Hand of Fate 2
Defiant Development Developer
Defiant Development Publisher
Coming 2017 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(5134 reviews)
The Game includes VR Support
Public Linux Depots:- Hand of Fate 2 Linux [2.31 G]
Available DLCs:- Hand of Fate 2 - Outlands and Outsiders
- Hand of Fate 2 - The Servant and the Beast
- Hand of Fate 2 - A Cold Hearth
Patch notes 1.6.0Combat Reforged (see Combat Reforged post for a complete list of changes )
- All armours now have Bash abilities
- Cooldowns on all artefacts have been greatly reduced
- Improved the responsiveness of other actions after using an artefact.
- Option to enable/disable Apprentice Mode in settings
- Optional enemy health bars available in the settings menu (recommended!)
- Combat balances
- The default Precision Gambit beam in the precision gambit has been widened
- If more than one zone is touching the beam when it stops, the best zone is chosen, i.e. Huge Success > Success > Failure > Huge Failure
- Equipment and Blessing Rebalance
- Enemy Rebalances
- Goblin Clips have been removed as Endless Adventure bosses
- Goblin Chiefs have been added as an Endless Adventure boss
- Escape duration for Clips in the Endless boss fight have been increased
- Companion damage and power rebalances
Modding UI
- Created Mod Menu item to manage installed mods and highlight top rated mods on the Steam Workshop
- Removed 'cog' icon from Load Game Dialog.
- Select an empty slot in the Load Game Dialog to clone any existing slot, and enable mods if desired.
Mod Tools
- Mod tools have been updated to require version 2017.4.2f2 of Unity.
Brimstone Challenges
- Previously a few challenges had the ability to be played at a higher difficulty when certain equipment cards were included in your deck. These harder modes are now replayable even after the tokens have been won from the respective items.
Briarfolk Faction
- Added Briarfolk faction and accompanying Endless Mode Adventure
Bug Fixes
- Fixed a bug where enemies could change from light to heavy or heavy to light mid attack
- Constant feedback when being hit when vulnerable vs invulnerable
- Fixed a number of instances where multiple attackers could attack the player at the same time
- Improved transitions to evade
- Fixed a number of instances where input was lost transitioning from Armour Break strikes to other actions
- Fixed issues with transitioning from Defend to other actions in certain scenarios (input was being ignored)
- Fixed a bug where the Ogre could instantly escape his 'stuck' state and perform a heavy (red) attack
- Fixed the Blacksmith encounter upgrading defence by the incorrect amount
Please report issues in the bug forum
here and we will endeavour to fix them asap. Thank you for all your help so far!
[ 2018-09-06 06:42:44 CET ] [ Original post ] Deckbuilding returns to life in Hand of Fate 2.
Once more the Dealer sits at the table, and the Game of Life and Death begins once more.
At stake is more than mere lives. This time, you play for the fate of empires.
Hand of Fate 2 brings a host of new mechanics to the table, and improves on every element of it's hit predecessor. Companions will fight at your side, new challenges will test your skills, and a swathe of new opponents will fight against you.
Hand of Fate 2 is currently in development. Follow here to keep abreast of news and updates towards it's release.
MINIMAL SETUP- OS: Ubuntu 12.04 or later
- Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4600. NVIDIA GeForce GT 630. Radeon HD 5670
- Storage: 4 GB available space
RECOMMENDED SETUP- OS: Ubuntu 12.04 or later
- Processor: Intel i5 series or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 5200. NVIDIA GeForce GT 750. Radeon HD 7800
- Storage: 4 GB available space
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