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Worms: The Board Game I Final 48 Hours!
A lot has happened since the Kickstarter launched, including lots of daily reveals, information about features and surprise additions and heres a brief overview of some of them! But before we get into this, we want to showcase our latest addition to Worms: The Board Game... Professor Worminkle from Worms 4: Mayhem!
Alongside this daily reveal, here's more information around Worms: The Board games newest features:
A highly requested item from the community during the Kickstarter as been on incorporating the familiar speech and sound effects from in-game. Well, full details are still be confirmed, but there are now plans to include a range of audio to really bring your tabletop experience to life! To put everything in the same place, plans also include a game-style countdown timer for those who want to play with some added pressure, and the hilarity of watching your opponents make silly mistakes as the seconds tick down...
Sentry Guns are a little more complex than most other weapons, so come with the card shown below, a reference card, and tokens for deploying on the map. Represented by a token, Sentry Guns count as a 'Thing' (for the purposes of filling a hex) and are immovable once deployed. If they take damage, they are destroyed. How do they work? Sentry Gun tokens are marked with an arrow, so when deployed they face out of one side of their hex (their facing cannot be changed). If a Thing moves to a hex within the Sentry Gun's line of fire, it is damaged. This is an excellent way of restricting your opponent's ability to position well as they must deal with the Sentry Gun first, or restrict their (safe) movement in the meantime. Just beware that the Sentry Gun doesn't discriminate between friendly and enemy Worms entering its line of fire, so make sure to have a plan before you deploy one!
For those of you who don't know, these are rare and powerful weapons that can be used to press home an advantage or turn the tide if your team of Worms are in a desperate situation. They can have a big impact if used well, but expect plenty of laughter from your opponents if you make a bad call and something backfires! These weapon cards have a yellow header so you instantly know you've picked up something special from a crate...now make sure to keep a straight face. There are a good range of these cards, from today's Buffalo of Lies to the Concrete Donkey (Hee-Haw!), the Holy Hand Grenade (Halleluja!), the Priceless Vase...and more. There are enough in the deck to give you plenty of variety, but few enough that you'll get a thrill when you draw one.
The team want to extend their thanks to the 4,500+ backers to the project so far and are so excited the most iconic of wriggly critters will battle away on tables around the world. The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
[ 2023-09-13 16:43:01 CET ] [ Original post ]
Nutters! There will be no Sudden Death when the time runs out on the Kickstarter campaign for Worms: The Board Game, having achieved its funding goal faster than a Jet Pack wearing Worm! Worms: The Board Game is a hilarious game of strategy, chance and exploding Sheep! Bring the nostalgia, fun and utter mayhem of Worms to life- right on your tabletop.
Worms: The Board Game Kickstarter Page
A lot has happened since the Kickstarter launched, including lots of daily reveals, information about features and surprise additions and heres a brief overview of some of them! But before we get into this, we want to showcase our latest addition to Worms: The Board Game... Professor Worminkle from Worms 4: Mayhem!
Alongside this daily reveal, here's more information around Worms: The Board games newest features:
Sound Effects & Timer App
A highly requested item from the community during the Kickstarter as been on incorporating the familiar speech and sound effects from in-game. Well, full details are still be confirmed, but there are now plans to include a range of audio to really bring your tabletop experience to life! To put everything in the same place, plans also include a game-style countdown timer for those who want to play with some added pressure, and the hilarity of watching your opponents make silly mistakes as the seconds tick down...
Closer Look: Sentry Guns
Sentry Guns are a little more complex than most other weapons, so come with the card shown below, a reference card, and tokens for deploying on the map. Represented by a token, Sentry Guns count as a 'Thing' (for the purposes of filling a hex) and are immovable once deployed. If they take damage, they are destroyed. How do they work? Sentry Gun tokens are marked with an arrow, so when deployed they face out of one side of their hex (their facing cannot be changed). If a Thing moves to a hex within the Sentry Gun's line of fire, it is damaged. This is an excellent way of restricting your opponent's ability to position well as they must deal with the Sentry Gun first, or restrict their (safe) movement in the meantime. Just beware that the Sentry Gun doesn't discriminate between friendly and enemy Worms entering its line of fire, so make sure to have a plan before you deploy one!
Let's Talk Superweapons
For those of you who don't know, these are rare and powerful weapons that can be used to press home an advantage or turn the tide if your team of Worms are in a desperate situation. They can have a big impact if used well, but expect plenty of laughter from your opponents if you make a bad call and something backfires! These weapon cards have a yellow header so you instantly know you've picked up something special from a crate...now make sure to keep a straight face. There are a good range of these cards, from today's Buffalo of Lies to the Concrete Donkey (Hee-Haw!), the Holy Hand Grenade (Halleluja!), the Priceless Vase...and more. There are enough in the deck to give you plenty of variety, but few enough that you'll get a thrill when you draw one.
Timeline
The team want to extend their thanks to the 4,500+ backers to the project so far and are so excited the most iconic of wriggly critters will battle away on tables around the world. The plan is for pledges to be delivered in August 2024 - however, the exact timing may change and there is always the potential for delay with any products produced in China. Backers will be kept updated through the process.
Future Board Game Updates:
Of course, keep an eye on our Worms social accounts for all the latest Worms: The Board Game news!
Worms Facebook Worms Twitter Team17 Discord
For further information, T&Cs, and updates please visit our Kickstarter page: https://www.kickstarter.com/projects/manticgames/worms-the-board-game
[ 2023-09-13 16:43:01 CET ] [ Original post ]
Worms Reloaded
Team17 Digital Ltd
Developer
Team17 Digital Ltd
Publisher
2010-08-26
Release
GameBillet:
16.79 €
Game News Posts:
40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(3190 reviews)
The Game includes VR Support
Public Linux Depots:
- Worms Reloaded Linux [2.59 G]
Available DLCs:
- Worms Reloaded Preorder DLC
- Worms Reloaded Puzzle Pack
- Worms Reloaded Fort Booster Pack
- Worms Reloaded Time Attack Pack
- Worms Reloaded Retro Pack
Ten years on from Worms™ Armageddon and the turn-based comic mayhem continues in Worms™ Reloaded, an all-new edition available for PC through Steam. Worms™ Reloaded features up to four player online and offline multi-player, voice support, a raft of crazy new weapons (and the return of some iconic weapons from the brand’s celebrated past), achievements (*note: Mac & Linux versions have a reduced number of achievements), leaderboards, all new high-definition landscape themes, a range of brilliant forts for the new Fort mode, new landscape editor, new play modes, hats, skins and speech banks.
To top it all off, there is also a highly-involving single-player experience with tutorials, deathmatches, races, fort games and puzzles. Enjoy the new High Definition full colour graphics engine, revised physics and pit your wits against the all-new A.I. with seven personality types, ranging from easy to very hard and styles like vengeful, cocky and ‘Darksider’! The game is also packed with customization options, and includes thousands of possibilities for your team of worms, tons of game options and custom levels, so you can play the game how you want!
To top it all off, there is also a highly-involving single-player experience with tutorials, deathmatches, races, fort games and puzzles. Enjoy the new High Definition full colour graphics engine, revised physics and pit your wits against the all-new A.I. with seven personality types, ranging from easy to very hard and styles like vengeful, cocky and ‘Darksider’! The game is also packed with customization options, and includes thousands of possibilities for your team of worms, tons of game options and custom levels, so you can play the game how you want!
Key Features:
EXTENSIVE SINGLE-PLAYER CONTENT:- Campaign mode. Play through 35 single-player missions as well as 30 more in the Warzone Campaign that is tuned for advanced players.
- Bodycount mode! How will you survive with having just one worm pitched against never ending spawning enemy worms that get increasingly tougher? Compete against friends in the scored leaderboard.
- Training Mode. Comprehensive tactics tutorage that includes 3 tutorials and 3 different firing ranges.
- Up to 4-player online and local multiplayer action - with Steamworks support, for pain free game updates, friends-lists, leaderboards, achievements (*note: Mac & Linux versions have a reduced number of achievements) and chat.
- Leaderboards! Multiple different leaderboards to track different game types and stats. These can be sorted globally or by friends enabling and encouraging competition between friends.
- Wild customisation and personalization - change appearance of worm skin, choose victory dances, gravestones, voices, HUD, title and over 70 different cute, funny and downright stupid hats!
- Shop ‘til you drop! Players can buy hats, landscapes, weapons, missions, forts and gravestones with currency awarded for completing single player campaigns.
- Over 70 speechbanks - 50 re-mastered from the classics and over 20 new speech banks including the insane Cheese sound set!
- A range of great classic and new custom levels to play on, plus make your own!
- Fully featured landscape editor including the welcome return of bridges and the ability to import your own custom levels into game so you can share your creation with friends and play online. Add your own start positions, mines and scheme to effectively create wild new play modes and styles of game.
- All new vertical landscapes – to take the battle to new heights!
- The scheme editor enables the changing of all aspects of the game to fit your own style, including new random objects such as the sentry guns and electro magnets, and a new fire hazard.
- 47 weapons and utilities including classic weapons from Worms™, Worms™ 2, Armageddon, World Party and the recent Open Warfare series as well as 14 brand new weapons!
- New weapons include Super Bunker Buster, Ferrets, Poison Strike, Worship, Sentry Gun, Electromagnet, Buffalo of Lies plus new persistent fire and surprise Easter Eggs!
- Classic Weapons returning include Armageddon, Concrete Donkey, Napalm Strike and yes, the Holy Hand Grenade!
- Select from a range of classic Worms™ game modes and new modes for this edition - Crate/Shopper modes, BnG (Bazooka and Grenade), Forts and Rope Racing.
- Use the customisation tools to make your own mode!
- 13 HD graphical themes for millions of random levels - never play the same game twice!
- Worms™ has never looked this good with all new High Definition landscape artwork - based on the most loved Worms™ game ever made.
- Widescreen support, optional blur effect for backgrounds, 16 specially designed forts for the fantastic Fort mode.
- User defined controls with classic settings as standard.
- Function key support for fast access to common weapons.
- Works with compatible USB gamepad.
- It also runs on all modern Windows Operating Systems.
MINIMAL SETUP
- OS: Major Linux Distributions from 2010
- Processor: 2Ghz+ CPU Memory: 1GB
- Memory: 1GB
- Graphics: OpenGL 2.1+ capable graphics cardHard Drive: 3GBOther Requirements: Internet connection required
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