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UPDATE 331 - B.M.A.C. Reporting for Duty!


This latest update brings something new and special to the game. Introducing the B.M.A.C, two exciting new robotic models joining the Marine forces. The Bipedal-Mobile-Automated-Custodian and Bipedal-Mobile-Automated-Countermeasure are here to help and serve your needs. Play as one of these new marine models with up to 10 different variants for you to choose from. The B.M.A.C. also includes two brand new voices with all new taunts and requests. Community Development Team members Vlaad and Sweets worked very hard with our team over the last couple months developing the models and sounds respectively, and a HUGE shout out to Rune for all the trailer help and going beyond the extra mile. Weve had so much fun building these into the game and hope that youll enjoy them too. [previewyoutube=9S7QdjdnxWA;full][/previewyoutube] The rest of the patch has some nice new UI updates and other tweaks. We arent stopping here and have some very exciting things to come with our December update, so stay tuned! Check out the full changelog below to see all the goodies contained within. Remember all sales of NS2 and DLC directly affect our development budget and allow our team to continue work on NS2.

Changelog


Gameplay
  • Shotgun
Added back a damage falloff (0-25% damage reduction from 6m to 12m) Optimizations
  • Improved application start up time and behavior.
  • Resolved GUIView:Load related frame time hitch when picking up a weapon
  • Drastically reduced the amount of frame time hitching caused by the help screen when dropping or picking up a weapon.
  • Improved memory management of webviews
Tweaks / Improvements
  • Added 10 new Marine full conversion skins called B.M.A.C - Skins come with new models, voiceovers, sounds and effects. (A very special thanks goes to Zavaro and voice actor Carl McGahan for your voices!) - They come in 3 different DLC price tiers buy yours today and support continued NS2 development!

  • Added new team info HUD bar

Main Menu
  • Limited frame rate to 60 frames per second in the menu to improve background art asset preloading and reduce GPU usage.
  • Added Changelog and News windows
  • Added menu button for our official Discord server (next to the Wiki button)
  • Added Quit menu so you can choose between disconnecting, moving into the ready room or closing the game
  • Customize Menu - Added Store button - You can now cycle forwards and backwards through the available skins by using Left or Right mouse buttons
  • Server Browser - Made the refresh button more visible you really cant miss it now. - Added back a separate column for the map names
  • Improved alt tabbing and application window resize and focus behavior. Fixed various issues related to changing resolution, window mode or switching to another application. Basically it feels snappy and responsive now. (Thanks Salads!)
  • Fixed the loading backgrounds aspect ratio to fill the screen at all ratios (Thanks Salads)
  • Added a detection for running in Wine
  • Disabled out of process crash handler when running in Wine
Fixes
  • Fixed supply costs for Armories, Observatories and Sentry Batteries
  • Fixed that commanders could build additional structures even when the supply limit was reached by preselecting given structures before reaching the limit.
  • Fixed a client script error that occurred when a veteran tried to join a team at a bootcamp server
  • Fixed that ARCs didnt take any corrosive damage by Infestation after their first deployment
  • Fixed that pregame throwables stutter when thrown
  • May your target see your snowballs flying at their face smoothly now
  • Fixed that Alien Tunnels collapsed even if the second entrance was rebuilt, causing entrances to not connect to each other.
  • Fixed structure only damage did affect babbler shield real goodly. (Arcs cant destroy babblers on you anymore)
  • Fixed that damage to the babbler shield didnt stop new babblers from hatching
  • Fixed that a Gorge couldnt re-attach their own Babblers
  • Keep those cuddly things warm again! Just dont forget to give them out still, you greedy Babbler incubators..
  • Fixed babbler mine icon in the alien buy menu
  • Fixed that the Shell Hive upgrade icons in spectator view displayed in red despite their status.
  • The worst color. You know it. I know it.
  • Fixed that the voice chat bar overlapped with the spectator player info elements
  • Fixed a few render-related crashes.
  • Fixed client crash due to using an invalid shader reference
  • Fixed that GUIItems displaying text with non-zero alignments would sometimes be culled for being off-screen, even though they were still on-screen.
  • Fixed that if only a few babblers were removed on your babbler shield, theyd instantly repopulate instead of waiting the normal 2.5 seconds.
  • Fixed Tundra Exo minigun showing the Kodiak skin on one of its arms.
  • Fixed that enabling the Entity update routine delayed caused various script errors. Various script errors could occur by mixin logic that assumed that OnUpdate was called at least once before OnInitialized.
Sounds Maps
  • ns2_Caged ( Thanks pSyk ) - Removed Gorge Bile spot in Shipping by moving the crane directly below the ceiling. - Fixed wall ARCs and similar wonky ARC spots between Shipping and Ventilation.
  • ns2_Derelict ( Thanks pSyk ) - Fixed hole in map, which enabled Lerks to get outside. - ns2_Origin ( Thanks pSyk ) - Reduced map size and travel times slightly by moving Biodome and Furnace ( plus adjacent areas ) closer to the center of the map. - Updated loading screen to accommodate changes (Thanks Samus) - Slightly nerfed ARC spots in Generator and Smelting room. - Nerfed the GL bounce spot outside of Ventilation. - Removed some ambush spots between Marine Start and Computer Lab. - New, cleaner connection between Ore Extraction and Generator with another little vent to help Aliens in that area. - Minor changes to Water Treatment-Maintenance connection to improve combat and reduce frustration for Skulks running up the stairs into a Marine. - Various fixes.
Tools SDK
  • Added console command dump_tracer_info, which prints a description of all the bullet tracer effects to the console.
Known Issues
  • After a Tunnel exit is rebuilt, tunnel flinch animations still play inside the Tunnel forever, only if a player remained inside during this process. (you have to not die before its rebuilt)


[ 2019-11-18 20:55:52 CET ] [ Original post ]

Natural Selection 2
Unknown Worlds Entertainment Developer
Unknown Worlds Entertainment Publisher
2012-10-30 Release
GameBillet: 4.07 €
Game News Posts: 78
🎹🖱️Keyboard + Mouse
Very Positive (8447 reviews)
The Game includes VR Support
Public Linux Depots:
  • Natural Selection 2 Linux binaries [226.89 M]
Available DLCs:
  • Natural Selection 2 - Kodiak Pack
  • Natural Selection 2 - Reaper Pack
  • Natural Selection 2 - Tundra Pack
  • Natural Selection 2 - Shadow Fade
  • Natural Selection 2 - Skull 'n' Crossfire Rifle
  • Natural Selection 2 - Forge Pack
  • Natural Selection 2 - Nocturne Pack
  • Natural Selection 2 - Shadow Onos
  • Natural Selection 2 - Catalyst Pack
  • Natural Selection 2 - B.M.A.C. Supporter Pack
  • Natural Selection 2 - B.M.A.C. Elite Supporter Pack
  • Natural Selection 2 - B.M.A.C. Supporter Pack Plus



Natural Selection 2 pits alien against human in an action-packed struggle for survival. Wield devastating weaponry as a Frontiesman marine, or become the xenomorph as a deadly. Kharaa life-form.

Strategy Meets Shooter


Natural Selection 2 is a First Person Shooter and Real Time Stategy game rolled into one! Each team, alien and human, has a Commander. The Commander looks down on the battlefield and issues orders, places structures, collects resources, researches technology, and deploys abilities.



Here are some gameplay examples: A human Commander could drop health packs and ammunition to a trapped marine squad, and deploy sentry guns to help them defend their position. Or an alien Commander could grow a new Hive to spread infestation throughout newly captured territory, allowing more alien eggs to spawn...

Two Unique Sides


Aliens players choose to evolve into one of five lifeforms: The fast, fearsome Skulk can run on walls and deliver massive damage with is jaws. Lerks fly and deploy gasses to support their teammates in battle. Gorges heal other lifeforms and build tunnels, hydra turrets, walls, and other tactical structures. Fades blink in and out of battle, picking off marines with giant scythes. Finally, the giant Onos is so massive and so tough, that even entire marine squads can't take it down.



Marines wield rifles, shotguns, grenade launchers, pistols, and other weapons. Cluster grenades can clear ventilation shafts of sneaky Skulks, flamethrowers make short work of alien structures and infestation, and boosts dropped by the Commander increase combat effectiveness.

When attacking on foot doesn't cut it, marines can construct hulking Exosuits wielding miniguns and railguns, and equip jetpacks for high speed assaults on alien Hives.

Long Term Development


Natural Selection 2 receives constant updates. This year, 2016, Unknown Worlds continues to develop new features, content, and improvements.

Mod Tools Come Standard


Natural Selection 2 comes with all the tools we used to make the game. All game code is open source. That means you can create, and play, an endless variety of mods. Publish, share, and download mods from the Steam Workshop, and automatically download mods when you join modded games.

Digital Deluxe Edition


Digital Deluxe Edition includes:

  • Official Soundtrack - 1 hour of tribal, industrial music composed by David John and Simon Chylinski
  • Digital Art Book - 40+ pages of art by Cory Strader, including environments, creatures, weapons and more
  • Exclusive in-game marine model - Exclusive in-game marine model - A new marine model with custom visor and armor plating
  • Exclusive Wallpapers and Avatars - Unique views of the NS2 universe by Amanda Diaz

GAMEBILLET

[ 5973 ]

4.12$ (17%)
5.91$ (15%)
49.79$ (17%)
12.59$ (16%)
17.39$ (13%)
4.19$ (16%)
25.47$ (15%)
25.46$ (15%)
16.97$ (15%)
16.79$ (16%)
17.19$ (31%)
33.19$ (17%)
6.79$ (15%)
1.00$ (80%)
12.70$ (15%)
16.96$ (15%)
25.46$ (15%)
8.59$ (14%)
4.95$ (17%)
8.89$ (11%)
12.74$ (15%)
15.27$ (15%)
11.01$ (15%)
17.79$ (11%)
8.25$ (17%)
13.34$ (11%)
26.69$ (11%)
23.39$ (33%)
37.32$ (17%)
42.45$ (15%)
GAMERSGATE

[ 1644 ]

8.91$ (70%)
1.49$ (85%)
2.5$ (75%)
0.58$ (90%)
1.25$ (75%)
3.0$ (85%)
5.1$ (66%)
10.13$ (77%)
1.17$ (90%)
5.63$ (81%)
2.25$ (91%)
20.0$ (50%)
2.5$ (75%)
2.5$ (75%)
0.9$ (70%)
3.4$ (66%)
13.2$ (67%)
3.75$ (75%)
12.0$ (60%)
7.2$ (64%)
14.4$ (64%)
0.94$ (81%)
8.25$ (67%)
0.42$ (79%)
0.63$ (36%)
6.25$ (75%)
2.5$ (75%)
24.49$ (30%)
0.37$ (63%)
7.5$ (75%)
MacGamestore

[ 1805 ]

69.99$ (18%)
29.99$ (25%)
23.99$ (20%)
37.49$ (6%)
12.99$ (13%)
44.99$ (10%)
10.99$ (27%)
21.99$ (12%)
16.99$ (15%)
27.59$ (8%)
17.99$ (10%)
93.99$ (6%)
14.29$ (76%)
8.99$ (70%)
11.99$ (20%)
39.99$ (20%)
4.99$ (83%)
1.10$ (78%)
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4.99$ (88%)
51.49$ (6%)
1.99$ (75%)
73.99$ (18%)
26.99$ (10%)
18.89$ (6%)
14.99$ (50%)
52.99$ (12%)
45.99$ (8%)
17.49$ (65%)
28.99$ (17%)

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