An update has been released for Portal 2: - Fixed a remote code execution exploit and out-of-memory exploit in cooperative mode.
An update has been released for Portal 2: - Fixed some exploits that could lead to crashes or remote code execution against a co-op partner. Reported via HackerOne.
An update has been released for Portal 2. - Fixed the ping tool not working in co-op.
An update has been released for Portal 2. - Fixed not being able to play local splitscreen.
An update has been released for Portal 2. - Fixed several exploits that could crash a coop partner's game. All reported via HackerOne.
- Fixed several remote code execution and crash exploits against co-op partners. All reported via HackerOne. - Fixed a regression in targeting some entities with the ping tool.
An update has been released for Portal 2 and Portal 2 Authoring Tools. - Fixed several crash and remote code execution exploits, reported via HackerOne.
An update has been released for Portal 2. - Fixed two remote player crash exploits. - Fixed a crash on launch that some uses were experiencing.
An update has been released for Portal 2. - Fixed several remote code execution and crash exploits against co-op partners. All reported via HackerOne.
An update has been released for Portal 2 - Minor code maintenance, no customer-facing changes.
An update has been released for Portal 2. - Fixed LED color on supported controllers sometimes not being set correctly.
An update has been released for Portal 2. - Updated to DXVK version 2.0 - Fixed some controller input bugs
An update has been released for Portal 2. - Fixed a visual bug in menus when playing with an external controller.
An update has been released for Portal 2. - Fixed the default input configuration for the Steam Deck. - Updated localization.
An update has been released for Portal 2. - Updated controller support - Fixed a crash in controller vibration - Fixed a crash in a sound mixer - Fixed a stale material pointer crash
An update has been released for Portal 2. - Fixed a scaling issue with some UI elements
An update has been released for Portal 2 game and Authoring Tools. - UI improvements for Steam Deck support - Improved performance of controller polling - Other general in-game performance improvements - Fixed a misaligned stack pointer crash in Miles audio - Fixed input action set selection when switching between game and Puzzle Maker - Fixed some Squirrel engine exploits, reported via HackerOne - Guard against maps with corrupt mark surfaces, caused by some external tools - Update Steam SDK - Updated to DXVK Native 1.9.2a
An update has been released for Portal 2 - Fixed the game failing to launch on OSX. - Fixed some controller glyphs
An update has been released for Portal 2 - Fixed a recent physics bug that caused some turrets to fall over on map start.
An update has been released for Portal 2 game and Authoring Tools
- Fixed custom maps with no lights disabling lighting for the rest of the play session
- Fixed Model Viewer and Face Poser not opening
- Fixed demo playback for workshop maps
- Fixed some text corruption related to UTF-8 conversion in some instances on Linux
- Moved the 32-bit Linux binaries into linux32
- Misc. rendering and other optimizations
- Removed the 100MB workshop level file size limit
- Added a +bench_demo [name]
An update has been released for Portal 2 game and authoring tools: Bug Fixes: - Fixed a bug with broken voice overs in languages that have voice localizations (Russian, French, Spanish and German) - Fixed the audio settings being unusable in languages other than English - Compiled cubemaps on a3_crazy_box - Fixed a bug with broken text on the PeTI map selection - Potentially fixed motion pack DLC failing to launch
An update has been released for Portal 2. Improvements: - Improved Vulkan implementation - Overall performance improvements - Massively improved performance with Anti-Aliasing (MSAA) on AMD - Made the intro video skippable by any button on a Steam Controller - Added controller glpyhs to the main menu when using a controller Bug Fixes: - Fixed the Super 8 teaser not playing on Linux - Fixed certain Unicode characters being displayed as garbage on Linux - Fixed text corruption in the challenge mode UI on Linux - Fixed a crash that could occur wrt. networking on Linux - Fixed the text color in advanced video settings not respecting the dark panel UI variant - Fixed Model/Texture detail defaulting to Low in Vulkan mode - Fixed the challenge mode timer being cut off - Fixed a crash after trying to play a demo without having the respective map - Fixed a crash when trying to load invalid VPKs
An update has been released for Portal 2 Authoring Tools. This update includes all fixes and improvements from Portal 2.
An update has been released for Portal 2.
Improvements:
- Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter).
- Improved compile time for Perpetual Training Initiative puzzles.
- Improved advanced video settings descriptions.
- Made the game Hi-DPI aware.
- Smarter default video settings.
- Improved resolution of player avatars throughout the game.
- Players can now be invited to play co-op on controller.
- Button text contrast and padding has been improved when using a controller.
- Implemented a 360 Spin action.
- The portalgun is now correctly affected by dynamic lights (projected textures) in the scene.
- Improved client-side prediction for coop play.
- Added the ability for workshop levels to pack particles into their map with a particles/map_manifest.txt
- Misc. rendering optimizations.
- Added an icon to the game on Linux.
- Removed the "Trading Coming Soon" button.
Bug Fixes:
- Fixed a crash on startup that could happen on Linux.
- Fixed a crash that could occur in some community test chambers using BEEMod on Linux.
- Fixed the credits being corrupted on Linux.
- Fixed the intro videos for acts 2 and 3 not playing on Linux.
- Fixed the game starting in the top left corner of the screen on Linux.
- Fixed a crash in the PeTI if you placed a light strip above a laser catcher on the floor and linked it to a fizzler.
- Fixed the fizzler not playing the retract animation when turned off in new PeTI maps.
- Fixed being able to copy 'uncopyable' items in the PeTI leading to invalid/broken levels.
- Fixed some items in PeTI not maintaining their portalability state when expanding the chamber boundaries.
- Fixed a crash if PeTI avatars could not be retrieved.
- Fixed Cave Johnson's lines not progressing when playing queued workshop levels.
- Fixed a memory leak that could occur when changing levels.
- Fixed a bug where you could no longer ping/taunt via mouse/keyboard if you have ever used a controller.
- Fixed the ping menu being visible when quick pinging on controller.
- Fixed the game instructor not respecting input types for respective players in split-screen mode.
- Fixed rumble not being respected for respective players in split-screen mode.
- Fixed the wrong avatar being used if playing coop after playing a workshop level.
- Fixed the OnFiredPortal2 output not firing.
- Fixed some text being duplicated on the screen multiple times.
An update has been released for Portal 2 Authoring Tools.
- Fixed the Publishing Tool failing to display any workshop item with an ID too large to fit into 32 bits.
An update has been released for Portal 2.
- Fixed issue with recent workshop maps that prevented voting on them or advancing past them in the quick queue.
- Fixed workshop map thumbnails not loading in the community map voting dialog.
- Removed workshop map download limits for subscribed maps introduced in the last update, and increased the limit for the history queue to 500 by default. The history queue size is also now a convar, cm_max_history_chambers, so it can be increased if desired.
An update has been released for Portal 2.
- Fixed controller input bugs in Puzzlemaker.
- Fixed a graphics bug on some DirectX 10 level hardware.
- Updated localization strings.
An update has been released for Portal 2.
- Fixed a potential RCE exploit when processing voice data. Reported via HackerOne.
- Fixed some controller input bugs in authoring tools.
- Updated localization strings.
An update has been released for Portal 2
Windows
- Fixed an issue where in-game audio caption language would use the system language setting instead of the Steam language setting.
Controller support
- Improved camera control through Steam Input – the sensitivity scale has changed so you may need to increase your configuration’s sensitivity.
- Add local coop support for one controller player and one Mouse/Keyboard player.
- Add local coop support from the community coop map queue. Quickplay is still not supported.
- Fix XInput related options being hidden when connecting a Steam Input enabled controller using a Gamepad configuration.
- Fix the challenge mode screen not having enough footer buttons available through Steam Input.
- Fix several more bugs where the incorrect action set could be set in Steam Input.
- Fix several cases where having a controller connected but not active would affect the glyphs and settings screen options.
An update has been released for Portal 2.
- Added support for device specific glyphs from Steam Input API for PlayStation and Switch Pro Controllers.
- Added digital navigation to the community test chamber browser and workshop map voting screens for Steam Input API and XInput controllers.
- Fixed several state transitions where the user could get stuck and require mouse or keyboard to clear it.
- Fixed a case that could leave XInput controllers without control of the camera.
- Fixed a material rendering issue on Linux and OSX.
- Fixed several potential exploits reported via HackerOne.
An update has been released for Portal 2
- Fixed possible remote code execution exploits.
- Fixed potential buffer overflow in closed captions.
Reported via HackerOne.
An update has been released for Portal 2
- Added HUD hint support for Steam Input types other than the Steam Controller.
An update has been released for Portal 2.
- Fixed crashes on multi-core and multi-CPU systems that can allocate more than 32 threads.
An update has been released for Portal 2.
- Fixed crashes on multi-core and multi-CPU systems that can allocate more than 32 threads.
An update has been released for Portal 2.
- Security and exploit fixes. Reported in part by Justin G. (sigsegv) and Linus S. (PistonMiner).
An update has been released for Portal 2.
- Security and exploit fixes. Reported in part by Justin G. (sigsegv) and Linus S. (PistonMiner).
An update has been released for Portal 2 and Portal 2 Authoring Tools.
- Updated to latest Steamworks SDK to fix the map publishing tool.
An update has been released for Portal 2.
- Show an error dialog if the game is launched while Steam isn't running.
An update has been released for Portal 2.
- Fixed security issues reported by Justin Taft from One Up Security, LLC.
An update has been released for Portal 2.
- Fixed a full-bright material in cavern areas.
- Integrated some security patches from other Source games.
We have updated the public release of Portal 2. This update adds native Steam Controller integration to the game. When using a Steam Controller, you can now rebind game actions from the standard controller configuration screen in the Steam Overlay; in-game on-screen button prompts will automatically update accordingly.
Portal 2
Valve
Valve
2011-04-18
Action Adventure Singleplayer Coop
Game News Posts 41
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(336749 reviews)
http://www.thinkwithportals.com/
https://store.steampowered.com/app/620 
The Game includes VR Support
Portal 2 linux content [76.46 M]
Portal 2 Sixense MotionPack
The single-player portion of Portal 2 introduces a cast of dynamic new characters, a host of fresh puzzle elements, and a much larger set of devious test chambers. Players will explore never-before-seen areas of the Aperture Science Labs and be reunited with GLaDOS, the occasionally murderous computer companion who guided them through the original game.
The game’s two-player cooperative mode features its own entirely separate campaign with a unique story, test chambers, and two new player characters. This new mode forces players to reconsider everything they thought they knew about portals. Success will require them to not just act cooperatively, but to think cooperatively.
Product Features
- Extensive single player: Featuring next generation gameplay and a wildly-engrossing story.
- Complete two-person co-op: Multiplayer game featuring its own dedicated story, characters, and gameplay.
- Advanced physics: Allows for the creation of a whole new range of interesting challenges, producing a much larger but not harder game.
- Original music.
- Massive sequel: The original Portal was named 2007's Game of the Year by over 30 publications worldwide.
- Editing Tools: Portal 2 editing tools will be included.
- OS: Ubuntu 12.04
- Processor: Dual core from Intel or AMD at 2.8 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: nVidia GeForce 8600/9600GT. ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310. AMD 12.11). OpenGL 2.1
- Storage: 8 GB available space
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