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After the successful construction of a new mining station on asteroid codename: Kodiak, the crew of the Industrial Construction Vessel “Caged” sent out a distress signal. ALTERRA Corp quickly dispatched a private military unit to investigate the source of the distress, what they found was an empty vessel and no signs of human life…
Welcome to Caged, the newest official map in the NS2 universe. A throwback to the original NS1 Map by Nelson ‘manah’ Ferryman, Flaterectomy and other community contributors and testers have worked to honor the original but also offer a new take for the current state of play. Caged offers players a fun four techpoint map with plenty of res and unique rooms and corridors for epic combat engagements.
What would a new map be without some other goodies? As a special treat, players who play on caged for two hours or more within the first week of release will unlock a new skulk skin. This can only be earned until June 10, 2016. After this date you will only be able to trade or buy it from players that earned it in the community marketplace. Get it FREE while you can!
Travel deep into the heart of Caged and see what skulks in the cold darkness. With its piercing blue eyes and ravaging look, this Skulk is sure to make many a marine wary of the fight ahead.
Update 301 sees continued tweaks to the new features we’ve added over the last few weeks and also sees a newer variant of Alien Vision and Spores! With the help of Ironhorse we have gone over a lot of the effects and cinematics and made them friendlier to engagements and less screen clutter. See more in the update log below.
These last few weeks of development have been very interesting with new features and balance tweaks and we have appreciated all the feedback. Thank you again to our Playtesters and Leads for helping us get through the faster rate of updates to the game. Also a big thanks to those of you in the public that have been coming and playing the public beta with us, it has been a huge help. We have seen a recent influx of new players to the community and we hope we can only continue to grow these numbers in the future, but this also happens with your help in supporting and helping the new players feel encouraged. Thank you to those of you taking the time to teach and show new players why we love this game so much!
UPDATE LOG
Tweaks / Improvements
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