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Combat Reforged!
We're proud to release our latest update to the game, 1.6.0, which brings a whole suite of changes to combat. Batter your foes, unleash the power of your artefacts and enjoy enhanced manoeuvrability with Hand of Fate 2: Combat Reforged!
Bash Abilities
- All armours now have Bash abilities
- Bash abilities charge based on number of Defends
- While uncharged, Bash causes a brief stun and scales the duration based on the amount of charge
- Charge resets when a bash is used
- Improved responsiveness of 'bash'
- 5x existing armour cards now have new tokens to unlock to upgrade them
- 3x existing shield cards now have new tokens to unlock to upgrade them
- Number of Defends to charge bash degrade in combat, similarly to weapon ability charge
- Stun Bash: Cause Stun to a single target
- Stun Blast: Causes Stun to an area
- Knockdown Bash: Causes Knockdown to a single target
- Confuse Bash: Causes Confuse, enemies will fight on the player side for a short time
- Bleed Bash: Causes damage over time, and slows the enemy attacks and movement
- Freeze Bash: Causes Freeze to a single target
- Cooldowns on all artefacts have been greatly reduced
- Improved the responsiveness of other actions after using an artefact.
- Horns no longer lose their charge, instead they have a set number of uses per combat
- There is a warm-up after the combat begins until the item can be used
- Some items have been slightly rebalanced to accommodate these changes
- Cry of Victory (horn): 1 once per combat
- Heroes Call (horn): 3 uses per combat
- Will of the Emperor (horn): 3 uses per combat
- Will of the Northerner (changed from potion to horn): 3 uses per combat
- Option to enable/disable in the settings menu
- While active, scores are not uploaded for Endless Adventures.
- Auto Finishers: Attacking in the direction of an enemy in Knockdown automatically performs the finisher.
- Auto Riposte: Successfully defending with Light or One-Handed Weapons automatically ripostes.
- Weapon Charge: Weapon charge does not reset when hit in combat
- Increased Damage: Weapons deal increased damage in combat
- Optional enemy health bars - availble in the settings menu (recommended!)
- Green and Red attack window consistency
- Light (green) attacks can now be evaded
- Evade
- Player no longer gets stuck when evading into other characters
- Evade occurs in the direction pressed
- Improved evade distance consistency
- Weapon Ability Charge - the number of hits required to perform weapon abilities has been reduced on some equipment allowing those abilities to be used more frequently
- Reduced 'stickiness' after defending/riposting - only the riposte autotargets the defender, subsequent attacks can be redirected bashed on input direction
- Increased chance of hits causing Knockdown to low health enemies
- Dual Wielded ripostes will cause a short stun if the enemy attempt to counter-attack (see Enemy Rebalance)
- Increased responsiveness of followup actions after using an artefact
- General
- Faction Riposte bonuses deal more damage: from 125 to 150%
- Faction Bane bonuses deal more damage: from 125 to 135% (Holy is 150%)
- The following items and blessings no longer trigger from the Campfire encounter:
- Armour of Gluttony
- Brigand's Shield
- Morton's Magic Door
- Plentiful Harvest
- Wind's Return (light weapons) - Weapon Ability: New targeting system for weapon ability
- Harvest Blade (heavy weapon) - Reaping Strike: Ability bonus excludes Corrupted and/or Undead - Food Bounty: Bonus excludes finishers against Corrupted.
- The Peeler (heavy weapon) - Platinum: This weapon is now Platinum.
- Last Hope (one-handed weapon) - Cursed Strike: Fixed a bug where the ability was adding +5 Damage per curse instead of +10 - Brimsone: This weapon is now Brimstone.
- Armour of Gluttony (armour) - Food Defence: Defence bonus is now a % increase of current defence value, rather than adding a fixed value, i.e. +30% Defence, not +3, when Defence is 10 - Gain Food: Gain +2 food after any encounter where you draw a gain card. Excludes the Campfire encounter.
- Platinum Armour (armour) - Resist Damage: Reduces damage by 10% regardless of defence value. - Defence: Defence has been reduced from 30 to 22
- The Lord's Diadem (helm): - Slow Swing: Fixed a large number of instances where the precision gambit would not swing slower when this item was equipped
- Chefs Charm (ring) - Healthy Eating: Life received is reduced from double to +50% (rounded up)
- Bullseye (ring) - Wide Beam: Increases the size of the precision gambit beam even further, same rules apply for multiple zones (see Precision Gambit above)
- Mother's Blessing (blessing) - Blessed: Only gain a blessing if you have more curses than blessings.
- Thieves Counter-Attacks - Thieves now have a chance to attack immediately after their initial attack is defended - Riposting the initial attack with a Light Weapon causes stun to the Counter-Attacking enemy, and charges Bash by +1 - The following thieves have been updated: Thug, Silencer, and Assassin
- Wraith - Wraith's now have a warm-up phase before they start casting their drain attack - During this period the Wraith can be interrupted to prevent the spell being cast - The Wraith has an offscreen indicator during this warm-up phase
- Mages - Mage's have a warm-up phase before they start casting their magic pool attacks - During this period the Mage can be interrupted to prevent the spell being cast - The Mage's has an offscreen indicator during this warm-up phase
- Northerners - The timing window to the first hit of the Retaliate Attack has been increased - The following Northerners have been updated: Warrior, Berserker, and Tyrant
- Goblin Clips have been removed as Endless Adventure bosses
- Goblin Chiefs have been added as an Endless Adventure boss
- Escape duration for Clips in the Endless boss fight have been increased
- Ariadne - Attack Damage: Ariadne causes more damage in combat - Armour Breaker: Increased armour damage on this ability - Melee Tank: Ariadne causes more general damage to armour when she attacks - Gauntlet: Platinum card now has even more health
- Colbjorn - Fire: Platinum card now deals more damage to Northerners
- Estrella - Combo Attack: Estrella reliably causes Knockdown on the final hit of her combo attack - Blunderbuss: Estrella's firearm now causes more damage when her card is Platinum
- Malaclypse
- Ranged Magic: Spells now ignore defence as intended
- Overcharged: Increased the damage of the shield AoE
[ 2018-09-06 06:54:22 CET ] [ Original post ]
Hand of Fate 2
Defiant Development
Developer
Defiant Development
Publisher
Coming 2017
Release
Game News Posts:
69
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(5096 reviews)
The Game includes VR Support
Public Linux Depots:
- Hand of Fate 2 Linux [2.31 G]
Available DLCs:
- Hand of Fate 2 - Outlands and Outsiders
- Hand of Fate 2 - The Servant and the Beast
- Hand of Fate 2 - A Cold Hearth
Deckbuilding returns to life in Hand of Fate 2.
Once more the Dealer sits at the table, and the Game of Life and Death begins once more.
At stake is more than mere lives. This time, you play for the fate of empires.
Hand of Fate 2 brings a host of new mechanics to the table, and improves on every element of it's hit predecessor. Companions will fight at your side, new challenges will test your skills, and a swathe of new opponents will fight against you.
Hand of Fate 2 is currently in development. Follow here to keep abreast of news and updates towards it's release.
Once more the Dealer sits at the table, and the Game of Life and Death begins once more.
At stake is more than mere lives. This time, you play for the fate of empires.
Hand of Fate 2 brings a host of new mechanics to the table, and improves on every element of it's hit predecessor. Companions will fight at your side, new challenges will test your skills, and a swathe of new opponents will fight against you.
Hand of Fate 2 is currently in development. Follow here to keep abreast of news and updates towards it's release.
MINIMAL SETUP
- OS: Ubuntu 12.04 or later
- Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4600. NVIDIA GeForce GT 630. Radeon HD 5670
- Storage: 4 GB available space
- OS: Ubuntu 12.04 or later
- Processor: Intel i5 series or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 5200. NVIDIA GeForce GT 750. Radeon HD 7800
- Storage: 4 GB available space
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