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Scraps: Modular Vehicle Combat
Moment Studio Developer
Moment Studio Publisher
2020-12-18 Release
Game News Posts: 61
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (157 reviews)
The Game includes VR Support
Public Linux Depots:
  • Scraps Linux [960.68 M]
Gauntlet mode in development: Level building

Weekly update time. This week I've continued working on level content and generation. I added some more content to the Earth level, and added the remaining features to the level gen that I needed:

  • Since Gauntlet levels can be played in forward or reverse direction, I added an option to include level content in one direction only (so I can do stuff like have walls that are always behind something no matter whether you're playing in "forward" or "reverse").
  • Added an automatic rotation option to mirror the direction of things in reverse mode. So I can do stuff like have turrets automatically flip to face the other way.
  • Added a specifier to have things not spawn until a certain level. Since each world (each map) will have 2-3 levels played within it, I can say something like "OK, don't have drones appear until level 2" and they won't spawn in World 1-1.

Hopefully that's now every feature it needs. I'll really try to stick to that because I know in gamedev it's all too easy to get stuck working on the "engine" forever and never actually make the game. I also think the level gen is all working correctly now (it's a pretty serious probability-processing machine at this point), it just needs some adjustments. I added some giant arrows in the sky for myself in the Unity editor so I actually remember which way is the world's forward direction...
Oh and I modelled some of those "taller barriers" that I mentioned were needed last time.

Gauntlet mode release TODO status:


Bold = currently working on.
  • Finish up the level generation system - All features now in. Some adjustments still to do.
  • Populate the three maps with lots more content for the level generator to choose from - Working on map 1.
  • Finish up the desert and snow terrains
  • Write the framework around the new mode – handling game start, game end, scoring etc
  • Make some more vehicles for the AI to use
  • Add leaderboards? Or initial release might just give you a local score, and add online leaderboards later


[ 2016-07-30 22:38:26 CET ] [ Original post ]

Scraps: Modular Vehicle Combat is a vehicle combat game where you build your vehicle from parts, and where success lies just as much in designing a well-crafted vehicle as in your combat skills. Design from the chassis up, then pit your creation against humans or AI in a combat arena. When you take out other players, scavenge from their wreckage to repair or upgrade your own vehicle in-game.

Scraps lets you create a vehicle that’s great or a vehicle that sucks. Maybe your vehicle falls over when it corners or doesn't have enough power to fire its weapons – that’s okay. Maybe it doesn't need an engine because it moves by firing its cannons backwards. You decide what you drive.

Your design choices aren't just cosmetic - they're truly functional and at the very least affect the weight and balance of your vehicle. Battle in single-player against the AI, on LAN, or over the Internet. Easily host your own LAN or Internet games. Using the Scraps demo version, your friends can join a LAN game even if they don't own the full game.

language Note:

The only complete language at this time is English, but partial in-game translations are selectable for Russian, Danish, Dutch, Norwegian, Romanian, French, and Swedish.

MINIMAL SETUP
  • OS: Tested on UbuntuGraphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
RECOMMENDED SETUP
  • OS: Tested on UbuntuGraphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.

GAMEBILLET

[ 6411 ]

0.80$ (91%)
17.75$ (11%)
24.87$ (17%)
12.59$ (16%)
1.16$ (92%)
26.65$ (11%)
17.75$ (11%)
8.29$ (17%)
26.65$ (11%)
49.77$ (17%)
2.22$ (91%)
16.18$ (19%)
24.87$ (17%)
4.19$ (16%)
16.57$ (17%)
24.59$ (18%)
4.95$ (17%)
41.49$ (17%)
19.59$ (22%)
8.39$ (16%)
3.05$ (85%)
16.79$ (16%)
15.97$ (20%)
33.17$ (17%)
2.62$ (96%)
3.12$ (84%)
4.95$ (17%)
16.57$ (17%)
2.22$ (91%)
33.17$ (17%)
GAMERSGATE

[ 2292 ]

7.88$ (74%)
2.03$ (86%)
0.34$ (91%)
0.6$ (91%)
7.65$ (62%)
2.8$ (44%)
3.75$ (85%)
0.43$ (91%)
2.55$ (79%)
7.44$ (70%)
0.75$ (85%)
1.5$ (85%)
2.25$ (89%)
10.0$ (60%)
2.7$ (91%)
9.37$ (63%)
0.43$ (91%)
0.6$ (91%)
3.75$ (85%)
4.0$ (80%)
0.83$ (92%)
1.69$ (89%)
2.08$ (70%)
1.6$ (80%)
5.0$ (75%)
1.76$ (82%)
3.75$ (85%)
7.83$ (74%)
9.37$ (63%)
12.49$ (50%)
MacGamestore

[ 2499 ]

6.37$ (79%)
1.19$ (88%)
1.99$ (80%)
65.99$ (6%)
1.19$ (76%)
2.49$ (50%)
1.09$ (95%)
29.99$ (40%)
1.19$ (94%)
3.99$ (73%)
1.49$ (85%)
2.49$ (88%)
7.99$ (20%)
1.19$ (88%)
1.19$ (88%)
1.99$ (90%)
3.39$ (92%)
29.99$ (40%)
1.98$ (80%)
4.49$ (78%)
1.10$ (84%)
15.99$ (20%)
1.28$ (87%)
2.99$ (75%)
2.49$ (75%)
1.19$ (88%)
8.99$ (10%)
17.49$ (30%)
2.29$ (85%)
1.59$ (68%)

FANATICAL BUNDLES

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