Athlon 64 2.2GhzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 6850
- Storage: 3000 MB available spaceAdditional Notes: Must have OpenGL 3 with GLSL version 1.3
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