TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Gauntlet mode in development: Level building

Weekly update time. This week I've continued working on level content and generation. I added some more content to the Earth level, and added the remaining features to the level gen that I needed:

  • Since Gauntlet levels can be played in forward or reverse direction, I added an option to include level content in one direction only (so I can do stuff like have walls that are always behind something no matter whether you're playing in "forward" or "reverse").
  • Added an automatic rotation option to mirror the direction of things in reverse mode. So I can do stuff like have turrets automatically flip to face the other way.
  • Added a specifier to have things not spawn until a certain level. Since each world (each map) will have 2-3 levels played within it, I can say something like "OK, don't have drones appear until level 2" and they won't spawn in World 1-1.

Hopefully that's now every feature it needs. I'll really try to stick to that because I know in gamedev it's all too easy to get stuck working on the "engine" forever and never actually make the game. I also think the level gen is all working correctly now (it's a pretty serious probability-processing machine at this point), it just needs some adjustments. I added some giant arrows in the sky for myself in the Unity editor so I actually remember which way is the world's forward direction...
Oh and I modelled some of those "taller barriers" that I mentioned were needed last time.

Gauntlet mode release TODO status:


Bold = currently working on.
  • Finish up the level generation system - All features now in. Some adjustments still to do.
  • Populate the three maps with lots more content for the level generator to choose from - Working on map 1.
  • Finish up the desert and snow terrains
  • Write the framework around the new mode – handling game start, game end, scoring etc
  • Make some more vehicles for the AI to use
  • Add leaderboards? Or initial release might just give you a local score, and add online leaderboards later


[ 2016-07-30 22:38:26 CET ] [ Original post ]

Scraps: Modular Vehicle Combat
Moment Studio Developer
Moment Studio Publisher
2020-12-18 Release
Game News Posts: 61
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (156 reviews)
The Game includes VR Support
Public Linux Depots:
  • Scraps Linux [960.68 M]
Scraps: Modular Vehicle Combat is a vehicle combat game where you build your vehicle from parts, and where success lies just as much in designing a well-crafted vehicle as in your combat skills. Design from the chassis up, then pit your creation against humans or AI in a combat arena. When you take out other players, scavenge from their wreckage to repair or upgrade your own vehicle in-game.

Scraps lets you create a vehicle that’s great or a vehicle that sucks. Maybe your vehicle falls over when it corners or doesn't have enough power to fire its weapons – that’s okay. Maybe it doesn't need an engine because it moves by firing its cannons backwards. You decide what you drive.

Your design choices aren't just cosmetic - they're truly functional and at the very least affect the weight and balance of your vehicle. Battle in single-player against the AI, on LAN, or over the Internet. Easily host your own LAN or Internet games. Using the Scraps demo version, your friends can join a LAN game even if they don't own the full game.

language Note:

The only complete language at this time is English, but partial in-game translations are selectable for Russian, Danish, Dutch, Norwegian, Romanian, French, and Swedish.

MINIMAL SETUP
  • OS: Tested on UbuntuGraphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
RECOMMENDED SETUP
  • OS: Tested on UbuntuGraphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
GAMEBILLET

[ 6102 ]

5.21$ (13%)
16.97$ (15%)
5.87$ (16%)
26.34$ (12%)
12.59$ (16%)
8.29$ (17%)
26.09$ (13%)
8.80$ (71%)
12.59$ (16%)
2.47$ (17%)
13.34$ (11%)
8.27$ (17%)
4.24$ (15%)
14.27$ (16%)
26.69$ (11%)
16.97$ (15%)
12.72$ (15%)
5.78$ (17%)
4.44$ (78%)
8.47$ (15%)
10.91$ (16%)
16.57$ (17%)
10.31$ (14%)
33.96$ (15%)
12.71$ (15%)
20.65$ (17%)
20.65$ (17%)
8.89$ (78%)
12.27$ (18%)
13.79$ (8%)
GAMERSGATE

[ 842 ]

1.8$ (91%)
11.89$ (41%)
7.44$ (70%)
0.53$ (92%)
2.55$ (83%)
11.89$ (30%)
5.0$ (50%)
7.22$ (28%)
8.5$ (66%)
0.53$ (92%)
4.73$ (68%)
3.83$ (62%)
1.7$ (79%)
2.13$ (96%)
1.06$ (79%)
6.38$ (57%)
0.43$ (91%)
8.49$ (58%)
12.74$ (58%)
6.8$ (66%)
1.7$ (91%)
0.75$ (85%)
0.34$ (91%)
3.19$ (79%)
1.28$ (91%)
4.97$ (62%)
4.25$ (83%)
4.88$ (62%)
8.5$ (79%)
2.04$ (66%)

FANATICAL BUNDLES

Time left:

12 days, 2 hours, 18 minutes


Time left:

19 days, 2 hours, 18 minutes


Time left:

8 days, 2 hours, 18 minutes


Time left:

5 days, 2 hours, 18 minutes


Time left:

13 days, 2 hours, 18 minutes


Time left:

15 days, 2 hours, 18 minutes


Time left:

36 days, 2 hours, 18 minutes


Time left:

356460 days, 18 hours, 18 minutes


Time left:

18 days, 2 hours, 18 minutes


Time left:

47 days, 2 hours, 18 minutes


Time left:

33 days, 2 hours, 18 minutes


HUMBLE BUNDLES

Time left:

1 days, 20 hours, 18 minutes


Time left:

6 days, 20 hours, 18 minutes


Time left:

8 days, 20 hours, 18 minutes


Time left:

13 days, 20 hours, 18 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE