Fixed issue with Lost Boy encounter removing enemies in Endless Mode
Fixed Drunken Hero Endless Trial soft lock
Removed Quick Bash Charge trait
Increased Tacticians Buckler defence from 1 to 8
Fixed a bug where Hali's Ward erroneously targeted allies
Removed erroneous Palace Armoury token
1.7.3
Fixed 'shadow run' achievement.
Fixed Veles feeding.
Fixed some issues playtesting within a modding project when expected cards weren't marked visible.
Added challenge card template to modding project.
1.7.2
Fix crash with shadow elder.
1.7.1
Fix Crown of Scales was reducing life damage even if life was greater than 50.
Fix Servant and the Beast achievements.
Fix modding visibility of new traits.
1.7.0
Servant and the Beast
Please report issues in the bug forum here and we will endeavour to fix them asap. Thank you for all your help so far! [ 2018-11-09 03:29:36 CET ][ Original post ]
Deckbuilding returns to life in Hand of Fate 2.
Once more the Dealer sits at the table, and the Game of Life and Death begins once more.
At stake is more than mere lives. This time, you play for the fate of empires.
Hand of Fate 2 brings a host of new mechanics to the table, and improves on every element of it's hit predecessor. Companions will fight at your side, new challenges will test your skills, and a swathe of new opponents will fight against you.
Hand of Fate 2 is currently in development. Follow here to keep abreast of news and updates towards it's release.
MINIMAL SETUP
OS: Ubuntu 12.04 or later
Processor: 2.4ghz Intel Core 2 Duo or equivalentMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: Intel HD Graphics 4600. NVIDIA GeForce GT 630. Radeon HD 5670
Storage: 4 GB available space
Memory: 4 GB RAM
RECOMMENDED SETUP
OS: Ubuntu 12.04 or later
Processor: Intel i5 series or equivalentMemory: 4 GB RAM
Graphics: Intel HD Graphics 5200. NVIDIA GeForce GT 750. Radeon HD 7800