Name | Sepia Tears | ||
Developer | Scarlet String Studios | ||
Publisher | Scarlet String Studios | ||
Tags | |||
Release | 2016-01-08 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  0  | ||
Steam Rating | Positive | ||
Steam store | |||
How long to Beat | |||
Main Story |  3 Hours  | ||
Main Story + Extras |  3 Hours  | ||
Completionist |  3 Hours  | ||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  100,000 .. 200,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 86 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 128 | ||
Median playtime (last 2 weeks) | 0 | ||
DLC | Sepia Tears: Reprise Edition |
That's right our long-awaited art update is finally completed. Each character in Sepia Tears has now received their own fully remastered sprite! |
Hello everyone! It's been a while. |
That's right Sepia Tears has been officially translated into Brazilian Portuguese! |
That's right Reprise Edition is finally available for purchase! |
Thanks for sticking with us through this project! I personally hope you enjoy reading it as much as I enjoyed writing it. This release will mark the end of Sepia Tears as a franchise, but stay tuned for more gamedev announcements in late 2019/early 2020! |
If you're wondering why Steam is downloading an update to Sepia Tears for the first time in forever, it's because we're finally getting ready to launch the Reprise Edition DLC! The Steam page isn't public yet, but in the meantime, we have some new achievements for the base game, as well as new icons for the old ones. The game is the same as before, but there's one new achievement per chapter. |
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It's been a while! Just dropping in a quick update on the status of the DLC. |
Success! |
Great news! I've finished re-reading and editing the original script for Sepia Tears. The current version still sits at 40,000 words, but hopefully there's more substance and flow to some of the small talk now. The plot remains the same, so no worries there. |
Short update this time, since last week was both a holiday weekend and the local anime con. I made it through Day 3 of the script, and I'm happy with the progress so far. I found that I still mostly like the pacing of the story, but some of the small talk amongst the cast was awkward, so I'm just having everyone banter a bit more. |
Apologies for the late update — last weekend was a holiday here and I got caught up with going outside. |
Last week was somewhat quiet — spent some time learning Ren'Py things that I probably should have known the first time around. |
Hey everyone! After getting some other dev work out of the way, I finally have the time to focus on this Sepia Tears expansion promised last year. The update will be released as a DLC, and the plan is to include trading cards and whatnot. If all goes well, I'll post weekly updates here for fans to follow the game's development. Always feel free to suggest changes! |
Hey! It's been a while.
* OST is unfortunately only available in mp3 320kbps as I don't have access to the source files ** Lillian route is a real possibility, but I'd have to brainstorm some ideas *** Steam only allows Trading Cards for free games if the paid DLC costs $10 or more If you'd rather vote anonymously, here's a strawpoll: https://strawpoll.com/3wx3aefa None of these ideas/prices are set in stone, but I'd like to get an idea of what people are looking for before planning ahead. Looking forward to this! :momocat: |
Hey! It's been a while.
* OST is unfortunately only available in mp3 320kbps as I don't have access to the source files ** Lillian route is a real possibility, but I'd have to brainstorm some ideas *** Steam only allows Trading Cards for free games if the paid DLC costs $10 or more If you'd rather vote anonymously, here's a strawpoll: https://strawpoll.com/3wx3aefa None of these ideas/prices are set in stone, but I'd like to get an idea of what people are looking for before planning ahead. Looking forward to this! ːmomocatː |