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Scraps: Modular Vehicle Combat
Moment Studio Developer
Moment Studio Publisher
2020-12-18 Release
Game News Posts: 61
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (156 reviews)
The Game includes VR Support
Public Linux Depots:
  • Scraps Linux [960.68 M]
Adding some trees

The Unity engine has a built-in terrain system that's been around for ages. It's honestly pretty great actually, but it has a few quirks. The tree system is maybe the quirkiest part. There's a special system for trees, separate from the one for placing glass and other detail stuff. Your trees must use two specific built-in shaders. Your trees must reside in a folder with the text "Ambient-Occlusion" in the name. They may have colliders, but other components on them will be ignored. I tried the tree system out, I haven't used it before. It's got some nice features - for instance it'll automatically turn your trees into billboards at long distances to save rendering work (much like Jurassic Park: Tresspasser did way back in 1998). Although even that has its quirk - the billboards have a slightly different perspective to the meshes so they do some weird bending as they switch over. I had it all working actually quite well, but the killer was the lack of support for custom components. The trees would have to be permanent; immovable. Scraps with indestructible trees? It wouldn't do.
Look at that realistic tree-smashing action (pls don't destroy trees IRL). So anyway I added some trees.
(not to SandyBridge - I was just testing them there) They're not using the special tree system. They're just meshes with a couple of LODs. LODs being levels of detail - showing the lower LOD at far distances. Works fine. The trees I have actually came with two LODs already, but I wasn't exactly impressed. Does this look like a seamless transition to you?
The branches are fine. The leaves not so much. So I made my own low LOD versions that aren't particularly great either but everything looks OK.
I'm still adding level content. Each "world" in Gauntlet mode is big - but at least it does get reused for three levels. My new job is taking up a lot of time as I knew it would, but I'm still managing to get a little Scraps work done. See you next time.


[ 2016-09-25 20:35:25 CET ] [ Original post ]

Scraps: Modular Vehicle Combat is a vehicle combat game where you build your vehicle from parts, and where success lies just as much in designing a well-crafted vehicle as in your combat skills. Design from the chassis up, then pit your creation against humans or AI in a combat arena. When you take out other players, scavenge from their wreckage to repair or upgrade your own vehicle in-game.

Scraps lets you create a vehicle that’s great or a vehicle that sucks. Maybe your vehicle falls over when it corners or doesn't have enough power to fire its weapons – that’s okay. Maybe it doesn't need an engine because it moves by firing its cannons backwards. You decide what you drive.

Your design choices aren't just cosmetic - they're truly functional and at the very least affect the weight and balance of your vehicle. Battle in single-player against the AI, on LAN, or over the Internet. Easily host your own LAN or Internet games. Using the Scraps demo version, your friends can join a LAN game even if they don't own the full game.

language Note:

The only complete language at this time is English, but partial in-game translations are selectable for Russian, Danish, Dutch, Norwegian, Romanian, French, and Swedish.

MINIMAL SETUP
  • OS: Tested on UbuntuGraphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 6570 / Mobility Radeon HD 5850. Shader model 3.0.Network: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
RECOMMENDED SETUP
  • OS: Tested on UbuntuGraphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connectionStorage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.
  • Graphics: Radeon HD 5750 / Radeon HD 6750MNetwork: Broadband Internet connection
  • Storage: 1 GB available spaceAdditional Notes: Broadband is only required for Internet play.

GAMEBILLET

[ 6111 ]

7.54$ (16%)
20.72$ (17%)
8.19$ (18%)
20.72$ (17%)
17.75$ (11%)
7.07$ (12%)
24.87$ (17%)
16.57$ (17%)
33.17$ (17%)
16.79$ (16%)
26.65$ (11%)
5.03$ (16%)
17.75$ (11%)
4.95$ (17%)
16.96$ (15%)
12.42$ (17%)
24.87$ (17%)
16.79$ (16%)
19.95$ (50%)
16.57$ (17%)
26.65$ (11%)
25.19$ (16%)
24.87$ (17%)
12.59$ (16%)
8.39$ (16%)
15.11$ (24%)
16.57$ (17%)
16.79$ (16%)
25.46$ (15%)
29.02$ (17%)
GAMERSGATE

[ 906 ]

0.68$ (86%)
0.9$ (91%)
4.16$ (72%)
11.24$ (55%)
2.88$ (71%)
1.5$ (62%)
0.83$ (92%)
11.24$ (63%)
3.49$ (81%)
6.0$ (70%)
0.54$ (82%)
3.4$ (83%)
7.92$ (74%)
0.42$ (79%)
0.63$ (87%)
0.61$ (80%)
1.7$ (91%)
1.13$ (62%)
0.63$ (87%)
0.44$ (56%)
1.88$ (81%)
4.49$ (55%)
3.7$ (81%)
9.37$ (63%)
3.4$ (83%)
2.1$ (79%)
2.03$ (86%)
15.0$ (70%)
10.58$ (47%)
5.78$ (71%)
MacGamestore

[ 1949 ]

1.99$ (87%)
49.99$ (17%)
1.99$ (80%)
1.24$ (75%)
3.59$ (80%)
21.99$ (12%)
1.99$ (89%)
4.24$ (79%)
5.99$ (85%)
1.19$ (88%)
1.19$ (88%)
0.99$ (86%)
2.49$ (88%)
2.48$ (75%)
1.19$ (76%)
6.24$ (75%)
1.99$ (85%)
2.59$ (80%)
1.19$ (76%)
1.19$ (60%)
2.49$ (83%)
2.99$ (70%)
1.19$ (88%)
1.10$ (93%)
29.99$ (40%)
1.19$ (88%)
1.19$ (94%)
1.89$ (81%)
1.49$ (94%)
1.19$ (88%)

FANATICAL BUNDLES

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